Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
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Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
ID | 2301 | Name | Duo of Mischief - Wen Qu & Wu Qu | Attribute | Fire | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Ultimate Lords | |
Lv1 HP |
1664 | Lv1 ATK |
838 | Lv1 Rec |
176 | Max HP |
3296 | Max Atk |
1550 | Max Rec |
400 | |
Active Skill | Stars Down to the Earth Turn all Runestones into Enchanted God Runestones. | Active Skill | Cleansing Aura of Gods I. Clear all additional effect(s) in play. II. Fully recover HP. III. When the Team consists of only Gods, ⇒ Team Attack x 2.5 for 1 Round. |
Leader Skill | Ferocity of Gods God Attack x 4. |
ID | 2302 | Name | Amiable Caretaker - Lu Cun | Attribute | Earth | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Ultimate Lords | |
Lv1 HP |
1862 | Lv1 ATK |
808 | Lv1 Rec |
178 | Max HP |
3689 | Max Atk |
1494 | Max Rec |
405 | |
Active Skill | Auspicious Aura I. Turn 3 random Runestones into Enchanted God Runestones. For 1 Round: II. God & Beast Attack x 1.6. III. When God Runestones are dissolved, the Attack multiplier increases to x 2. |
Leader Skill | Ferocity of Gods God Attack x 4. |
ID | 2303 | Name | Jingwei the Sea Filler | Attribute | Earth | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
2000K | Max Exp |
2000000 | Rarity | ★6 | Cost | 20 | Series | Coliseum | |
Lv1 HP |
1132 | Lv1 ATK |
1081 | Lv1 Rec |
178 | Max HP |
2242 | Max Atk |
1999 | Max Rec |
405 | |
Active Skill | The Bird's Determination This Skill can be activated only when the Leader is God. I. Xian Point (XP) of Monsters of "Primal Deities" +5. II. Modify Runestones of the Attributes of Gods in the Team to become God Runestones. III. Ex. Combo count will be added to the next Round. |
Leader Skill | Ferocity of Gods God Attack x 4. |
ID | 2304 | Name | Crowned Titan - Cronus | Attribute | Dark | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6000K | Max Exp |
6000000 | Rarity | ★6 | Cost | 50 | Series | Ultimate Lords | |
Lv1 HP |
1602 | Lv1 ATK |
1067 | Lv1 Rec |
271 | Max HP |
3173 | Max Atk |
1973 | Max Rec |
618 | |
Active Skill | Apocalyptic Dawn I. Gods enter/stay in a hyper state for 2 Rounds. II. Petrify all enemies for 2 Rounds to: ⓵ Inactivate them. ⓶ Alter their Attributes into Light. III. By tapping a Runestone on the Magic Circle of Elements, ⇒ explode that type of Runestones ⇒ to generate Enchanted Runestones not of that type. For 2 Rounds: IV. After dissolving Runestones, ⇒ The 1st batch of Runestones to be dropped will be Enchanted Runestones of that type. |
Leader Skill | Dark Mythos I. Attack of Dark Members x 6. II. Attack of Dark Gods x 8. III. God HP, Attack & Recovery x 1.6 additionally. |
ID | 2305 | Name | Hegemon of the Empire - Xiang Yu | Attribute | Light | Race | Human | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
8000K | Max Exp |
8000000 | Rarity | ★7 | Cost | 20 | Series | The Hegemons | ||
Lv1 HP |
1907 | Lv1 ATK |
924 | Lv1 Rec |
313 | Max HP |
3745 | Max Atk |
1814 | Max Rec |
703 | ||
Active Skill | Over the Mountains and Rivers I. Restore all Runestones to normal state. For 1 Round: II. By tapping a Runestone on the Magic Circle of Elements, Runestones not of that type can be dissolved singly or in groups of 2 or more. III. Unlimited Runestone movement without dissolving. |
Leader Skill | Fight of the Hegemon I. Light Attack x 7.5; HP & Recovery x 1.8. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 3.5 additionally. IV. By dissolving all present Light Runestones in the first batch, ⇒ Light Attack x 1.5 additionally. |
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Power Release | |
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ID | 2306 | Name | Auspice of Protection - Cang Bi | Attribute | Water | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
2338 | Lv1 ATK |
792 | Lv1 Rec |
250 | Max HP |
4710 | Max Atk |
1315 | Max Rec |
280 | |
Active Skill | Determination of the Runedragon I. Boss Skill "Sticky Land" will be nullified. II. Recover 5% HP for every time when a sticky position is touched (no overhealing). III. Each Monster in the Team launches an extra attack each Round. The Skill stays in play within the Wave. IV. Restore all Weathered Runestones to normal state. V. Turn all Runestones into Enchanted Runestones. VI. Skill CDs of all Gods, Beasts and Dragons (except "Auspice of Protection - Cang Bi") -1. | Active Skill | Switching (2953) This Skill can be activated only when the Monster is equipped with the exclusive Dragonware: I. Explode non-Water Runestones to generate Enchanted Attributive Runestones. For 1 Round II. Attack of Dragons, God & Beasts x 2.5. III. If the Leader and Ally are "Auspice of Protection - Cang Bi" or "Billows of Freedom - Cang Bi" upon Skill activation, ⇒ Dragon Point becomes 0. If the Leader is “Crimson Runedragon - Hong Ai” and the Ally is “Crimson Runedragon - Hong Ai”, "Auspice of Protection - Cang Bi" or "Billows of Freedom - Cang Bi": I. Explode non-Water and non-Fire Runestones to generate Enchanted Attributive Runestones. For 1 Round, II. Attack of Dragons, Humans, Elves & Demons x 2.5. III. Red Dragon Point increases to 100. |
