Effect | CD of the enemy's first attack will be 1.
Turn all Runestones into a fixed number of Runestones of each type each Round.
When the specific number of Combos is made in the first batch, 20% of the enemy's HP will be deducted. If not, ⇒ 25% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all Damage-reducing and Willpower Skills); ⇒the more times the enemy attacks, the more the enemy's Attack will increase.
The enemy receives no other Damage (including Active Skills) and disregards all Controlling Skills.
Runestone-moving time becomes 20 seconds (time-related Skills other than “Boundary Breaking” and “unlimited Runestone movement without dissolving” will be nullified). |
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