Talk:General Meow - Hongling/@comment-190.106.201.76-20190605210916

So far, before the confirmed team skill update she is very worth it... (unless MH raises the meta in the following months, which can actually happen and leave her useless like Andromeda when cornflower came out).

Damage wise she is on par with Atlantis, similar damage bonus and can get enchanted human runes while spinning, very helpful. Sadly not op but a good option for mono fire human teams that seem lacking these days.

Lacks Atlantis shielding from damage but she requires no specific combos for max damage and has a native +9000HP when going full fire team. So that compensates a bit.

A weird feature is her sky-high recovery, x2.8 x2.8 rec for a full fire team makes her team heal ridiculous amounts of health. These can potentially become one of the best overheal teams when they update her team skill with fire runes giving healing.

My only hope is that MH does not removes her current team skill (+HP and avoid burning skill including hellfire, which I haven't tested yet) as it is one of the features that saves her from a "buy and stash" card.

So on general I think she is more or less what MH wanted to make with SUN CE at its time but did not updated in time. Sadly SUN CE has the power (after its very late update) but severely lacks the tools to survive coupled with terrible team HP, something that Hongling has kinda solved but not in a impressive way.