Talk:The Royal Court of Libra/@comment-1469209-20171129221921

Cleared with a Yogg + ML, ML, Luna, Phosphorus + Yogg team. Use Phosphorus as needed to help speed the stages along, he doesn't make or break the team and is just there for team cost purposes.

R01) Ok this team really sucks without ML active. I died 3 times trying to clear this, without killing even ONE of them. Once you do kill one within 3 turns stall on the remaining one.

R02) Pop ML and blow it up. The fewer turns you take the better and the more weathered runes you clear the easier R03 will be for you.

R3a) This is a stall situation, do your best to keep hearts up on the board and make at least 4 combos before skyfall whenever he attacks until the attack debuff wears off and then finish it off.

R3b) ML active if you want, not entirely necessary though. If you have 0 light and dark on the board then use it otherwise do your best to preserve it.

R04) Kill the Cougar ASAP, gives you more time to stall. Again try and get 4 combos at least before skyfall for the damage reduction otherwise you're gonna be hurting. The electrified runes are trivialized by the extra spin time, so the Melog can be killed last.

R05) I didn't bring a craft that ignores puzzle shield (because I don't have one that Yogg could use RIP) but Yogg active + her extra time to spin trivialized it for me. Be sure to use Yogg before going for the spin, it'll likely clear the locked light runes while not diminishing your damage output for the turn.

R6a) I toggled ML active off here early and it made it take a few rounds longer than needed but be sure to toggle it off before you go into the final round. I used my Yogg ally here to speed it up.

R6b) ML + ML + ML to toggle sorcery back on, use a ML active, and for overkill the ML active again to make dark count as light if its up. You also should use Luna but NOT Phosphorus. The chance that he could convert away dark to light is too real and unnecessary to kill. Yogg again saves the day here making it all too easy to match up equal combos of light and dark in the first batch, really forestalling the boss effect entirely.

Good luck everyone!