Template:Imbue Trail

{{#switch:{{{2|}}} }} }}
 * {{ESkill
 * {{{1|}}}
 * name = Imbue Trail {{{3| {X} }}} · Recovery Lock
 * effect = Team Recovery becomes 0. The enemy will imbue the Runestones touched while moving with rejuvenating power. For each Rejuvenating Runestone touched, Summoner's HP will be recovered by {{{3| {X} }}}.
 * game = Team Recovery becomes 0. The enemy will imbue the Runestones touched while moving with rejuvenating power. For each Rejuvenating Runestone touched, Summoner's HP will be recovered by {{{3| {X} }}}.
 * icon = SI156
 * icon2 = SI280
 * hpreduce={{ESkill
 * {{{1|}}}
 * name = Imbue Trail {{{3| {X} }}} · Recovery Lock · HP Reduction 90%
 * effect = Team Recovery becomes 0. 90% of Summoner's HP will be deducted when the enemy attacks every Round (regardless of all Damage-reducing and Willpower Skills).The enemy will imbue the Runestones touched while moving with rejuvenating power. For each Rejuvenating Runestone touched, Summoner's HP will be recovered by {{{3| {X} }}}.
 * game = Team Recovery becomes 0. 90% of Summoner's HP will be deducted when the enemy attacks every Round (regardless of all Damage-reducing and Willpower Skills).The enemy will imbue the Runestones touched while moving with rejuvenating power. For each Rejuvenating Runestone touched, Summoner's HP will be recovered by {{{3| {X} }}}.
 * icon = SI156
 * icon2 = SI280