Talk:Fire of Sagacity - Enlil/@comment-2001:8003:F049:5B00:31E7:AB15:7F6:AE18-20200121031602

I looked at Enlil’s leader skill and team skill and was immediately reminded of Eve, so I did a quick comparison:

Perks of Enlil teams:

Fully charged craft at start of map

Refresh Runestones into runes of all types at start of every round

Has reliable Fire > Water effect and semi reliable enchanted/god runestone generation and multi attacks with her active

Has access to the enormous card pools of both humans and gods

Eve:

Recover HP as much as the total Attack basic value of Eve in the Team each Round (In a standard Eve team, this will be 8752 healing per round, or 13128 if using 1 eve as a member too)

Can reliably create demon and enchanted runes with her passives and actives

Taking a quick look at average human, god, Elf and demon stats:

An Enlil team will have ~25,000 HP, ~10,000 Atk before multipliers and ~3,200,000 Atk after multipliers

An Eve team will have ~50,000 HP, between ~20,000 and 26256 Atk before multipliers and between ~1,700,000 and ~2,100,000 Atk after multipliers (Depending on how many elves are in the team. The lower value assumes 2 elves, the higher value assumes 0 elves. This damage includes the extra non-attributive attack Eve launches at max fruits).

From what I can see, Enlil could become one of the more valuable leaders. In exchange for having about half an Eve team’s HP, she has roughly twice the damage as well as access to a LOT more utility through her instant craft and runestone refresh as well as her significantly larger pool of cards - the elf and demon card pools are tiny compared to human and god card pools, after all.