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Starting from version 14.3, Madhead introduced Dragonware, a variation of Dragonary Crafts that increases the power of certain cards by equipping the Dragonware in the team. Most Dragonware can only be equipped to specific cards. To forge Dragonware for use, at least two copies of a card will be needed; the forging materials and even some dragonwares can be obtained from events.

Along with the 10th seal, Version 16.0 introduced generic, race-restricted dragonware. Currently, 6 are available; 4
DC7002
DC7003
DC7036
DC7039
can be obtained by gathering tunestones from the 10th seal, while 2
DC7031
DC7032
are rewards from the Era of Magic.

ForgingEdit

To forge a dragonware for a certain card, the following is needed:

  • 5/6/7★ form of the card (This will be lost upon creating the Dragonware, so make sure you use an extra copy!)
  • Silver component x 2
    DC2006
    DC2007
    DC2008
    DC2009
    DC2010
    DC2011
    DC2012
    (both components must be the same)

The resulting dragonware will apply to relevant forms of the selected card, and have the craft mode of the selected components.

Steps:

  1. Go to the Craft Forge. This is the blue, egg-shaped structure in the bottom left of the lower map. Alternatively, the Craft Forge button can be selected from the Craft Box section of the Inventory.
  2. Select "Forge Dragonware".
  3. Select the materials to be used. The first position is the card, followed by the two silver components. You may also tap the Quick Forge button and select a specific dragonware to forge, provided the required materials are owned and not in Favourites.

List of DragonwareEdit

Currently the following Dragonware are available.

  • Green indicates the dragonware can be forged in the Craft Forge.
  • Blue indicates the dragonware cannot be forged in the Craft Forge, but is obtainable through other means.
  • Red indicates the dragonware cannot currently be obtained.
Cards Crafts Stats Effects
Protagonists

004i408i
008i409i
012i410i
016i411i
020i412i

DC3031
DC3036
DC3041
DC3046
DC3051

ATK +10%
REC +10%

Active Skill CD of the Monster -1.
By dissolving 20 or more Runestones, the Monster's Attack x 2.
Servant of Dragons

414i1066i
416i1067i
418i1068i
420i1069i
422i1070i

DC3056
DC3061
DC3066
DC3071
DC3076

HP +10%
ATK +10%

After entering a Stage, Active Skill CD of the Monster -3.
By dissolving a group of 6 or more Runestones of the Monster's Attribute, Dragon Attack x 1.15.
Chinese Gods

591i1081i1082i
592i1083i1084i
593i1085i1086i
594i1087i1088i
595i1089i1090i

DC3081
DC3086
DC3091
DC3096
DC3101

HP +10%
ATK +10%
REC +10%

Extend Runestone-moving time by 1 second.
Active Skill CD of the monster -1.
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.
The Norns

481i
482i
483i
484i
485i

DC3106
DC3111
DC3116
DC3121
DC3126

HP +10%
REC +10%

By dissolving a group of 5 or more Runestones of the Monster's Attribute, God Attack x 1.2.
By dissolving 4 or more Heart Runestones, recover HP as much as 1.5x Team Recovery.
Egyptian Gods

1380i1381i
1382i1383i
1384i1385i
1386i1387i
1388i1389i

DC3131
DC3136
DC3141
DC3146
DC3151

HP +10%
ATK +10%

Damage received from the Monster's Weakness Attribute -10% (no superimposing).
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.
Paladins

686i
687i
688i
689i
690i

DC3156
DC3161
DC3166
DC3171
DC3176

HP +10%
REC +10%

Extend Runestone-moving time by 1 second.
By dissolving 15 or more Runestones, the Monster's Attack x 2.2.
Chinese Mythological Beasts & Mech Mythological Beasts

511i1831i
514i1834i
515i1835i

DC3241
DC3262
DC3269

HP +10%
ATK +10%

The Monster's Attack on enemies of the Monster's Weakness Attribute x1.2
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.

512i1832i
513i1833i

DC3248
DC3255

HP +10%
REC +10%

The Monster's Attack on enemies of the Monster's Weakness Attribute x1.2
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.
The Witches

1046i
1047i
1048i

DC3360
DC3367
DC3374

ATK +5%
REC +5%

By dissolving 20 or more Runestones, the Monster's Attack x 1.5.
The Monster's Damage dealt on enemies of the Monster's Inferior Attribute x1.5
Crimson Grace

1326i1327i
1328i1329i
1330i1331i
1332i1333i
1334i1335i

DC3430
DC3437
DC3444
DC3451
DC3458

ATK +15%

The Monster's Damage dealt on enemies of the Monster's Inferior Attribute x 1.5.
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.25.
By dissolving 20 or more Runestones, the Monster's Attack x 1.5.
Saint Seiya
2103i2104i
2109i2110i
DC3311
DC3318

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time by 0.5 seconds.
Damage of the Monster's Attribute received -5% (no superimposing).
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
2101i2102i
DC3339

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time regardlessly by 1 second.
Water Damage received -5% (no superimposing).
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
2105i2106i
DC3325

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time regardlessly by 1 second.
When Earth and Heart Runestones are dissolved in the same Round, the Monster's Attack x 2 additionally.
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
2107i2108i
DC3332

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time regardlessly by 1 second.
By dissolving a group of 6 or more Runestones, the Monster's Attack x 2.2 additionally.
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
Hunter×Hunter
1759i
DC3381

HP +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Water Runestones, the Monster's Attack x 1.2.
1760i1761i
DC3388

HP +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Heart Runestones, the Monster's Attack x 1.2.
1768i
1769i
DC3416

DC3423

ATK +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.2.
1762i1763i
1764i1765i
1766i1767i
DC3395
DC3402
DC3409

HP +5%
ATK +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.2.
By dissolving 20 or more Runestones, the Monster's Attack x 2.
Other Characters
2100i
DC3465

HP +5%
ATK +5%
REC +5%

After entering a Stage, Active Skill CD of the Monster -1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.2.
Generic Dragonware
InvHuman
DC7002
DC7003

ATK +5%
REC +5%

After entering a Stage, Active Skill CD of the Monster -1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.2.
InvGod
DC7031
DC7032

HP +5%
REC +5%

After entering a Stage, Active Skill CD of the Monster -1.
By dissolving 15 or more Runestones, the Monster's Attack x 1.1.
InvDemon
DC7036
DC7039

ATK +5%
REC +5%

By dissolving a group of 3 or more Heart Runestones, Demon Attack x 1.1.
By dissolving 20 or more Runestones, the Monster's Attack x 1.5.
InvMachina
DC9001

HP +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 3 or more Water Runestones, Machina Attack x 1.1.
InvMachina
DC9002

HP +4%
ATK +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 3 or more Water Runestones, Machina Attack x 1.1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.39.
InvMachina
DC9003

HP +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving 10 or more Runestones, the Monster's Attack x 1.1.
InvMachina
DC9004

HP +4%
ATK +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving 10 or more Runestones, the Monster's Attack x 1.1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.39.
InvMachina
DC9005

HP +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 6 or more Light Runestones, Machina Attack x 1.2.
InvMachina
DC9006

HP +4%
ATK +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 6 or more Light Runestones, Machina Attack x 1.2.
By dissolving 25 or more Runestones, the Monster's Attack x 1.39.
000i
DC9007

HP +1%
ATK +1%
REC +1%

Extend Runestone-moving time by 1 second.
After entering a Stage, Active Skill CD of the Monster -1.


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