Leader Skill | Forces of Three Races When the Team has only Dragons, Gods or Beasts: I. Team Attack x 6.5 & HP x 1.4. II. Recovery basic value of each Member +300. III. When a Dragon, a God and a Beast launch attacks in the same Round, ⇒ Team Attack x 1.8 additionally. IV. When the Team has only Dragons, ⇒ Team Attack x 1.8 additionally. V. Water Runestones also possess 50% effect of other Runestones. |
ID | 2307 | Name | Fire of Sagacity - Enlil | Attribute | Fire | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
1664 | Lv1 ATK |
847 | Lv1 Rec |
192 | Max HP |
3296 | Max Atk |
1566 | Max Rec |
437 | |
Active Skill | Unquenchable Flames I. Fire Damage can overpower Water enemies. II. By dissolving Race Runestones, the Monster launches an extra Fire attack and an extra Earth attack. The Skill stays in play until deactivation or defeated. This Skill can be deactivated anytime. Upon deactivation of the Skill: ⇒ Explode the columns of Runestones below Gods to generate Enchanted God Runestones. |
Leader Skill | Tenderness of the Goddess When the Team includes only Gods and Humans, and there are ≥4 Gods: I. Team Attack x 6.5; HP x 1.2. II. Extend Runestone-moving time regardlessly by 1 second. III. The more the Runestones dissolved, the higher the Team Attack increases additionally, to the max x 2.8 for 20 Runestones. |
ID | 2308 | Name | Prudent Insight - Spencer | Attribute | Earth | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
1923 | Lv1 ATK |
817 | Lv1 Rec |
85 | Max HP |
3771 | Max Atk |
1486 | Max Rec |
198 | |
Active Skill | Call of the Elemental Beast For 1 Round: I. Attack of the Monster and neighboring Beast(s) x 2.5. II. If HP is not full upon Skill activation, the Monster's Attack x 1.5 additionally. III. If the Skill is activated in the last Wave, Beast Attack x 2.5 additionally. |
Leader Skill | Ferocity of Beasts Beast Attack x 4. |
ID | 2309 | Name | Lightning Rider - Huang Cong | Attribute | Light | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
2293 | Lv1 ATK |
745 | Lv1 Rec |
89 | Max HP |
4621 | Max Atk |
1237 | Max Rec |
99 | |
Active Skill | Clouds of the Runedragon For 1 Round: I. Electrify all enemies to inactivate them. II. Extend Runestone-moving time to 12 seconds. III. If the Team consists of only Dragons, extend Runestone-moving time to 25 seconds. |
Leader Skill | Ferocity of Dragons Dragon Attack x 4. |
ID | 2310 | Name | Blood of Obscurity - Veronica | Attribute | Dark | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
1734 | Lv1 ATK |
1101 | Lv1 Rec |
65 | Max HP |
3401 | Max Atk |
2000 | Max Rec |
151 | |
Active Skill | Shield of Purple Blood At the expense of 20% HP (this Skill cannot be activated when Team HP is 1): I. Turn Dark Runestones into Enchanted Beast Runestones. For 1 Round: II. The Monster's Attack x 6. III. Damage dealt by Beasts will disregard enemies' Defense and Puzzle Shield. |
Leader Skill | Fires of War When the Team has only Beasts: I. Team Attack x 6.5 & HP x 1.5. II. Recovery basic value of each Member +500. III. For every additional effect in play, ⇒ Team Attack x 1.5 additionally, ⇒ to the max for 4 effects. IV. When Team HP is not full, ⇒ Team Attack & Recovery x 2 additionally. V. By dissolving a group of ≥5 Runestones in the first batch, ⇒ poison all enemies with the Monster's Attack every Round (regardless of Defense and Attribute until defeated). |
ID | 2311 | Name | Sympathetic Stream - Shui Huan | Attribute | Water | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
2201 | Lv1 ATK |
775 | Lv1 Rec |
89 | Max HP |
4436 | Max Atk |
1287 | Max Rec |
100 | |
Active Skill | Waves of the Runedragon The Skill can be activated only when Team HP ≥50%. I. Modify the columns of Runestones below 3 Dragons to become Dragon Runestones. II. Team Recovery becomes 0. III. Dragon Attack x 2. The Skill stays in play until Team HP <50%. |
Leader Skill | Ferocity of Dragons Dragon Attack x 4. |
ID | 2312 | Name | Flicker of Scale - Chi Zhang | Attribute | Fire | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
2245 | Lv1 ATK |
794 | Lv1 Rec |
79 | Max HP |
4524 | Max Atk |
1318 | Max Rec |
