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Name Death Bomb
Wiki Summary Upon the defeat of this enemy, Summoner receives a damage of {X}, unless its defeated by Active Skills.
In-Game Description Upon the defeat of this enemy, it will cause a Damage of [#] on Summoner, unless defeated by Active Skills
SI168 Death Bomb 2000SI168 Death Bomb 5000SI168 Death Bomb 10000SI168 Death Bomb 20000
Name Death Bomb EX {X}
Wiki Summary Upon the defeat of this enemy, Summoner receives a damage of {X}.
In-Game Description Upon the defeat of this enemy, Summoner receives a damage of [#]
SI168 Death Bomb EX 5000SI168 Death Bomb EX 10000SI168 Death Bomb EX 20000
Name Death Blow {X}
Wiki Summary Upon the defeat of this enemy, Summoner receives a damage of {X}, unless its defeated by Active Skills. Damage could be relieved by both Leader or Active Skills.
In-Game Description Upon the defeat of this enemy, it will cause a Damage of [#] on Summoner, unless defeated by Active Skills. The Damage could be relieved by both Leader or Active Skills
SI168 Death Blow 2000SI168 Death Blow 5000SI168 Death Blow 10000
SI168 Death Blow 20000
Name Leader Death Blow {X}
Wiki Summary Upon the defeat of this enemy, Summoner receives a damage of {X}, unless its defeated by Active Skills. Damage could be relieved by Leader Skills.
In-Game Description The enemy will cause [#] Damage points on you after its death, except death by Active Skills (Damages can be reduced by Leader Skill)
SI168 Leader Death Blow 2000SI168 Leader Death Blow 5000SI168 Leader Death Blow 10000
SI168 Leader Death Blow 20000
Name Active Death Blow {X}
Wiki Summary Upon the defeat of this enemy, Summoner receives a damage of {X}, unless its defeated by Active Skills. Damage could be relieved by Active Skills.
In-Game Description The enemy will cause [#] Damage points on you after its death, except death by Active Skills (Damages can be reduced by Active Skills)
SI168 Active Death Blow 2000SI168 Active Death Blow 5000SI168 Active Death Blow 10000
SI168 Active Death Blow 20000
Name Death Play
Wiki Summary Summoner's HP will be depleted to 1 after the enemy is defeated, unless its defeated by Active Skills.
In-Game Description Summoner's HP will be depleted to 1 after the enemy is defeated (except defeated by Active Skills)

SI168 Death Play

Name Death Play EX
Wiki Summary Summoner's HP will be depleted to 1 after the enemy is defeated.
In-Game Description Summoner's HP will be depleted to 1 after the enemy is defeated

SI168 Death Play EX

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