Thread:JohnnyTOS/@comment-25378252-20190828073527/@comment-25378252-20190828185708

Some ideas for tabber grouping:

Board, Spin & Runes: Remove/counter board hazards, Full board enchant, Explode runestones, Fixed convert, Unlimited movement, Extend time, Attribute sharing, Guaranteed skydrop

Offensive: Extra attacks, Increase combo count, Snipes, Self ATK increase, Poison enemies

Defensive: Recover HP, Damage reduction, Tumbler, Attack reduction, Dodge, Freeze/delay

Skill workarounds: Clear effects, Double effect (multiple buffs), Ignore Defense, Remove/Counter board hazards, Release/prevent locked skills, Ignore poison, Ignore enemy shield

Other: Increase Fuel, Change enemies' attribute

Control skills should probably get their own category as well, since there are control skills with many categories' effects. Same with persistent effects - left side buffs, portrait buffs, control skills.

I had a much longer list of categories when I made my forum thread a while back. Looking at what's there, I'd add race runes to Board Spin & Runes, REC boosters (Clara) and lifeleech (Yvette) to Defensive, drop rate change (Wen Zhong), self-damage (Bael), member ATK absorb (Novalis), damage synchronize (Ursula), member ATK negation (Ed), and member CD Reduction (Hyacinth) to Other. Converters can probably get a nice big page to themselves afterwards, too.