Talk:Sha Seng’s Intoxication/@comment-16894369-20180218135858

In contrast to Madhead's intentions, this is probably the hardest Sindhu Extra stage, even harder than the Fire one.

The teams that can pass it usually have to "stall" in front of R15-2, which is not an easy feat. Finishing the boss with pure violence is difficult because should Sha Seng revive once, the enemy will have a monstrous 177,770,100 HP. There are some teams that can do "controlled bursts" that burst exactly 48 ~ 59 million damage, but they are extremely unreliable.

At the moment the teams that passed it within 36 hours are the following, as examples:


 * Atlantis, taking advantage of damage reduction.
 * Cornflower, taking advantage of Tumbler.
 * Hideyoshi, using Lu Xun's shielding to grind through Sha Seng.
 * Uncle Tuu (unsure what setup)
 * Yvette-Khaos, grinding strategy.
 * Daoloth, using high HP to stall.
 * VR Athena, specialized HP (PR Nidhogg, Bull King, etc) to stall, or to raw-burst through 177 million HP (with Rakshasa's boost).
 * KoF, with enhanced HP, KoF Athena's reduction to grind.
 * Haza, to grind through enemy.
 * Azathoth, cannot grind, use craft healing and Nidhogg to stall 5 rounds, then perform a 60 million burst followed by a 177 million burst.

Teams that later passed it using similar principles:
 * Izanagi, with HP enhancements and damage reduction, can also pass it
 * Freya (VR), to grind against
 * Rose, tumbler for easy grinding