Talk:Long for Friendship/@comment-28089742-20170422154257

Surprising enough for me, this grinding team works well and cleared this stage without revive!

Haza - Mothman - Panda - Mufusa - Aloha - Haza

R1 to R4 just simple sipn.

R5b use Haza's Leafy skills to dodge the first attack.

R6 use Aloha.

R7a no sweat.

R7b wait until all member's active are ready, then activate their skills in this corresponding way :

Haza -> Mothman -> Mufusa -> Aloha.

Why? Because maximum you can only set 4 buff at the upper top, and Haza's first skill icon is to dodge the attack, and you don't need that.

And now the important part (which I actually repeat it many times) :

A cloumn has 5 runes space, so at the middle column put ONLY light and dark runes, and the rest attribute runes set to 2 at top and 2 at bottom, so that when light and dark runes are dissolved at the first batch, sky drop dissolve away other runes.

With so much damage buff, 4 to 5 combo + Craft is enough to take down that evil Wukong   :)