Talk:Gold Saint of Sagittarius - Seiya/@comment-35424456-20190520085829/@comment-26939826-20190520163748

Collect more cards to win XD

When you have a lot of time moving runestones, it's all up to your member to deal with obstacles now since you got a lot of time to arrange runestones and can almost clear the whole board in just a few seconds.

I am thinking... a part of my mind... I don't need anymore runestones moving time extension. Give me something like - the less time you spend on moving runestones, the higher your attack (this surely will test your skill of runestones moving). Most of the veteran players can clear almost all the runestones on board in less than 5 sec.

TBH... I thought those leader without runestones moving time extension skills will have higher damage multiplier. It seems like the game don't always work that way... Runestones-Moving Time skills make your life easier, I know...

There is one question I have been asking myself. Which leader skills will you choose?:

1) Team attack x6, Extend Runestone-moving time by 2 sec

2) Team attack x8

or something that reward you with very high damage multiplier for spinning fast?

3) The less time you spend on moving runestones, the higher the team attack, to the max of x16 for less than 1 sec. Minimum team attack x6 for more than or equal to 5 sec

I probably will choose 3 to improve my spinning skill and it's quite fun, challenging :)