Tower of Saviors Wiki
Tower of Saviors Wiki
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| colspan=4 align="center" |'''Other Characters'''
 
| colspan=4 align="center" |'''Other Characters'''
|- Matthew
+
|-
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| colspan=4 align="center" |'''Matthew'''
  +
|-
 
| rowspan=2 align="right"|{{2100|40}}
 
| rowspan=2 align="right"|{{2100|40}}
 
| rowspan=2 {{attr|water}}|
 
| rowspan=2 {{attr|water}}|
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|-
 
|-
 
|By dissolving 25 or more Runestones, the Monster's Attack x 1.2.
 
|By dissolving 25 or more Runestones, the Monster's Attack x 1.2.
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|-
  +
| colspan=4 align="center" |'''Cang Bi'''
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|-
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| rowspan=3 align="right"|{{2306|40}}{{2377|40}}
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| rowspan=3 {{attr|water}}|
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{{DC3472|40}}
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| rowspan=3 |
  +
ATK +10%<br />
  +
REC +10%
  +
|By dissolving a group of 3 or more Water Runestones in the column below the Monster, the Monster's EP +1.
  +
|-
  +
|By dissolving a group of 3 or more Water Runestones, the Monster's Attack x 1.25 additionally.
  +
|-
  +
|By dissolving a group of 6 or more Water Runestones, the Monster's Attack x 2.25 additionally.
 
|-
 
|-
 
| colspan=4 align="center" |'''Generic Dragonware'''
 
| colspan=4 align="center" |'''Generic Dragonware'''

Revision as of 12:46, 5 June 2020

Starting from version 14.3, Madhead introduced Dragonware, a variation of Dragonary Crafts that increases the power of certain cards by equipping the Dragonware in the team. Most Dragonware can only be equipped to specific cards. To forge Dragonware for use, at least two copies of a card will be needed; the forging materials and even some dragonwares can be obtained from events.

Along with the 10th seal, Version 16.0 introduced generic, race-restricted dragonware. Currently, 6 are available; 4 DC7002DC7003DC7036DC7039 can be obtained by gathering tunestones from the 10th seal, while 2 DC7031DC7032 are rewards from the Era of Magic.

Forging

To forge a dragonware for a certain card, the following is needed:

  • 5/6/7★ form of the card (This will be lost upon creating the Dragonware, so make sure you use an extra copy!)
  • Silver component x 2 DC2006 DC2007 DC2008 DC2009 DC2010 DC2011 DC2012 (both components must be the same)

The resulting dragonware will apply to relevant forms of the selected card, and have the craft mode of the selected components.

Steps:

  1. Go to the Craft Forge. This is the blue, egg-shaped structure in the bottom left of the lower map. Alternatively, the Craft Forge button can be selected from the Craft Box section of the Inventory.
  2. Select "Forge Dragonware".
  3. Select the materials to be used. The first position is the card, followed by the two silver components. You may also tap the Quick Forge button and select a specific dragonware to forge, provided the required materials are owned and not in Favourites.

List of Dragonware

Currently the following Dragonware are available.

  • Green indicates the dragonware can be forged in the Craft Forge.
  • Blue indicates the dragonware cannot be forged in the Craft Forge, but is obtainable through other means.
  • Red indicates the dragonware cannot currently be obtained.
Cards Crafts Stats Effects
Protagonists

NoNo
NoNo
NoNo
NoNo
NoNo

DC3031 DC3036 DC3041 DC3046 DC3051

ATK +10%
REC +10%

Active Skill CD of the Monster -1.
By dissolving 20 or more Runestones, the Monster's Attack x 2.
Servant of Dragons

NoNo
NoNo
NoNo
NoNo
NoNo

DC3056 DC3061 DC3066 DC3071 DC3076

HP +10%
ATK +10%

After entering a Stage, Active Skill CD of the Monster -3.
By dissolving a group of 6 or more Runestones of the Monster's Attribute, Dragon Attack x 1.15.
Chinese Gods

NoNoNo
NoNoNo
NoNoNo
NoNoNo
NoNoNo

DC3081 DC3086 DC3091 DC3096 DC3101

HP +10%
ATK +10%
REC +10%

Extend Runestone-moving time by 1 second.
Active Skill CD of the monster -1.
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.
The Norns

No
No
No
No
No

DC3106 DC3111 DC3116 DC3121 DC3126

HP +10%
REC +10%

By dissolving a group of 5 or more Runestones of the Monster's Attribute, God Attack x 1.2.
By dissolving 4 or more Heart Runestones, recover HP as much as 1.5x Team Recovery.
Egyptian Gods

NoNo
NoNo
NoNo
NoNo
NoNo

DC3131 DC3136 DC3141 DC3146 DC3151

HP +10%
ATK +10%

Damage received from the Monster's Weakness Attribute -10% (no superimposing).
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.
Paladins

No
No
No
No
No

DC3156 DC3161 DC3166 DC3171 DC3176

HP +10%
REC +10%

Extend Runestone-moving time by 1 second.
By dissolving 15 or more Runestones, the Monster's Attack x 2.2.
Chinese Mythological Beasts & Mech Mythological Beasts

NoNo
NoNo
NoNo

DC3241 DC3262 DC3269

HP +10%
ATK +10%

The Monster's Attack on enemies of the Monster's Weakness Attribute x1.2
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.

