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| colspan=4 align="center" |'''Other Characters''' |
| colspan=4 align="center" |'''Other Characters''' |
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− | |- |
+ | |- |
+ | | colspan=4 align="center" |'''Matthew''' |
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+ | |- |
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| rowspan=2 align="right"|{{2100|40}} |
| rowspan=2 align="right"|{{2100|40}} |
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| rowspan=2 {{attr|water}}| |
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|By dissolving 25 or more Runestones, the Monster's Attack x 1.2. |
|By dissolving 25 or more Runestones, the Monster's Attack x 1.2. |
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+ | |- |
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+ | | colspan=4 align="center" |'''Cang Bi''' |
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+ | |- |
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+ | | rowspan=3 align="right"|{{2306|40}}{{2377|40}} |
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+ | | rowspan=3 {{attr|water}}| |
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+ | {{DC3472|40}} |
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+ | | rowspan=3 | |
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+ | ATK +10%<br /> |
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+ | REC +10% |
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+ | |By dissolving a group of 3 or more Water Runestones in the column below the Monster, the Monster's EP +1. |
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+ | |- |
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+ | |By dissolving a group of 3 or more Water Runestones, the Monster's Attack x 1.25 additionally. |
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+ | |- |
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+ | |By dissolving a group of 6 or more Water Runestones, the Monster's Attack x 2.25 additionally. |
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| colspan=4 align="center" |'''Generic Dragonware''' |
| colspan=4 align="center" |'''Generic Dragonware''' |
Revision as of 12:46, 5 June 2020
Starting from version 14.3, Madhead introduced Dragonware, a variation of Dragonary Crafts that increases the power of certain cards by equipping the Dragonware in the team. Most Dragonware can only be equipped to specific cards. To forge Dragonware for use, at least two copies of a card will be needed; the forging materials and even some dragonwares can be obtained from events.
Along with the 10th seal, Version 16.0 introduced generic, race-restricted dragonware. Currently, 6 are available; 4 can be obtained by gathering tunestones from the 10th seal, while 2 are rewards from the Era of Magic.
Forging
To forge a dragonware for a certain card, the following is needed:
- 5/6/7★ form of the card (This will be lost upon creating the Dragonware, so make sure you use an extra copy!)
- Silver component x 2 (both components must be the same)
The resulting dragonware will apply to relevant forms of the selected card, and have the craft mode of the selected components.
Steps:
- Go to the Craft Forge. This is the blue, egg-shaped structure in the bottom left of the lower map. Alternatively, the Craft Forge button can be selected from the Craft Box section of the Inventory.
- Select "Forge Dragonware".
- Select the materials to be used. The first position is the card, followed by the two silver components. You may also tap the Quick Forge button and select a specific dragonware to forge, provided the required materials are owned and not in Favourites.
List of Dragonware
Currently the following Dragonware are available.
- Green indicates the dragonware can be forged in the Craft Forge.
- Blue indicates the dragonware cannot be forged in the Craft Forge, but is obtainable through other means.
- Red indicates the dragonware cannot currently be obtained.
Cards | Crafts | Stats | Effects |
---|---|---|---|
Protagonists | |||
ATK +10% |
Active Skill CD of the Monster -1. | ||
By dissolving 20 or more Runestones, the Monster's Attack x 2. | |||
Servant of Dragons | |||
HP +10% |
After entering a Stage, Active Skill CD of the Monster -3. | ||
By dissolving a group of 6 or more Runestones of the Monster's Attribute, Dragon Attack x 1.15. | |||
Chinese Gods | |||
HP +10% |
Extend Runestone-moving time by 1 second. | ||
Active Skill CD of the monster -1. | |||
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15. | |||
The Norns | |||
HP +10% |
By dissolving a group of 5 or more Runestones of the Monster's Attribute, God Attack x 1.2. | ||
By dissolving 4 or more Heart Runestones, recover HP as much as 1.5x Team Recovery. | |||
Egyptian Gods | |||
HP +10% |
Damage received from the Monster's Weakness Attribute -10% (no superimposing). | ||