88 | |
Active Skill | Breaths of the Runedragon I. Clear all additional effect(s) in play. II. For 1 Round, Leader & Ally Attack x 2; the more the additional effects cleared, the more the Attack increases additionally, to the max Attack x 6. |
Leader Skill | Ferocity of Dragons Dragon Attack x 4. |
ID | 2313 | Name | Righteous Fire - Marduk | Attribute | Fire | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 16 | Series | Olden Trio | |
Lv1 HP |
1588 | Lv1 ATK |
808 | Lv1 Rec |
183 | Max HP |
3146 | Max Atk |
1494 | Max Rec |
417 | |
Active Skill | Ice-breaking Notion I. Restore all Frozen Runestones to normal state. II. Turn Earth, Light and Dark Runestones into Enchanted Heart Runestones. III. When there is an additional effect in play upon Skill activation, Attack of the Monster and "Fire of Sagacity - Enlil" x 3 for 1 Round. |
Leader Skill | Ferocity of Gods God Attack x 4. |
ID | 2314 | Name | Guidance of Clan - Yan Pu | Attribute | Fire | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Ultimate Lords | |
Lv1 HP |
2139 | Lv1 ATK |
904 | Lv1 Rec |
85 | Max HP |
4309 | Max Atk |
1501 | Max Rec |
95 | |
Active Skill | Explosion of Dragonic Flames I. Explode Fire and Heart Runestones to generate Fire Dragon Runestones. II. Deal Fire Damage to all enemies in proportion to Dragon HP and the number of Runestones exploded. |
Leader Skill | Ferocity of Dragons Dragon Attack x 4. |
ID | 2315 | Name | Mind Corrupter - Xada | Attribute | Light | Race | Demon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Ultimate Lords | |
Lv1 HP |
958 | Lv1 ATK |
1224 | Lv1 Rec |
100 | Max HP |
1783 | Max Atk |
2194 | Max Rec |
438 | |
Active Skill | Jet-Black Gloominess For 1 Round: I. Turn all enemies' Attributes into Dark. II. The more the Race Runestones dissolved, the higher the Team Attack, to the max x 3 for 10 Runestones dissolved. |
Leader Skill | Faith of Obstinacy - Light I. By dissolving ≥5 types of Runestones, Team Attack x 5. II. For each Combo made in the first batch, 1 Enchanted Light Runestone will be generated in the column below the Monster. |
ID | 2316 | Name | Power of Immortals - Beastie Trio | Attribute | Light | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 40 | Series | Joint Operation | |
Lv1 HP |
1891 | Lv1 ATK |
971 | Lv1 Rec |
75 | Max HP |
3708 | Max Atk |
1766 | Max Rec |
175 | |
Active Skill | Power of the Master I. The Monster launches 2 extra attacks. II. Damage received -60%. The effect stays in play until no God Runestones are dissolved. III. If the Leader is a Monster of "Primal Deities", dodge an attack from an enemy once. |
Leader Skill | Ferocity of Beasts Beast Attack x 4. |
ID | 2317 | Name | Nine-Spirited Lion - Jiuling Yuansheng | Attribute | Dark | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 40 | Series | Coliseum | |
Lv1 HP |
1757 | Lv1 ATK |
871 | Lv1 Rec |
129 | Max HP |
3447 | Max Atk |
1584 | Max Rec |
300 | |
Active Skill | Nine Shades of Shadow I. Turn 9 Runestones at fixed positions into Enchanted Dark Beast Runestones. II. For 1 Round, Dark Runestones also possess 50% effect of Heart Runestones. |
Leader Skill | Ferocity of Beasts Beast Attack x 4. |
ID | 2318 | Name | Eyes of Wickedness - Baiyan Mojun | Attribute | Earth | Race | Demon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Horror Stages | |
Lv1 HP |
1064 | Lv1 ATK |
1211 | Lv1 Rec |
91 | Max HP |
1979 | Max Atk |
2171 | Max Rec |
398 | |
Active Skill | Emergence of Emerald Lights I. Clear the negative effect of "B&W Zone". For 1 Round: II. For each Attribute of Runestones dissolved in the first batch, ⇒ 6 Earth Runestones will be generated, ⇒ to the max 30 Earth Runestones to be generated for 5 Attributes. III. When ≥30 Earth Runestones are dissolved, ⇒ current Skill CD -4. |
Leader Skill | Ferocity of Demons Demon Attack x 4. |
ID | 2319 | Name | Cloud Walker - White Dragon Horse | Attribute | Light | Race | Dragon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 20 | Series | Arena | |
Lv1 HP |
2285 | Lv1 ATK |
846 | Lv1 Rec |
9 | Max HP |
4605 | Max Atk |
1406 | Max Rec |
10 | |
Active Skill | Advancing Hooves Modify the bottom row to become Runestones of the Member's Race in each column. The more the times of activation of this Skill, ⇒ the more the rows to be modified, ⇒ to the max 5 rows. |
Leader Skill | Ferocity of Dragons Dragon Attack x 4. |
ID | 2320 | Name | Kitten of Fortune - Mellow | Attribute | Fire | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 20 | Series | Luck Charms | |
Lv1 HP |
1759 | Lv1 ATK |
777 | Lv1 Rec |
128 | Max HP |
3451 | Max Atk |
1413 | Max Rec |
298 | |
