Talk:Swift Glamour - Hatsune Miku & KAITO/@comment-26140197-20190916000039

I'm actually starting to quite like this series!

It's the first time I give a real try to Machina too... it's not too bad. Still, too few members to be able to pass stages that aren't specifically designed for them maybe; but honestly, not too bad!

Leader skill
This leader is actually good. Only accepts Machina, so that's a major downside... Plus, it also relies heavily on the extra water skydrops to function, so it sounds like you'd need to only ever use Water Machina with it... but it ends up dishing so much damage and has an extra multiplier for itself only (leader and ally), so you can just go rainbow in the team, put any useful card in there and only have the Leader + Ally actually attack.
 * ➕ the [COOL] system is a bit tricky but rewarding
 * ➕ can allow rainbow team to some extent (prefers Water members)
 * ➖ the entire team must be Machina

Active skill
The active is absolutely amazing, pretty much a guaranteed 9-combo first batch, full health restore and full board = Water (thanks to the team skill). And an additional 9 combos... and more combos guaranteed through skydrop.

It can:
 * ➕ pass any "initial combos" skill
 * ➕ pass any "extra recovery" skill and pretty much all the "heart runestones dissolve" skills
 * ➕ give you (close to) the maximum damaging board (full Water + Heart, and Heart = Water)
 * ➕ at least 20 actual combos that count for the Arena
 * ➖ does not grant the extra 9 combos if used as a member in a team that's not all-Machina

I can't wait for the animated outfits to come... Hopefully, there will be some :)