- See also: Skills
Combine Skills are active skills that becomes available when two or more specific Monsters are in the team. To use these skills, both Monsters must be level 50 or above. Using the Combine Skill will reset both Monsters' cooldown.
ID | Skill Name | Skill Details | |||
---|---|---|---|---|---|
176 | Battlefield of Thunder | Skill Effect | For 2 Rounds, turn all enemies' Attributes into Dark; Light Attack on Dark enemies massively increases. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
286 | Enchantment Legacy - Water | Skill Effect | Turn Water, Fire and Heart Runestones into Enchanted Water Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
287 | Enchantment Legacy - Fire | Skill Effect | Turn Fire, Earth and Heart Runestones into Enchanted Fire Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
288 | Enchantment Legacy - Earth | Skill Effect | Turn Earth, Water and Heart Runestones into Enchanted Earth Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
289 | Enchantment Legacy - Light | Skill Effect | Turn Light, Dark and Heart Runestones into Enchanted Light Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
290 | Enchantment Legacy - Dark | Skill Effect | Turn Dark, Light and Heart Runestones into Enchanted Dark Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
291 | Spirited Runestones - Water | Skill Effect | All Runestones also possess the effect of Water Runestones for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
292 | Spirited Runestones - Fire | Skill Effect | All Runestones also possess the effect of Fire Runestones for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
293 | Spirited Runestones - Earth | Skill Effect | All Runestones also possess the effect of Earth Runestones for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
294 | Spirited Runestones - Light | Skill Effect | All Runestones also possess the effect of Light Runestones for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
295 | Spirited Runestones - Dark | Skill Effect | All Runestones also possess the effect of Dark Runestones for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
323 | Curing Runestones - EX | Skill Effect | All Attributive Runestones also possess 50% effect of Heart Runestones for 2 Rounds. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
589 | Crowned Enchantment - Earth & Heart | Skill Effect | Turn Heart Runestones into Enchanted Earth Runestones; Water Runestones into Enchanted Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
593 | Imprint of Refinement - Water | Skill Effect | All dropping Water Runestones will be adjacent for 1 Round. If Water Trace is on the enemy, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
594 | Imprint of Refinement - Fire | Skill Effect | All dropping Fire Runestones will be adjacent for 1 Round. If Fire Trace is on the enemy, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
595 | Imprint of Refinement - Earth | Skill Effect | All dropping Earth Runestones will be adjacent for 1 Round. If Earth Trace is on the enemy, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
596 | Imprint of Refinement - Light | Skill Effect | All dropping Light Runestones will be adjacent for 1 Round. If Light Trace is on the enemy, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
597 | Imprint of Refinement - Dark | Skill Effect | All dropping Dark Runestones will be adjacent for 1 Round. If Dark Trace is on the enemy, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
802 | Celebration Moment | Skill Effect | All Attributive Runestones also possess the effect of other Attributes for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
803 | Rune Excitation - Heart | Skill Effect | Explode all non-Heart Runestones to recover HP and generate Enchanted Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
805 | Enchanted Injunction - Water | Skill Effect | Turn Water, Fire and Heart Runestones into Enchanted Water Runestones; Earth Runestones into Heart Runestones | ||
Monster(s) | ![]() ![]() ![]() | ||||
806 | Enchanted Injunction - Fire | Skill Effect | Turn Fire, Earth and Heart Runestones into Enchanted Fire Runestones; Water Runestones into Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
807 | Enchanted Injunction - Earth | Skill Effect | Turn Earth, Water and Heart Runestones into Enchanted Earth Runestones; Fire Runestones into Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
808 | Enchanted Injunction - Light | Skill Effect | Turn Light, Dark and Heart Runestones into Enchanted Light Runestones; Fire Runestones into Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
809 | Enchanted Injunction - Dark | Skill Effect | Turn Dark, Light and Heart Runestones into Enchanted Dark Runestones; Earth Runestones into Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
835 | Spirits of Virtues | Skill Effect | Recover 10,000 HP for 5 Rounds. Team Attack x 1.5 in the first Round | ||
Monster(s) | ![]() ![]() ![]() | ||||