Active Skill | The Beckoning Paws I. Explode the columns of Runestones below Leader and Ally to generate Enchanted Fire Runestones. II. For 1 Round, by dissolving all present Fire Runestones in the first batch, modify all Runestones to become Beast Runestones next Round. |
Leader Skill | Promise of Luxuriance - Blaze Fire Attack x 3. Coins obtained from Battles increase by 75% (effects can be superimposed). |
ID | 2321 | Name | Lantern Tradition - He Xian'gu | Attribute | Fire | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 20 | Series | World Assembly | |
Lv1 HP |
1584 | Lv1 ATK |
752 | Lv1 Rec |
240 | Max HP |
3138 | Max Atk |
1390 | Max Rec |
547 | |
Active Skill | Lotus of the Kingdom I. Modify 3 columns of Runestones below Gods to become God Runestones. For 1 Round: II. Recover 2000 HP for every God Runestone dissolved, to the max 60000 HP for 30 Runestones dissolved. III. By dissolving God Runestones in the first batch, effect II stays in play for 2 Rounds. |
Leader Skill | Ferocity of Gods God Attack x 4. |
ID | 2322 | Name | Flying Trapeze - Harold & Harvey | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Circus Wonder | |
Lv1 HP |
1032 | Lv1 ATK |
558 | Lv1 Rec |
144 | Max HP |
2295 | Max Atk |
1243 | Max Rec |
371 | |
Active Skill | Pair of Fliers I. Turn 9 Runestones into 3 Water, 3 Light and 3 Heart Runestones (non-Water, non-Light and non-Heart Runestones rank first in priority). II. For 1 Round, the more the Water Runestones dissolved, the higher the Water Attack, to the max x 2.5 for 10 Runestones dissolved. |
Leader Skill | Full Speed Ahead - Water Water Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
ID | 2323 | Name | Spinning Flame Dance - Furla | Attribute | Fire | Race | Elf | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Circus Wonder | |
Lv1 HP |
865 | Lv1 ATK |
452 | Lv1 Rec |
253 | Max HP |
1863 | Max Atk |
974 | Max Rec |
658 | |
Active Skill | Grace of Dance For 1 Round: I. Elf Attack & Recovery x 1.6. II. Modify Runestones touched while moving to become Elf Runestones. III. When all Members have the same Recovery basic value upon Skill activation: ⓵ Turn Runestones touched while moving into Enchanted Elf Runestones. ⓶ The effects stay in play for 3 Rounds. |
Leader Skill | Full Speed Ahead - Fire Fire Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
ID | 2324 | Name | Relentless Effort - Donald | Attribute | Earth | Race | Beast | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Circus Wonder | |
Lv1 HP |
1409 | Lv1 ATK |
571 | Lv1 Rec |
65 | Max HP |
3111 | Max Atk |
1160 | Max Rec |
172 | |
Active Skill | Colours of Water I. If there are ≤2 Attributes in the Team: ⓵ Turn Earth Runestones into Enchanted Runestones. ⓶ For 1 Round, all Runestones also possess 50% effect of Earth Runestones for 1 Round. II. If there are ≥3 Attributes in the Team: ⓵ Turn 2 types of Runestones that are the most in number into Enchanted Runestones. ⓶ For 1 Round, Earth Runestones also possess 50% effect of other Runestones. |
Leader Skill | Full Speed Ahead - Earth Earth Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
ID | 2325 | Name | Hilarious Comedian - Leed | Attribute | Light | Race | Demon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Circus Wonder | |
Lv1 HP |
702 | Lv1 ATK |
843 | Lv1 Rec |
65 | Max HP |
1470 | Max Atk |
1691 | Max Rec |
345 | |
Active Skill | Gales of Laughter Explore Dark and Heart Runestones to generate non-Dark and non-Heart Enchanted Demon Runestones. |
Leader Skill | Full Speed Ahead - Light Light Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
ID | 2326 | Name | Mechanical Illusionist - Eileen | Attribute | Dark | Race | Machina | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
3500K | Max Exp |
3500000 | Rarity | ★5 | Cost | 10 | Series | Circus Wonder | |
Lv1 HP |
1356 | Lv1 ATK |
479 | Lv1 Rec |
82 | Max HP |
2948 | Max Atk |
1066 | Max Rec |
278 | |
Active Skill | Secrets of Magic I. Turn the column of Runestones below the Leader into Machina Runestones of the Leader's Attribute. II. Turn the column of Runestones below the Ally into Machina Runestones of the Ally's Attribute. III. When all Machinas in the Team have 100% Fuel, Attack of Team Members x 2 for 1 Round (Leader and Ally excluded). |
Leader Skill | Full Speed Ahead - Dark Dark Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
ID | 2327 | Name | Ocean Treasure - Stingray | Attribute | Water | Race | Level Up Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★6 | Cost | 10 | Series | Mascots | |
Lv1 HP |
365 | Lv1 ATK |
365 | Lv1 Rec |
365 | Max HP |
365 | Max Atk |
365 | Max Rec |
365 | |
Active Skill | Freeze Freeze all enemies to inactivate them and change their Attribute into Water for 3 Rounds. |