NoNo
NoNo

DC3248 DC3255

HP +10%
REC +10%

The Monster's Attack on enemies of the Monster's Weakness Attribute x1.2
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15.
The Witches

No
No
No

DC3360 DC3367 DC3374

ATK +5%
REC +5%

By dissolving 20 or more Runestones, the Monster's Attack x 1.5.
The Monster's Damage dealt on enemies of the Monster's Inferior Attribute x1.5
Crimson Grace

NoNo
NoNo
NoNo
NoNo
NoNo

DC3430 DC3437 DC3444 DC3451 DC3458

ATK +15%

The Monster's Damage dealt on enemies of the Monster's Inferior Attribute x 1.5.
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.25.
By dissolving 20 or more Runestones, the Monster's Attack x 1.5.
Saint Seiya
NoNo
NoNo

DC3311 DC3318

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time by 0.5 seconds.
Damage of the Monster's Attribute received -5% (no superimposing).
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
NoNo

DC3339

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time regardlessly by 1 second.
Water Damage received -5% (no superimposing).
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
NoNo

DC3325

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time regardlessly by 1 second.
When Earth and Heart Runestones are dissolved in the same Round, the Monster's Attack x 2 additionally.
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
NoNo

DC3332

HP +5%
ATK +5%
REC +5%

Extend Runestone-moving time regardlessly by 1 second.
By dissolving a group of 6 or more Runestones, the Monster's Attack x 2.2 additionally.
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally.
Hunter×Hunter
No

DC3381

HP +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Water Runestones, the Monster's Attack x 1.2.
NoNo

DC3388

HP +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Heart Runestones, the Monster's Attack x 1.2.
No
No

DC3416
DC3423

ATK +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.2.
NoNo
NoNo
NoNo

DC3395 DC3402 DC3409

HP +5%
ATK +5%
REC +5%

Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5.
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.2.
By dissolving 20 or more Runestones, the Monster's Attack x 2.
Other Characters
Matthew
No

DC3465

HP +5%
ATK +5%
REC +5%

After entering a Stage, Active Skill CD of the Monster -1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.2.
Cang Bi
NoNo

DC3472

ATK +10%
REC +10%

By dissolving a group of 3 or more Water Runestones in the column below the Monster, the Monster's EP +1.
By dissolving a group of 3 or more Water Runestones, the Monster's Attack x 1.25 additionally.
By dissolving a group of 6 or more Water Runestones, the Monster's Attack x 2.25 additionally.
Generic Dragonware
InvHuman

DC7002 DC7003

ATK +5%
REC +5%

After entering a Stage, Active Skill CD of the Monster -1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.2.
InvGod

DC7031 DC7032

HP +5%
REC +5%

After entering a Stage, Active Skill CD of the Monster -1.
By dissolving 15 or more Runestones, the Monster's Attack x 1.1.
InvDemon

DC7036 DC7039

ATK +5%
REC +5%

By dissolving a group of 3 or more Heart Runestones, Demon Attack x 1.1.
By dissolving 20 or more Runestones, the Monster's Attack x 1.5.
InvMachina

DC9001

HP +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 3 or more Water Runestones, Machina Attack x 1.1.
InvMachina

DC9002

HP +4%
ATK +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 3 or more Water Runestones, Machina Attack x 1.1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.39.
InvMachina

DC9003

HP +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving 10 or more Runestones, the Monster's Attack x 1.1.
InvMachina

DC9004

HP +4%
ATK +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving 10 or more Runestones, the Monster's Attack x 1.1.
By dissolving 25 or more Runestones, the Monster's Attack x 1.39.
InvMachina

DC9005

HP +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 6 or more Light Runestones, Machina Attack x 1.2.
InvMachina

DC9006

HP +4%
ATK +4%
REC +4%

Extend Runestone-moving time by 0.5 seconds.
By dissolving a group of 6 or more Light Runestones, Machina Attack x 1.2.
By dissolving 25 or more Runestones, the Monster's Attack x 1.39.
{{{display}}}  

DC9007

HP +1%
ATK +1%
REC +1%

Extend Runestone-moving time by 1 second.
After entering a Stage, Active Skill CD of the Monster -1.