Talk:A Nameless Bear Boy/@comment-46.107.251.186-20161223202215/@comment-123.136.112.191-20161225043714

I agree with you on most counts on needing specific cards and diamonds. Disclaimer I played a long time so I got more cards and more setup options. I actually max cards which I find answer to game's puzzles. To illustrate an example I used this grind team 0 diamond (but 1 bloody hour)

Hsiao Yao, Hades PR, Medea, Huifire, Verdandi and Ally Wukong PR

This team have 18k hp so the 6k and additional 3k whack I still haven't get the skull icon. I also confess lucky hearts sky drops saved me. However, all would have been useless if I did not activate Verdandi in first round. I just need to survive first 5 rounds.

Round 3 is destroyed when Hades use both All Dark and All Dark Enchant Plus with Medea plus Wukong plus LHY.

Remember to deactivate Medea in Round 4 (Verdandi won't work) and survive 5 free hits. Use healing craft for insurance.

WFE is really a pain due to its agonizing grind. You can die from boredom or when your mom is nagging you to do housework while grind this. There are 2 forms of attack you can perform in order of strongest

1.  Generate enchanted blue, green and red manually but leave as much dark as possible. Burst using LHY + Hades Dark Enchant Plus (not board dark) + Medea + Wukong + Craft

Depends how lucky you are can destroy 30% or half of this health. Then deactivate Medea to grind CD

2. Use LHY, Huifire, Wukong. Don't use craft here. Save for option 1.

3. Generate enchanted blue, green and red manually and Hades Dark Enchant Plus. Activate Medea and Wukong

MH is a business shop they cannot afford to let you always play too easy without pay. If they only made easy levels the entire year their company make no big profits. Withotu money they cannot pay the servers would not have the TOS to play any more.

But on the other end of scale are power players. They pay diamonds like water just to proof possession of premium cards and prove they are top players in ladders. Truth to be told these players don't care about MH profitability as much as peer recognition in TOS. MH knows this and MH is making these hard levels and premium cards to target this group of players.