Leader Skill | Curing Heart Recover HP as much as the Monster's Recovery each Round (dissolving Runestones is necessary) |
ID | 2328 | Name | Mutated Vessel | Attribute | Light | Race | Level Up Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★3 | Cost | 6 | Series | Materials | |
Lv1 HP |
1000 | Lv1 ATK |
500 | Lv1 Rec |
100 | Max HP |
1000 | Max Atk |
500 | Max Rec |
100 | |
Active Skill | Nil Nil |
Leader Skill | Nil Nil |
ID | 2329 | Name | History Marker - Shamash | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
7000K | Max Exp |
7000000 | Rarity | ★7 | Cost | 45 | Series | Good Old Past | |
Lv1 HP |
1765 | Lv1 ATK |
1093 | Lv1 Rec |
269 | Max HP |
3496 | Max Atk |
2020 | Max Rec |
613 | |
Active Skill | Total Control By tapping a Runestone on the Magic Circle of Elements twice: I. Explode Runestones of that type to generate Runestones not of that type. For 1 Round: II. Combo count +1 for every group of Runestones dissolved in the first batch, to the max +10. IV. The 1st batch of Runestones to be dropped in each column will be Runestones of each type respectively. |
Leader Skill | The Utmost Dominance I. God & Machina Attack x 5. II. When ≥7 Combos are made, ⇒ God & Machina Attack x 5 additionally. III. When ≤6 Combos are made, ⇒ Damage received -80%. |
ID | 2330 | Name | Baneful Grandiosity - Shamash | Attribute | Water | Race | Machina | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
13000K | Max Exp |
13000000 | Rarity | ★8 | Cost | 50 | Series | Sealed Lords | ||
Lv1 HP |
2660 | Lv1 ATK |
975 | Lv1 Rec |
228 | Max HP |
5119 | Max Atk |
1915 | Max Rec |
652 | ||
Active Skill | Immense Power of Golden Liquid - EX I. Upon Skill activation and at the end of each Round, ⇒ turn all Runestones into Enchanted Machina Runestones. II. Damage received will be lowered to 10 (applicable to Boss Skills deducting a specific % of Summoner's HP such as “Bloody Scythe” etc). III. The Character's Attack x 10. IV. The Character launches 5 extra attacks (one Attribute each) as much as 10% of its Attack. V. If all Machinas in the Team have 100% Fuel, ⇒ the Character's Attack-damage can overpower all enemies. The Skill stays in play until receiving Damage from an enemy's attack. | Active Skill | Fort of Self-deception For 1 Round: I. Damage dealt to God and Demon enemies x 3 additionally. II. Dodge the attacks of all enemies; After dodging an attack, ⇒ the Character's Skill CD -5. III. For each Runestone of the Members' Attributes touched while moving, ⇒ recover 10,000 HP, ⇒ until HP is full. III. “Burning” and “Sticky” will be nullified. IV. Receive no Damage when touching an “Explosive Bomb”. V. The Team will not be poisoned. |
Leader Skill | Decagonal Extermination - EX When the Team has only Gods and Machinas: I. Team Attack x 10; HP & Recovery x 1.8. II. Water and Heart Runestones also possess the effect of each other. III. By dissolving ≥10 Runestones, ⇒ Team Attack x 10 additionally. IV. When ≤9 Combos are made, ⇒ Damage received -20%. V. When ≥10 Combos are made, ⇒ Damage received -80%. |
||||||||
Power Release |
ID | 2331 | Name | Abyssal Mechanoid | Attribute | Water | Race | Evolve Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★5 | Cost | 20 | Series | Power Release Materials | |
Lv1 HP |
1200 | Lv1 ATK |
800 | Lv1 Rec |
300 | Max HP |
1200 | Max Atk |
800 | Max Rec |
300 | |
Active Skill | Super Healing Potion Recover HP by 10x Monster's Recovery |
Leader Skill | The Healing Duo Convert 30% of Damage received into HP recovery (Damage from Boss Skills will not be counted) |
ID | 2333 | Name | Impenetrable Sky Fort - Stirling | Attribute | Water | Race | Machina | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Ultimate Lords | ||
Lv1 HP |
2159 | Lv1 ATK |
833 | Lv1 Rec |
73 | Max HP |
4156 | Max Atk |
1636 | Max Rec |
209 | ||
Active Skill | Advancing Steps - EX For 1 Round, in the first batch of Runestones dissolved: I. If ≤4 Combos are made, the Monster launches an extra attack regardless of Defense. II. If 5-6 Combos are made, Team Attack x 2. III. If ≥7 Combos are made: ⓵ Effects I & II will be triggered. ⓶ The Monster launches 5 more extra attacks (one Attribute each). |
Leader Skill | Chains of Traps - EX I. The more the Combos made, the higher the Team Attack, to the max x 10 for 10 Combos. II. When >10 Combos are made, the Attack multiplier becomes x 2. |
||||||||||
Power Release |
ID | 2334 | Name | Fort Key | Attribute | Water | Race | Evolve Elements | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
1 | Exp Curve |
500K | Max Exp |
0 | Rarity | ★5 | Cost | 20 | Series | Power Release Materials | |
Lv1 HP |
1200 | Lv1 ATK |
800 | Lv1 Rec |
300 | Max HP |
