FANDOM


30px
Skill ID 865
Name 1 Electrified Rune
Wiki Summary Each Round before Summoner starts moving Runestones, 1 random Runestone will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if the Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.
In-Game Description Each Round before Summoner starts moving Runestones, 1 random Runestone will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if the Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.

30px
Skill ID 866
Name 2 Electrified Runes
Wiki Summary Each Round before Summoner starts moving Runestones, 2 random Runestones will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.
In-Game Description Each Round before Summoner starts moving Runestones, 2 random Runestones will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.

30px
Skill ID 867
Name 3 Electrified Runes
Wiki Summary Each Round before Summoner starts moving Runestones, 3 random Runestones will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.
In-Game Description Each Round before Summoner starts moving Runestones, 3 random Runestones will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.

30px
Skill ID 879
Name 3R God & Demon Lockdown EX · 1 Electrified Rune - Trojan
Wiki Summary For 3 Rounds, Active Skills and attacks of God and Demon Monsters will be locked. Upon receiving Damage from the enemy's attack, 1 random Runestone will be electrified. The more the number of Damage the Summoner received, the more the number of Runestones to be electrified, to the max 3 Runestones each Round. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.
In-Game Description For 3 Rounds, Active Skills and attacks of God and Demon Monsters will be locked. Upon receiving Damage from the enemy's attack, 1 random Runestone will be electrified. The more the number of Damage the Summoner received, the more the number of Runestones to be electrified, to the max 3 Runestones each Round. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.
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