Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
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Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
ID | 191 | Name | Poseidon | Attribute | Water | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
50 | Exp Curve |
3000K | Max Exp |
750000 | Rarity | ★5 | Cost | 6 | Series | Greek Gods | ||
Lv1 HP |
676 | Lv1 ATK |
427 | Lv1 Rec |
92 | Max HP |
1315 | Max Atk |
777 | Max Rec |
205 | ||
Active Skill | Water Trace Water Damage dealt to enemies continues to increase until no Water Damage is dealt. |
Leader Skill | Propulsion of Water For every 4 Water Runestones dissolved ⇒ 1 Enchanted Water Runestone will be generated. |
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Evolve |
ID | 192 | Name | Poseidon, God of the Sea | Attribute | Water | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 12 | Series | Greek Gods | ||
Lv1 HP |
1290 | Lv1 ATK |
816 | Lv1 Rec |
175 | Max HP |
2555 | Max Atk |
1508 | Max Rec |
398 | ||
Active Skill | Water Trace Water Damage dealt to enemies continues to increase until no Water Damage is dealt. |
Leader Skill | Motion of Water For every 3 Water Runestones dissolved, ⇒ 1 Enchanted Water Runestone will be generated. |
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Evolve | |||||||||||||
Power Release | |
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ID | 941 | Name | Poseidon, God of Raging Oceans | Attribute | Water | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5500K | Max Exp |
5500000 | Rarity | ★7 | Cost | 20 | Series | Greek Gods | ||
Lv1 HP |
1478 | Lv1 ATK |
890 | Lv1 Rec |
177 | Max HP |
2927 | Max Atk |
1646 | Max Rec |
403 | ||
Active Skill | Trace of Notion - Water Water Attack continues to increase until no groups of 5 or more Water Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Water Runestones dissolved, increase of Water Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Water For every 3 Water Runestones dissolved, ⇒ 1 Enchanted Water Runestone will be generated. |
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Power Release |
ID | 1356 | Name | God of the Azure Sea - Poseidon | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1614 | Lv1 ATK |
973 | Lv1 Rec |
193 | Max HP |
3198 | Max Atk |
1799 | Max Rec |
440 | |
Active Skill | Trace of Notion - Watery Moon Water Attack continues to increase until no groups of 5 or more Water Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Runestones dissolved, increase of Water Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Waves I. For every group of Runestones dissolved in the first batch, ⇒ 1 Water Runestone will be generated. II. For every 3 Water Runestones dissolved cumulatively, ⇒ 1 Enchanted Water Runestone will be generated |
ID | 1357 | Name | Ephemeral Tranquility - Poseidon | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1699 | Lv1 ATK |
982 | Lv1 Rec |
187 | Max HP |
3366 | Max Atk |
1816 | Max Rec |
426 | |
Active Skill | Godly Runestones - Triple Waves For 3 Rounds, turn 5 Fire Runestones into Enchanted Water God Runestones each Round. |
Leader Skill | Waves of Godly Power I. Water God Attack x 4.5. II. By dissolving God Runestones, Water Attack x 1.5 additionally. |
ID | 2431 | Name | Supreme of the Sea - Poseidon | Attribute | Water | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
8000K | Max Exp |
8000000 | Rarity | ★8 | Cost | 25 | Series | Greek Gods | |
Lv1 HP |
1779 | Lv1 ATK |
1010 | Lv1 Rec |
216 | Max HP |
3524 | Max Atk |
1868 | Max Rec |
492 | |
Active Skill | Supreme Trace of Notion - Water I. Water Attack continues to increase and Water Damage on Fire enemies x 1.5 additionally until no groups of ≥5 Water Runestones are dissolved. II. For every 15 Water Runestones dissolved, Water Attack further increases. III. When the Attack multiplier reaches the maximum, turn Water Runestones into Enchanted God Runestones. The Attack multiplier resets every Wave. | Active Skill | Divine Runestones - Triple Waves I. By tapping a Runestone on the Magic Circle of Elements: For 3 Rounds, Turn 6 Runestones of that type into Enchanted Water God Runestones upon Skill activation and at the end of each Round. II. For every Water God Runestone dissolved, recover HP as much as 5% of Team HP. |
