Talk:Non-self and Non-doing/@comment-28089742-20170828150433/@comment-28089742-20171017125721

Aloha is very important and mainly for R5, R9a, R15a, R18a, R19 or for emergency earth runes generate. But the most important usage is for R18a. Unless at R17 you already know how to spin the path when proceeding to R18a, otherwise Aloha is a very crucial member.

Aloha also let you spin 8 seconds, so he's useful for precise spinning when you want to burst. I wouldn't suggest to use Inari, since the increased damage when dissolving beast runes is somehow still very low.

You can't set Furi in Haza team, otherwise when Furi's active is in play, you can't use Haza's 2nd important dodging and runes possess earth effect actives, because the system doesn't allows you to superimpose Furi's and Haza's 2nd active.

Medusa might be useful yeah, but with her long CD you need even longer grinding fight, plus you'll struggle when you reach R18a.

One Mefusa would be enough already, since mostly after bursting you'll get one or two rounds to stall for CD restore.

Basically my setup should be the key members to pass this hell stage. And watch out for R15b. I lost at there few times already. Good luck~