1200 | Max Atk |
800 | Max Rec |
300 | |
Active Skill | Super Healing Potion Recover HP by 10x Monster's Recovery |
Leader Skill | The Healing Duo Convert 30% of Damage received into HP recovery (Damage from Boss Skills will not be counted) |
ID | 2335 | Name | Dream to be Continued - Doya | Attribute | Earth | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Guild Event | |
Lv1 HP |
1632 | Lv1 ATK |
738 | Lv1 Rec |
183 | Max HP |
3204 | Max Atk |
1449 | Max Rec |
410 | |
Active Skill | Colours of Five For 1 Round: I. The Character's Attack becomes 0. II. The Leader launches 5 extra attacks (one Attribute each). III. If the Leader is an Earth Character, the Leader's Damage will be dealt regardless of Quintet Elemental Shield. |
Leader Skill | Ferocity of Humans Human Attack x 4. |
ID | 2336 | Name | Izumi Curtis | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | |
Lv1 HP |
1512 | Lv1 ATK |
732 | Lv1 Rec |
206 | Max HP |
2969 | Max Atk |
1437 | Max Rec |
463 | |
Active Skill | Cough-Up Teaching I. Attack of the Character and neighboring Members x 2. II. If the neighboring Member(s) is a Machina, the Attack of the Character and the Member(s) increases to x 3. The Skill stays in play until deactivation or defeated. This Skill can be deactivated anytime. Upon deactivation of the Skill: Explode the columns below the Character and Machinas to generate Enchanted Runestones. |
Leader Skill | Human Tactics - Water I. Human Attack x 5. II. If Water and Heart Runestones are dissolved in the same Round: ⇒ Human Attack x 1.5 additionally. ⇒ Damage received -40%. |
ID | 2337 | Name | Roy Mustang | Attribute | Fire | Race | Human | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | ||
Lv1 HP |
1560 | Lv1 ATK |
879 | Lv1 Rec |
181 | Max HP |
3063 | Max Atk |
1727 | Max Rec |
407 | ||
Active Skill | Fiery Transmutation Circle I. Explode the 2 bottom rows three times to generate non-Water Runestones and deal Fire Damage to all enemies (regardless of Enchanted Runestone Shield). For 2 Rounds: II. Fire Attack x 1.8. III. Drop rate of Water Runestones will be transferred to that of Fire Runestones. |
Leader Skill | Alchemy of Flames I. Fire Attack x 6. II. Human HP, Attack & Recovery x 1.3. III. Deal 500x Fire Damage to all enemies each time when Runestones are exploded by the Team (regardless of Enchanted Runestone Shield). IV. By dissolving Fire Runestones, Fire Attack x 2.2 additionally. V. By dissolving Water Runestones in the first batch, ⇒ Attack of Roy Mustang -80%. |
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Combination |
ID | 2338 | Name | Edward Elric | Attribute | Earth | Race | Machina | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | ||
Lv1 HP |
2117 | Lv1 ATK |
689 | Lv1 Rec |
128 | Max HP |
4076 | Max Atk |
1354 | Max Rec |
367 | ||
Active Skill | Equivalent Exchange Select one of the following effects for 1 Round. 【HP】 ⓵ The Damage received in the Round will not lead to your defeat. └ Cost: Team Attack & Recovery become 0. 【Attack】 ⓵ The Character's Attack x 9. └ Cost: I. Damage received x 1.5. II. Team Recovery -50%. 【Recovery】 ⓵ Recovery of Humans and Machinas x 3.5. └ Cost: Team Attack -50%. |
Leader Skill | Alchemy of Elements When the Team includes only Machinas and Humans: I. Team Attack x 5.5. II. 2 Enchanted Earth Runestones will be generated for every group of Enchanted Water, Enchanted Fire or Enchanted Earth Runestones dissolved in the first batch. III. 2 Heart Runestones will be generated for every group of Light, Dark or Heart Runestones dissolved in the first batch. IV. Earth Runestones also possess 50% effect of other Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones. VI. If Earth and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 1.4 additionally. |
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Combination |
ID | 2339 | Name | Alphonse Elric | Attribute | Light | Race | Machina | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | ||
Lv1 HP |
2042 | Lv1 ATK |
638 | Lv1 Rec |
144 | Max HP |
3930 | Max Atk |
1252 | Max Rec |
415 | ||
Active Skill | The Giant Armor I. By tapping a Runestone on the Magic Circle of Elements twice, ⇒ turn 18 Runestones at fixed positions into Runestones of that type. For 1 Round: II. The Damage received in the Round will not lead to your defeat. III. The Team will not be poisoned. |
Leader Skill | Blood Seal When the Team includes only Machinas and Humans: I. Team Attack x 5. II. For every group of Runestones dissolved, ⇒ Ex. Combo count +1, ⇒ to the max +12 Ex. Combo. (Ex. Combo upper limit cannot be superimposed) III. When Ex. Combo count ≥6, ⇒ Team Attack x 2 additionally. IV. Light Runestones also possess 50% effect of other Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones. VI. If Light and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 1.4 additionally. |