Leader Skill | Motion of Waves - EX I. Water Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Water Runestone will be generated. III. For every 4 Water Runestones dissolved cumulatively, ⇒ 1 Enchanted Water Runestone will be generated. IV. For every 9 Enchanted Water Runestones dissolved cumulatively, ⇒ 1 Water God Runestone will be generated. |
ID | 193 | Name | Hephaestus | Attribute | Fire | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
50 | Exp Curve |
3000K | Max Exp |
750000 | Rarity | ★5 | Cost | 6 | Series | Greek Gods | ||
Lv1 HP |
712 | Lv1 ATK |
458 | Lv1 Rec |
81 | Max HP |
1384 | Max Atk |
831 | Max Rec |
181 | ||
Active Skill | Fire Trace Fire Damage dealt to enemies continues to increase until no Fire Damage is dealt. |
Leader Skill | Propulsion of Fire For every 4 Fire Runestones dissolved ⇒ 1 Enchanted Fire Runestone will be generated. |
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Evolve |
ID | 194 | Name | Hephaestus, God of Fire | Attribute | Fire | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 12 | Series | Greek Gods | ||
Lv1 HP |
1358 | Lv1 ATK |
872 | Lv1 Rec |
155 | Max HP |
2689 | Max Atk |
1612 | Max Rec |
353 | ||
Active Skill | Fire Trace Fire Damage dealt to enemies continues to increase until no Fire Damage is dealt. |
Leader Skill | Motion of Fire For every 3 Fire Runestones dissolved, ⇒ 1 Enchanted Fire Runestone will be generated. |
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Evolve | |||||||||||||
Power Release | |
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ID | 942 | Name | Hephaestus, God of Pure Flames | Attribute | Fire | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5500K | Max Exp |
5500000 | Rarity | ★7 | Cost | 20 | Series | Greek Gods | ||
Lv1 HP |
1555 | Lv1 ATK |
952 | Lv1 Rec |
157 | Max HP |
3080 | Max Atk |
1760 | Max Rec |
358 | ||
Active Skill | Trace of Notion - Fire Fire Attack continues to increase until no groups of 5 or more Fire Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Fire Runestones dissolved, increase of Fire Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Fire For every 3 Fire Runestones dissolved, ⇒ 1 Enchanted Fire Runestone will be generated. |
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Power Release |
ID | 1358 | Name | God of Forges - Hephaestus | Attribute | Fire | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1698 | Lv1 ATK |
1040 | Lv1 Rec |
172 | Max HP |
3364 | Max Atk |
1923 | Max Rec |
391 | |
Active Skill | Trace of Notion - Fiery Shadow Fire Attack continues to increase until no groups of 5 or more Fire Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Runestones dissolved, increase of Fire Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Flames I. For every group of Runestones dissolved in the first batch, ⇒ 1 Fire Runestone will be generated. II. For every 3 Fire Runestones dissolved cumulatively, ⇒ 1 Enchanted Fire Runestone will be generated. |
ID | 1359 | Name | The Hidden Gem - Hephaestus | Attribute | Fire | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1788 | Lv1 ATK |
1050 | Lv1 Rec |
166 | Max HP |
3542 | Max Atk |
1941 | Max Rec |
378 | |
Active Skill | Godly Runestones - Triple Flames For 3 Rounds, turn 5 Earth Runestones into Enchanted Fire God Runestones each Round. |
Leader Skill | Flames of Godly Power I. Fire God Attack x 4.5. II. By dissolving God Runestones, Fire Attack x 1.5 additionally. |
ID | 2432 | Name | Legend of Blacksmith - Hephaestus | Attribute | Fire | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
8000K | Max Exp |
8000000 | Rarity | ★8 | Cost | 25 | Series | Greek Gods | |
Lv1 HP |
1838 | Lv1 ATK |
1080 | Lv1 Rec |
170 | Max HP |
3641 | Max Atk |
1997 | Max Rec |