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15. | |||
Paladins | |||
HP +10% |
Extend Runestone-moving time by 1 second. | ||
By dissolving 15 or more Runestones, the Monster's Attack x 2.2. | |||
Chinese Mythological Beasts & Mech Mythological Beasts | |||
HP +10% |
The Monster's Attack on enemies of the Monster's Weakness Attribute x1.2 | ||
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15. | |||
HP +10% |
The Monster's Attack on enemies of the Monster's Weakness Attribute x1.2 | ||
Upon the Round of activation of the Monster's Active Skill, Attack of the Monster's Attribute x 1.15. | |||
The Witches | |||
ATK +5% |
By dissolving 20 or more Runestones, the Monster's Attack x 1.5. | ||
The Monster's Damage dealt on enemies of the Monster's Inferior Attribute x1.5 | |||
Crimson Grace | |||
ATK +15% |
The Monster's Damage dealt on enemies of the Monster's Inferior Attribute x 1.5. | ||
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.25. | |||
By dissolving 20 or more Runestones, the Monster's Attack x 1.5. | |||
Saint Seiya | |||
HP +5% |
Extend Runestone-moving time by 0.5 seconds. | ||
Damage of the Monster's Attribute received -5% (no superimposing). | |||
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally. | |||
HP +5% |
Extend Runestone-moving time regardlessly by 1 second. | ||
Water Damage received -5% (no superimposing). | |||
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally. | |||
HP +5% |
Extend Runestone-moving time regardlessly by 1 second. | ||
When Earth and Heart Runestones are dissolved in the same Round, the Monster's Attack x 2 additionally. | |||
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally. | |||
HP +5% |
Extend Runestone-moving time regardlessly by 1 second. | ||
By dissolving a group of 6 or more Runestones, the Monster's Attack x 2.2 additionally. | |||
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack increases x 1.5 additionally. | |||
Hunter×Hunter | |||
HP +5% |
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5. | ||
By dissolving a group of 3 or more Water Runestones, the Monster's Attack x 1.2. | |||
HP +5% |
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5. | ||
By dissolving a group of 3 or more Heart Runestones, the Monster's Attack x 1.2. | |||
ATK +5% |
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5. | ||
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.2. | |||
HP +5% |
Upon the Round of activation of the Monster's Active Skill, the Monster's Attack x 1.5. | ||
By dissolving a group of 3 or more Runestones of the Monster's Attribute, the Monster's Attack x 1.2. | |||
By dissolving 20 or more Runestones, the Monster's Attack x 2. | |||
Other Characters | |||
Matthew | |||
HP +5% |
After entering a Stage, Active Skill CD of the Monster -1. | ||
By dissolving 25 or more Runestones, the Monster's Attack x 1.2. | |||
Cang Bi | |||
ATK +10% |
By dissolving a group of 3 or more Water Runestones in the column below the Monster, the Monster's EP +1. | ||
By dissolving a group of 3 or more Water Runestones, the Monster's Attack x 1.25 additionally. | |||
By dissolving a group of 6 or more Water Runestones, the Monster's Attack x 2.25 additionally. | |||
Generic Dragonware | |||
ATK +5% |
After entering a Stage, Active Skill CD of the Monster -1. | ||
By dissolving 25 or more Runestones, the Monster's Attack x 1.2. | |||
HP +5% |
After entering a Stage, Active Skill CD of the Monster -1. | ||
By dissolving 15 or more Runestones, the Monster's Attack x 1.1. | |||
ATK +5% |
By dissolving a group of 3 or more Heart Runestones, Demon Attack x 1.1. | ||
By dissolving 20 or more Runestones, the Monster's Attack x 1.5. | |||
HP +4% |
Extend Runestone-moving time by 0.5 seconds. | ||
By dissolving a group of 3 or more Water Runestones, Machina Attack x 1.1. | |||
HP +4% |
Extend Runestone-moving time by 0.5 seconds. | ||
By dissolving a group of 3 or more Water Runestones, Machina Attack x 1.1. | |||
By dissolving 25 or more Runestones, the Monster's Attack x 1.39. | |||
HP +4% |
Extend Runestone-moving time by 0.5 seconds. | ||
By dissolving 10 or more Runestones, the Monster's Attack x 1.1. | |||
HP +4% |
Extend Runestone-moving time by 0.5 seconds. | ||
By dissolving 10 or more Runestones, the Monster's Attack x 1.1. | |||
By dissolving 25 or more Runestones, the Monster's Attack x 1.39. | |||
HP +4% |
Extend Runestone-moving time by 0.5 seconds. | ||
By dissolving a group of 6 or more Light Runestones, Machina Attack x 1.2. | |||
HP +4% |
Extend Runestone-moving time by 0.5 seconds. | ||
By dissolving a group of 6 or more Light Runestones, Machina Attack x 1.2. | |||
By dissolving 25 or more Runestones, the Monster's Attack x 1.39. | |||
HP +1% |
Extend Runestone-moving time by 1 second. | ||
After entering a Stage, Active Skill CD of the Monster -1. |