Thread:JoetjeF/@comment-5496857-20150825132705/@comment-3083005-20150827154811

Weathered Runes

What do you exactly want to change? The current structure is quite logical:
 * Weathered Runes = normal weather runes
 * Weathered Mines = with 3000 damage
 * EX = The weathered Runestones remain after the enemy is defeated.
 * Moving = instead of start of round, rune will be weathered while moving

Are there any new skill IDs that do not work with above structure?