388 | |
Active Skill | Supreme Trace of Notion - Fire I. Fire Attack continues to increase and Fire Damage on Earth enemies x 1.5 additionally until no groups of ≥5 Fire Runestones are dissolved. II. For every 15 Fire Runestones dissolved, Fire Attack further increases. III. When the Attack multiplier reaches the maximum, turn Fire Runestones into Enchanted God Runestones. The Attack multiplier resets every Wave. | Active Skill | Divine Runestones - Triple Flames I. By tapping a Runestone on the Magic Circle of Elements: For 3 Rounds, Turn 6 Runestones of that type into Enchanted Fire God Runestones upon Skill activation and at the end of each Round. II. For every Fire God Runestone dissolved, recover HP as much as 5% of Team HP. |
Leader Skill | Motion of Flames - EX I. Fire Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Fire Runestone will be generated. III. For every 4 Fire Runestones dissolved cumulatively, ⇒ 1 Enchanted Fire Runestone will be generated. IV. For every 9 Enchanted Fire Runestones dissolved cumulatively, ⇒ 1 Fire God Runestone will be generated. |
ID | 195 | Name | Athena | Attribute | Earth | Race | God | ||||||
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Max Lv |
50 | Exp Curve |
3000K | Max Exp |
750000 | Rarity | ★5 | Cost | 6 | Series | Greek Gods | ||
Lv1 HP |
783 | Lv1 ATK |
393 | Lv1 Rec |
86 | Max HP |
1521 | Max Atk |
715 | Max Rec |
191 | ||
Active Skill | Earth Trace Earth Damage dealt to enemies continues to increase until no Earth Damage is dealt. |
Leader Skill | Propulsion of Earth For every 4 Earth Runestones dissolved ⇒ 1 Enchanted Earth Runestone will be generated. |
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Evolve |
ID | 196 | Name | Athena, Goddess of Wisdom | Attribute | Earth | Race | God | ||||||
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Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 12 | Series | Greek Gods | ||
Lv1 HP |
1492 | Lv1 ATK |
751 | Lv1 Rec |
164 | Max HP |
2955 | Max Atk |
1389 | Max Rec |
373 | ||
Active Skill | Earth Trace Earth Damage dealt to enemies continues to increase until no Earth Damage is dealt. |
Leader Skill | Motion of Earth For every 3 Earth Runestones dissolved, ⇒ 1 Enchanted Earth Runestone will be generated. |
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Evolve | |||||||||||||
Power Release | |
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ID | 943 | Name | Athena, Goddess of Warfare | Attribute | Earth | Race | God | ||||||
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Max Lv |
99 | Exp Curve |
5500K | Max Exp |
5500000 | Rarity | ★7 | Cost | 20 | Series | Greek Gods | ||
Lv1 HP |
1709 | Lv1 ATK |
820 | Lv1 Rec |
165 | Max HP |
3385 | Max Atk |
1516 | Max Rec |
376 | ||
Active Skill | Trace of Notion - Earth Earth Attack continues to increase until no groups of 5 or more Earth Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Earth Runestones dissolved, increase of Earth Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Earth For every 3 Earth Runestones dissolved, ⇒ 1 Enchanted Earth Runestone will be generated. |
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Power Release |
ID | 1360 | Name | Goddess of Haughtiness - Athena | Attribute | Earth | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1866 | Lv1 ATK |
896 | Lv1 Rec |
181 | Max HP |
3697 | Max Atk |
1656 | Max Rec |
412 | |
Active Skill | Trace of Notion - Spring Leaves Earth Attack continues to increase until no groups of 5 or more Earth Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Runestones dissolved, increase of Earth Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Vines I. For every group of Runestones dissolved in the first batch, ⇒ 1 Earth Runestone will be generated. II. For every 3 Earth Runestones dissolved cumulatively, ⇒ 1 Enchanted Earth Runestone will be generated |
ID | 1361 | Name | The Forbidden Love - Athena | Attribute | Earth | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1965 | Lv1 ATK |