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Combination |
ID | 2340 | Name | Ling Yao | Attribute | Dark | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | |
Lv1 HP |
1768 | Lv1 ATK |
599 | Lv1 Rec |
226 | Max HP |
3471 | Max Atk |
1178 | Max Rec |
508 | |
Active Skill | The Strongest Shield I. Explode all Runestones to generate Enchanted Human Runestones. II. For every Dark or Heart Runestone exploded, ⇒ Damage received -10%, to the max -100%. |
Leader Skill | Pursuit of Immortality I. Human Attack x 4. II. When Team HP is full, the Damage received in the Round will not lead to your defeat. |
ID | 2341 | Name | Riza Hawkeye | Attribute | Fire | Race | Human | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | ||
Lv1 HP |
1496 | Lv1 ATK |
730 | Lv1 Rec |
230 | Max HP |
2937 | Max Atk |
1433 | Max Rec |
517 | ||
Active Skill | The Hawk's Eye I. Explode non-Fire Runestones twice to generate non-Water Runestones. For 1 Round: II. Launch 6 extra Fire attacks as much as 30% of the Character's attack. |
Leader Skill | Human Tactics - Fire I. Human Attack x 5. II. If Fire and Heart Runestones are dissolved in the same Round: ⇒ Human Attack x 1.5 additionally. ⇒ Damage received -40%. |
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Combination |
ID | 2342 | Name | Alex Louis Armstrong | Attribute | Light | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | |
Lv1 HP |
1712 | Lv1 ATK |
667 | Lv1 Rec |
191 | Max HP |
3362 | Max Atk |
1310 | Max Rec |
429 | |
Active Skill | The Strong Arm I. Restore all Petrified Runestones. II. Explode all Weathered Runestones. For 1 Round: III. The Character's Attack x 5. IV. CDs of enemies who have received Damage will be delayed for 1 Round. |
Leader Skill | Strength of Humans Human Attack x 4; HP & Recovery x 2. |
ID | 2343 | Name | Lan Fan | Attribute | Dark | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 18 | Series | Truth Seekers | |
Lv1 HP |
1518 | Lv1 ATK |
781 | Lv1 Rec |
186 | Max HP |
2981 | Max Atk |
1535 | Max Rec |
417 | |
Active Skill | The Dark Martial Art I. Turn 3 Runestones into Enchanted Dark Human Runestones (Heart Runestones rank first in priority). For 1 Round: II. Single Attack becomes Full Attack. III. The Character's Attack x 3. IV. When there are two or more enemies, ⇒ the Character's Attack x 2 additionally. |
Leader Skill | Dark Charm of Humans I. Human Attack x 4. II. Dark Human Attack x 5.5. |
ID | 2344 | Name | Edward & Alphonse | Attribute | Earth | Race | Machina | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 22 | Series | Truth Seekers | ||
Lv1 HP |
4184 | Lv1 ATK |
1692 | Lv1 Rec |
283 | Max HP |
8054 | Max Atk |
3322 | Max Rec |
810 | ||
Active Skill | Equivalent Exchange - EX Select one of the following effects for 1 Round. 【HP】 ⓵ The Damage received in the Round will not lead to your defeat. └ Cost: Team Attack & Recovery -80%. 【Attack】 ⓵ The Character's Attack x 10. └ Cost: I. Damage received x 1.5. II. Team Recovery -50%. 【Recovery】 ⓵ Recovery of Humans and Machinas x 4.5. └ Cost: I. Team Attack -40%. | Active Skill | The Giant Armor - EX I. By tapping a Runestone on the Magic Circle of Elements three times, ⇒ turn 18 Runestones at fixed positions into Runestones of that type. For 1 Round: II. The Damage received in the Round will not lead to your defeat. III. The Team will not be poisoned. |
Leader Skill | Fullmetal Alchemy When the Team includes only Machinas and Humans: I. Team Attack x 6. II. 2 Enchanted Earth Runestones will be generated for every group of Enchanted Water, Enchanted Fire or Enchanted Earth Runestones dissolved in the first batch. III. 2 Enchanted Heart Runestones will be generated for every group of Light, Dark or Heart Runestones dissolved in the first batch. IV. Earth Runestones also possess 50% effect of other Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones VI. If Earth and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 1.6 additionally. |
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Combination |
ID | 2345 | Name | Roy & Riza | Attribute | Fire | Race | Human | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 22 | Series | Truth Seekers | ||
Lv1 HP |
3381 | Lv1 ATK |
2588 | Lv1 Rec |
447 | Max HP |
6637 | Max Atk |
5081 | Max Rec |
1002 | ||
