The Arena is a place for heroes to compete with each other. The Summoner with the highest Score in an Arena challenge will become the new Conqueror of that Arena.
The results of an Arena Stage will be calculated based on remaining Battle Points, Rounds, Max Combos, Max Damage, and Time. To win or to lose, Battle Point is the question: you will be defeated when they are used up. You will have 1000 basic Battle Points. Battle Points will be deducted when Active Skills are activiated or Summoner's HP becomes 0
In an Arena Stage, Active Skills can be activated at any time (the same Skill of the same Monster can only be activated once each Round.) Upon Skill activation, Battle Points will be deducted according to the Monster's Skill CD. Summoner will be defeated when Battle Points are deducted to 0.
In an Arena Stage, 30% of total Battle Points will be deducted when Summoner's HP becomes 0. Summoner will be defeated when Battle Points are deducted to 0.
Summoner has 5 points of Vigor each day, which can be used in Arena challenge. Go strive for the honor as a Conqueror, a higher Class and a higher Ranking!
Prize Points can be obtained in every Arena challenge. When an Arena is destroyed, the top 40 Summoners with the highest Scores will be rewarded with extra Prize Points.
Prize Points can be used to redeem various prizes including Harpy, Madhead, Arena's limited Monsters. Prize Points can be obtained through Arena challenges, successful conquests, or great performance in a challenge, etc.
The Arena Mode is concluded every Monday at 12:00 noon. Summoners can get Rewards corresponding to their Classes and Rankings by that time, including treasures like Diamonds, Prize Points, Harpy and Baby Harpy.
Arena Class is divided into Bronze, Silver, Gold, Platinum, Diamond, Warlord, Legend and King. Only the top 10000 Summoners can ascend to the Class of Legend and King!
Summoner's best 5 Scores of the day are used to calculate Arena Class and Ranking.
Summoner will be rewarded with Prize Points during the time of being the Conqueror of an Arena. The longer the period, the more the Prize Points rewarded.
Each Summoner can be the Conqueror of at most 3 Arenas at the same time.
By tapping "Monsters' Details" in the main page of the Arena Mode, you can check the available Defense Monsters and their Defense Skills.
Arena Conqueror can set a personal Team for Defense. By tapping "Monsters' Details" in the main page of the Arena Mode, you can check the available Defense Monsters and their Defense Skills.
In the Arena Mode, after the weekly conclusion, Summoner's Arena Level will be reset to the lowest Level of last week's Class. If Summoner is in the lowest level of last week's Class, it will be downgraded to the lowest Level of one lower Class (bottom out at Bronze III).
To ensure the fairness of the Arena Mode: All Monsters have a unified HP, Attack and Recovery. The higher the Monster's Level, the higher the Monster's HP, Attack and Recovery. Moreover, Monsters of "Sealed Lords" are prohibited.
Arena Conquerors can set a personal Team for Defense (only one Monster can be selected in each Series).
Each Arena will exist for 12 hours. If an Arena is not cleared within 12 hours, it will be concluded automatically and the Summoner with the highest Score in this Arena will be the Conqueror of this Arena.