904 | Lv1 Rec |
175 | Max HP |
3893 | Max Atk |
1672 | Max Rec |
398 | |
Active Skill | Godly Runestones - Triple Vines For 3 Rounds, turn 5 Water Runestones into Enchanted Earth God Runestones each Round. |
Leader Skill | Vines of Godly Power I. Earth God Attack x 4.5. II. By dissolving God Runestones, Earth Attack x 1.5 additionally. |
ID | 2433 | Name | Goddess of Invincibility - Athena | Attribute | Earth | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
8000K | Max Exp |
8000000 | Rarity | ★8 | Cost | 25 | Series | Greek Gods | |
Lv1 HP |
2041 | Lv1 ATK |
939 | Lv1 Rec |
181 | Max HP |
4042 | Max Atk |
1736 | Max Rec |
413 | |
Active Skill | Supreme Trace of Notion - Earth I. Earth Attack continues to increase and Earth Damage on Water enemies x 1.5 additionally until no groups of ≥5 Earth Runestones are dissolved. II. For every 15 Earth Runestones dissolved, Earth Attack further increases. III. When the Attack multiplier reaches the maximum, turn Earth Runestones into Enchanted God Runestones. The Attack multiplier resets every Wave. | Active Skill | Divine Runestones - Triple Vines I. By tapping a Runestone on the Magic Circle of Elements: For 3 Rounds, Turn 6 Runestones of that type into Enchanted Earth God Runestones upon Skill activation and at the end of each Round. II. For every Earth God Runestone dissolved, recover HP as much as 5% of Team HP. |
Leader Skill | Motion of Vines - EX I. Earth Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Earth Runestone will be generated. III. For every 4 Earth Runestones dissolved cumulatively, ⇒ 1 Enchanted Earth Runestone will be generated. IV. For every 9 Enchanted Earth Runestones dissolved cumulatively, ⇒ 1 Earth God Runestone will be generated. |
ID | 197 | Name | Apollo | Attribute | Light | Race | God | ||||||
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Max Lv |
50 | Exp Curve |
3000K | Max Exp |
750000 | Rarity | ★5 | Cost | 6 | Series | Greek Gods | ||
Lv1 HP |
705 | Lv1 ATK |
398 | Lv1 Rec |
94 | Max HP |
1370 | Max Atk |
723 | Max Rec |
210 | ||
Active Skill | Light Trace Light Damage dealt to enemies continues to increase until no Light Damage is dealt. |
Leader Skill | Propulsion of Light For every 4 Light Runestones dissolved ⇒ 1 Enchanted Light Runestone will be generated. |
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Evolve |
ID | 198 | Name | Apollo, God of the Sun | Attribute | Light | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 12 | Series | Greek Gods | ||
Lv1 HP |
1344 | Lv1 ATK |
759 | Lv1 Rec |
180 | Max HP |
2662 | Max Atk |
1403 | Max Rec |
409 | ||
Active Skill | Light Trace Light Damage dealt to enemies continues to increase until no Light Damage is dealt. |
Leader Skill | Motion of Light For every 3 Light Runestones dissolved, ⇒ 1 Enchanted Light Runestone will be generated. |
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Evolve | |||||||||||||
Power Release | |
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ID | 944 | Name | Apollo, God of Holy Light | Attribute | Light | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5500K | Max Exp |
5500000 | Rarity | ★7 | Cost | 20 | Series | Greek Gods | ||
Lv1 HP |
1539 | Lv1 ATK |
884 | Lv1 Rec |
182 | Max HP |
3049 | Max Atk |
1634 | Max Rec |
414 | ||
Active Skill | Trace of Notion - Light Bubblize all enemies: ▋30% of the Damage dealt to enemies in 3 Rounds (excluding non-Attributive Damage) will be stored for 1 extra non-Attributive Attack to be launched at the end of the 3rd Round regardless of Defense. |
Leader Skill | Motion of Light For every 3 Light Runestones dissolved, ⇒ 1 Enchanted Light Runestone will be generated. |
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Power Release |
ID | 1362 | Name | Dazzling Light - Apollo | Attribute | Light | Race | God | |||||
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Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1682 | Lv1 ATK |
966 | Lv1 Rec |
199 | Max HP |
3332 | Max Atk |
1786 | Max Rec |
452 | |
Active Skill | Trace of Notion - Shining Light Light Attack continues to increase until no groups of 5 or more Light Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Runestones dissolved, increase of Light Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Beam I. For every group of Runestones dissolved in the first batch, ⇒ 1 Light Runestone will be generated. II. For every 3 Light Runestones dissolved cumulatively, ⇒ 1 Enchanted Light Runestone will be generated |
ID | 1363 | Name | Fading Light - Apollo | Attribute | Light | Race | God | |||||
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Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1770 | Lv1 ATK |
974 | Lv1 Rec |
192 | Max HP |
3506 | Max Atk |
1801 | Max Rec |
437 | |
Active Skill | Godly Runestones - Triple Beam For 3 Rounds, turn 5 Dark Runestones into Enchanted Light God Runestones each Round. |
Leader Skill | Beam of Godly Power I. Light God Attack x 4.5. II. By dissolving God Runestones, Light Attack x 1.5 additionally. |
ID | 2434 | Name | The Light Dominator - Apollo | Attribute | Light | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
8000K | Max Exp |
8000000 | Rarity | ★8 | Cost | 25 | Series | Greek Gods | |
Lv1 HP |
1838 | Lv1 ATK |
1012 | Lv1 Rec |
204 | Max HP |
3641 | Max Atk |
1871 | Max Rec |
464 | |
Active Skill | Supreme Trace of Notion - Light I. Light Attack continues to increase and Light Damage on Dark enemies x 1.5 additionally until no groups of ≥5 Light Runestones are dissolved. II. For every 15 Light Runestones dissolved, Light Attack further increases. III. When the Attack multiplier reaches the maximum, turn Light Runestones into Enchanted God Runestones. The Attack multiplier resets every Wave. | Active Skill | Divine Runestones - Triple Beam I. By tapping a Runestone on the Magic Circle of Elements: For 3 Rounds, Turn 6 Runestones of that type into Enchanted Light God Runestones upon Skill activation and at the end of each Round. II. For every Light God Runestone dissolved, recover HP as much as 5% of Team HP. |
Leader Skill | Motion of Beam - EX I. Light Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Light Runestone will be generated. III. For every 4 Light Runestones dissolved cumulatively, ⇒ 1 Enchanted Light Runestone will be generated. IV. For every 9 Enchanted Light Runestones dissolved cumulatively, ⇒ 1 Light God Runestone will be generated. |
ID | 199 | Name | Artemis | Attribute | Dark | Race | God | ||||||
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Max Lv |
50 | Exp Curve |
3000K | Max Exp |
750000 | Rarity | ★5 | Cost | 6 | Series | Greek Gods | ||
Lv1 HP |
662 | Lv1 ATK |
471 | Lv1 Rec |
85 | Max HP |
1287 | Max Atk |
854 | Max Rec |
189 | ||
Active Skill | Dark Trace Dark Damage dealt to enemies continues to increase until no Dark Damage is dealt. |
Leader Skill | Propulsion of Darkness For every 4 Dark Runestones dissolved ⇒ 1 Enchanted Dark Runestone will be generated. |
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Evolve |
ID | 200 | Name | Artemis, Goddess of the Moon | Attribute | Dark | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
4000K | Max Exp |
4000000 | Rarity | ★6 | Cost | 12 | Series | Greek Gods | ||
Lv1 HP |
1264 | Lv1 ATK |
896 | Lv1 Rec |
162 | Max HP |
2503 | Max Atk |
1657 | Max Rec |
369 | ||
Active Skill | Dark Trace Dark Damage dealt to enemies continues to increase until no Dark Damage is dealt. |
Leader Skill | Motion of Darkness For every 3 Dark Runestones dissolved, ⇒ 1 Enchanted Dark Runestone will be generated. |
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Evolve | |||||||||||||
Power Release | |
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ID | 945 | Name | Artemis, Goddess of Lunar Night | Attribute | Dark | Race | God | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
5500K | Max Exp |
5500000 | Rarity | ★7 | Cost | 20 | Series | Greek Gods | ||
Lv1 HP |
1447 | Lv1 ATK |
979 | Lv1 Rec |
164 | Max HP |
2866 | Max Atk |
1810 | Max Rec |
373 | ||
Active Skill | Trace of Notion - Dark Dark Attack continues to increase until no groups of 5 or more Dark Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Dark Runestones dissolved, increase of Dark Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Darkness For every 3 Dark Runestones dissolved, ⇒ 1 Enchanted Dark Runestone will be generated. |
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Power Release |
ID | 1364 | Name | The Night Watcher - Artemis | Attribute | Dark | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1581 | Lv1 ATK |
1069 | Lv1 Rec |
179 | Max HP |
3132 | Max Atk |
1976 | Max Rec |
407 | |
Active Skill | Trace of Notion - Lurking Darkness Dark Attack continues to increase until no groups of 5 or more Dark Runestones are dissolved (only the first batch of Runestones dissolved will be counted). For every 20 Runestones dissolved, increase of Dark Attack speeds up. The Attack multiplier resets every Wave. |
Leader Skill | Motion of Gloom I. For every group of Runestones dissolved in the first batch, ⇒ 1 Dark Runestone will be generated II. For every 3 Dark Runestones dissolved cumulatively, ⇒ 1 Enchanted Dark Runestone will be generated |
ID | 1365 | Name | The Starry Crescent - Artemis | Attribute | Dark | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
6500K | Max Exp |
6500000 | Rarity | ★7 | Cost | 22 | Series | Greek Gods | |
Lv1 HP |
1664 | Lv1 ATK |
1079 | Lv1 Rec |
173 | Max HP |
3296 | Max Atk |
1995 | Max Rec |
394 | |
Active Skill | Godly Runestones - Triple Gloom For 3 Rounds, turn 5 Light Runestones into Enchanted Dark God Runestones each Round. |
Leader Skill | Gloom of Godly Power I. Dark God Attack x 4.5 II. By dissolving God Runestones, Dark Attack x 1.5 additionally. |
ID | 2435 | Name | Nocturnal Wilderness - Artemis | Attribute | Dark | Race | God | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Max Lv |
99 | Exp Curve |
8000K | Max Exp |
8000000 | Rarity | ★8 | Cost | 25 | Series | Greek Gods | |
Lv1 HP |
1693 | Lv1 ATK |
1121 | Lv1 Rec |
180 | Max HP |
3354 | Max Atk |
2072 | Max Rec |
409 | |
Active Skill | Supreme Trace of Notion - Dark I. Dark Attack continues to increase and Dark Damage on Light enemies x 1.5 additionally until no groups of ≥5 Dark Runestones are dissolved. II. For every 15 Dark Runestones dissolved, Dark Attack further increases. III. When the Attack multiplier reaches the maximum, turn Dark Runestones into Enchanted God Runestones. The Attack multiplier resets every Wave. | Active Skill | Divine Runestones - Triple Gloom I. By tapping a Runestone on the Magic Circle of Elements: For 3 Rounds, Turn 6 Runestones of that type into Enchanted Dark God Runestones upon Skill activation and at the end of each Round. II. For every Dark God Runestone dissolved, recover HP as much as 5% of Team HP. |
Leader Skill | Motion of Gloom - EX I. Dark Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Dark Runestone will be generated. III. For every 4 Dark Runestones dissolved cumulatively, ⇒ 1 Enchanted Dark Runestone will be generated. IV. For every 9 Enchanted Dark Runestones dissolved cumulatively, ⇒ 1 Dark God Runestone will be generated. |
Race / Attributes | ||||||||||||||||||||||||||||||||||||||||||||
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Beast 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Demon 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 |
Dragon 1 • 2 • 3 • 4 • 5 |
Elf 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Human 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 |
God 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Machina 1 • 2 • 3 • 4 |
Level Up | Evolve | ||||||||||||||||||||||||||||||||||||
Water 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Fire 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Earth 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 |
Light 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |
Dark 1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 |