Active Skill | Fiery Transmutation Circle - EX I. Explode the 2 bottom rows three times to generate non-Water Enchanted Runestones and deal Fire Damage to all enemies (regardless of Enchanted Runestone Shield). For 2 Rounds: II. Fire Attack x 2. III. Drop rate of Water Runestones will be transferred to that of Fire Runestones. IV. All Fire Runestones to be dropped will be Enchanted Fire Runestones. | Active Skill | The Hawk's Eye - EX I. Explode non-Fire Runestones three times to generate non-Water Runestones. For 1 Round: II. Launch 6 extra Fire attacks as much as 50% of the Character's attack. |
Leader Skill | Alchemy of Flames - EX I. Fire Attack x 6.5. II. Human HP, Attack & Recovery x 1.4. III. Deal 600x Fire Damage to all enemies each time when Runestones are exploded by the Team (regardless of Enchanted Runestone Shield). IV. By dissolving Fire Runestones, Fire Attack x 2.8 additionally. V. By dissolving Water Runestones in the first batch, ⇒ Attack of Roy Mustang -80%. |
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Combination |
ID | 2346 | Name | Scar | Attribute | Dark | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 20 | Series | Ultimate Lords | |
Lv1 HP |
1474 | Lv1 ATK |
909 | Lv1 Rec |
412 | Max HP |
2894 | Max Atk |
1786 | Max Rec |
923 | |
Active Skill | Deconstruction & Destruction By tapping a Runestone on the Magic Circle of Elements: I. Explode all Runestones to generate Runestones not of that type. For 2 Rounds: II. Drop rate of that type of Runestones becomes 0. III. The Character's Attack x 2.5. |
Leader Skill | Power of Devastation I. Human Attack x 5. II. Turn Dark Runestones into Enchanted Runestones at the end of each Round. |
ID | 2347 | Name | Fuhrer King Bradley | Attribute | Fire | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 20 | Series | Ultimate Lords | |
Lv1 HP |
1689 | Lv1 ATK |
856 | Lv1 Rec |
188 | Max HP |
3316 | Max Atk |
1681 | Max Rec |
422 | |
Active Skill | The Ultimate Eye I. The Character's Attack x 2.5. II. The Character's Damage will be dealt regardless of enemies' Defense. III. By dissolving 9 Runestones at fixed positions: ⓵ Team Attack x 1.5. ⓶ Turn Runestones at fixed positions into Enchanted Runestones at the end of the Round. The effects stay in play by dissolving any Runestone at fixed positions in the first batch. |
Leader Skill | Power of Penetration I. Human Attack x 5. II. The Character's Damage will be dealt regardless of enemies' Defense. |
ID | 2348 | Name | Our Father | Attribute | Light | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★7 | Cost | 40 | Series | Ultimate Lords | |
Lv1 HP |
2408 | Lv1 ATK |
1277 | Lv1 Rec |
68 | Max HP |
4769 | Max Atk |
2359 | Max Rec |
154 | |
Active Skill | Bond of Blood This Skill can be activated if the enemy is not a God. I. Clear all additional effect(s) in play. II. Restore all Runestones to normal state. For 1 Round: III. Attack of all enemies becomes 1, adding the deducted Attack to the Character's Attack. No attacks could be launched by other Members. IV. Extend Runestone-moving time to 12 seconds. V. Turn all Runestones touched while moving into Enchanted God Runestones. |
Leader Skill | Power of Domination I. God Attack x 5. II. When Team HP is full: ⇒ The Character's Attack x 6 additionally. ⇒ The Character's Damage will be dealt regardless of enemies' Defense. III. When Team HP >80%: ⇒ The next Damage received will not lead to your defeat (one activation each Round). IV. When ≥5 Combos are made, fully recover HP at the end of the Round. |
ID | 2349 | Name | Sloth | Attribute | Dark | Race | Demon | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★7 | Cost | 40 | Series | Coliseum | |
Lv1 HP |
960 | Lv1 ATK |
1379 | Lv1 Rec |
88 | Max HP |
1786 | Max Atk |
2471 | Max Rec |
384 | |
Active Skill | Super Strength & Speed I. For every Demon present in the Team, modify 3 Runestones to become Demon Runestones. For 1 Round: II. The more the Demon Runestones dissolved in the first batch, the higher the Character's Attack, to the max x 7 for 12 Runestones dissolved. |
Leader Skill | Hunt for Humans - Demons I. Demon Attack x 3.5. II. Demon Damage on Human enemies x 2 additionally. |
ID | 2350 | Name | Olivier Mira Armstrong | Attribute | Water | Race | Human | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5000K | Max Exp |
5000000 | Rarity | ★6 | Cost | 24 | Series | Horror Stages | |
Lv1 HP |
1342 | Lv1 ATK |
733 | Lv1 Rec |
288 | Max HP |
2635 | Max Atk |
1439 | Max Rec |
647 | |
Active Skill | Breaking the Ice I. Explode all Frozen Runestones to generate Enchanted Water Human and Enchanted Heart Human Runestones. For 1 Round: II. Each Human in the Team launches an extra attack. III. Combo count +1 for every extra Human present in the Team, to the max Combo count +6. |
Leader Skill | Strength of Humans Human Attack x 4; HP & Recovery x 2. |
Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |