Talk:Thinker of Redemption - Abhoth/@comment-112.211.12.44-20171204115740/@comment-112.211.12.44-20171204130028

Mmm. But Cass + Abhoth leaves you with heart as a dead but necessary rune and only boosts every other turn, which also isn't fun. If Cass + 2 Abhoth, you get a little crippled by beast's low recovery and have only one slot left for convert or utility, so it doesn't work out perfect either. Just saying this is a card with a lot of tradeoff positives and negatives depending on how you set it up, which I think is nice because it's not a hard buff to Atlantis so much as it is an alternative for people who don't have those more established cards but drew him. I think the simplified board of only 5 runes with % healing is more valuable actually than pure damage.

For other water teams, it means you can have a permanent Medea effect without losing recovery and having hearts that do nothing (downside being it takes two slots and you have to spin well).