Thread:JoetjeF/@comment-5496857-20151025174605/@comment-3083005-20151025182743

Done, added the esknum/ids. Basically, the Orb Shields can be any combination of 3 types:
 * EX (if not match orbs the damage=1, =E)
 * Initial (only first dissolve counts, =I)
 * Hidden (orbs are shown while moving only, =H)

These combinations exist (E=ex, H=hidden, I=initial):
 * E = skill 22
 * H = skill 23
 * EH = skill 24
 * I = skill 700
 * EI = skill 701
 * IH = skill 702
 * EIH = skill 703

Hope that helps.