873 | Source of Life | Skill Effect | For 2 Rounds, drop rate of Heart Runestone increases; all Attributive Runestones also possess the effect of Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1003 | Intimate Lovers | Skill Effect | Turn all Runestones into Water, Fire, Earth and Enchanted Heart Runestones of fixed numbers and fixed positions. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1052 | Imprint of Water | Skill Effect | All dropping Water Runestones will be adjacent for 1 Round. If Water Trace is in play, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1053 | Imprint of Fire | Skill Effect | All dropping Fire Runestones will be adjacent for 1 Round. If Fire Trace is in play, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1054 | Imprint of Earth | Skill Effect | All dropping Earth Runestones will be adjacent for 1 Round. If Earth Trace is in play, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1055 | Imprint of Light | Skill Effect | All dropping Light Runestones will be adjacent for 1 Round. If Light Trace is in play, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1056 | Imprint of Dark | Skill Effect | All dropping Dark Runestones will be adjacent for 1 Round. If Dark Trace is in play, the Attack multiplier will be at the maximum. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1106 | Elixir of Immortality | Skill Effect | Turn Light and Earth Runestones into Heart Runestones; Water Runestones into Enchanted Dark Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1113 | Enchanted Injunction - Water EX | Skill Effect | Turn Water, Fire and Heart Runestones into Enchanted Water Runestones; Earth Runestones into Enchanted Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1114 | Enchanted Injunction - Fire EX | Skill Effect | Turn Fire, Earth and Heart Runestones into Enchanted Fire Runestones; Water Runestones into Enchanted Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1115 | Enchanted Injunction - Earth EX | Skill Effect | Turn Earth, Water and Heart Runestones into Enchanted Earth Runestones; Fire Runestones into Enchanted Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1116 | Enchanted Injunction - Light EX | Skill Effect | Turn Light, Dark and Heart Runestones into Enchanted Light Runestones; Fire Runestones into Enchanted Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1117 | Enchanted Injunction - Dark EX | Skill Effect | Turn Dark, Light and Heart Runestones into Enchanted Dark Runestones; Earth Runestones into Enchanted Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1132 | Imprint of Water - EX | Skill Effect | All dropping Water Runestones will be adjacent for 1 Round. If Water Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Water Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1133 | Imprint of Fire - EX | Skill Effect | All dropping Fire Runestones will be adjacent for 1 Round. If Fire Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Fire Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1134 | Imprint of Earth - EX | Skill Effect | All dropping Earth Runestones will be adjacent for 1 Round. If Earth Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Earth Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1135 | Imprint of Light - EX | Skill Effect | All dropping Light Runestones will be adjacent for 1 Round. If Light Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Light Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1136 | Imprint of Dark - EX | Skill Effect | All dropping Dark Runestones will be adjacent for 1 Round. If Dark Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Dark Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1179 | Crimson Oath | Skill Effect | For 1 Round: I. If ≥3 types of Runestones are dissolved, ⇒ Team Attack x 3. II. According to the number of enemies defeated by Initial Direct Damage or Attack-damage upon the Round of Skill activation, ⇒ the following effect stays in play for a number of Rounds: Team Attack x 2. III. If an enemy is defeated by Initial Direct Damage or Attack-damage, ⇒ the above effect stays in play. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1398 | Blade of Fatality | Skill Effect | For 1 Round, extend Runestone-moving time to 8 seconds; the more number and Attributes of Runestones dissolved, the higher the Team Attack, to the max x 5 for 30 Runestones of 5 different Attributes dissolved. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1433 | Tricolor Encirclement - Enchanted | Skill Effect | Turn all Runestones into fixed numbers of Enchanted Water, Enchanted Fire and Enchanted Earth Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1572 | Blade of Fatality - EX | Skill Effect | For 1 Round, extend Runestone-moving time to 10 seconds; the more number and Attributes of Runestones dissolved, the higher the Team Attack, to the max x 5 for 30 Runestones of 5 different Attributes dissolved. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1672 | Blade of Tricolor Rays | Skill Effect | Turn Light Runestones into Enchanted Water Runestones, Dark Runestones into Enchanted Fire Runestones, Heart Runestones into Enchanted Earth Runestones. Each Monster launches 2 extra Light Attacks for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
1685 | Captivating Beauty - Killing | Skill Effect | Team Attack x 3 for 1 Round. Turn Runestones into fixed numbers of Heart Runestones and Dark Runestones. Diaochan's current Skill CD -4 upon the activation of its Active Skill. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1705 | Interweaving Light Spirits | Skill Effect | Fully recover HP. Turn all Runestones into Light and Enchanted Heart Runestones of fixed numbers and fixed positions. | ||
Monster(s) | ![]() ![]() ![]() | ||||
1951 | Fountain of Spirits | Skill Effect | For 3 Rounds, drop rate of Heart Runestones increases to 25%; all Heart Runestones to be dropped will be Enchanted Heart Runestones; all Attributive Runestones also possess the effect of Heart Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
2062 | Imprint of Water - Coronation | Skill Effect | All dropping Water Runestones will be adjacent for 1 Round. If Water Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Enchanted Water Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2063 | Imprint of Fire - Coronation | Skill Effect | All dropping Fire Runestones will be adjacent for 1 Round. If Fire Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Enchanted Fire Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2064 | Imprint of Earth - Coronation | Skill Effect | All dropping Earth Runestones will be adjacent for 1 Round. If Earth Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Enchanted Earth Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2065 | Imprint of Light - Coronation | Skill Effect | All dropping Light Runestones will be adjacent for 1 Round. If Light Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Enchanted Light Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2066 | Imprint of Dark - Coronation | Skill Effect | All dropping Dark Runestones will be adjacent for 1 Round. If Dark Trace is in play, the Attack multiplier will be at the maximum. Turn the column of Runestones below the Monster into Enchanted Dark Runestones at the end of the Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2264 | Mazoku Hybrid | Skill Effect | Turn the columns of Runestones below the Monsters who have activated this Skill into Enchanted Water Runestones and Enchanted Light Runestones. Each of them launches an extra Water attack and an extra Light attack for 1 Round. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2265 | Lifelong Companionship | Skill Effect | Randomly change Attributes of all Runestones; increase the Occurrence rate of Earth and Heart Runestones while Earth and Heart Runestones will become Enchanted Elf Runestones. For 1 Round, absorb the first Attack-damage and Damage received from Boss Skills deducting a specific % of Summoner's HP such as "Bloody Scythe" etc. of the enemy in the Round. Launch an Earth Counterattack as much as 100x the absorbed Attack to it. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2266 | Demonic Alliance | Skill Effect | Explode all Runestones to generate Enchanted Runestones of the Attribute of the Demon in the column. For column(s) below non-Demon(s), Runestones will be dropped randomly. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2368 | Crimson Oath - EX | Skill Effect | For 1 Round: I. If ≥3 types of Runestones are dissolved, ⇒ Team Attack x 3. II. At the beginning of next Round, ⇒ turn the columns below 3 random Demons into Enchanted Demon Runestones. III. According to the number of enemies defeated by Initial Direct Damage or Attack-damage upon the Round of Skill activation, ⇒ the above effect stays in play for a number of Rounds. IV. If an enemy is defeated by Initial Direct Damage or Attack-damage, ⇒ the above effect stays in play. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
2370 | Ultimate Blade of Fatality | Skill Effect | Turn all Runestones into fixed numbers of Water, Fire, Earth, Light and Dark Runestones. For 1 Round, extend Runestone-moving time to 20 seconds; the more number and Attributes of Runestones dissolved, the higher the Team Attack, to the max x 6 for 30 Runestones of 5 different Attributes dissolved. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
2478 | Crimson Lotus: Exploding Flame Blade | Skill Effect | For 1 Round, the first 30 Runestones to be dropped will be Enchanted Fire Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2479 | Unison Raid | Skill Effect | Turn all Runestones into Heart and Enchanted Water Runestones of fixed numbers and fixed positions. For 1 Round, Heart Runestones also possess the effect of Water Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2641 | Athena's Exclamation - Saga | Skill Effect | This Skill can be activated only when there is no "Saori Kido the Goddess Athena" or "Athena the Goddess of War and Wisdom" in the Team. I. Clear all additional effect(s) in play. For 1 Round: II. For the Member who has activated this Skill: ⓵ Attack x 3. ⓶ Turn the column below the Member into Enchanted Human Runestones of its Attribute. III. Water, Earth and Dark Runestones also possess the effects of each other. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
2642 | Athena's Exclamation - Mu | Skill Effect | This Skill can be activated only when there is no "Saori Kido the Goddess Athena" in the Team. I. Clear all additional effect(s) in play. For 1 Round: II. Attack of the Monsters who have activated this Skill x 3; turn the columns of Runestones below them into Enchanted Human Runestones of their Attributes. III. Light Runestones also possess the effect of Dark Runestones; Dark Runestones also possess the effect of Light Runestones. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() | ||||
2728 | Pearl of the Dragon Duos - Fire | Skill Effect | Turn Heart, Earth and Fire Runestones into Enchanted Fire Dragon Runestones; column below Monster becomes Fire Dragon Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2729 | Dragons' Lashing Tail - Earth | Skill Effect | I. Turn Heart and Water Runestones into Enchanted Earth Dragon Runestones. II. Recover HP as much as 50% HP of Dragons and Earth Members in the Team. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2730 | Pearl of the Dragon Duos - Light | Skill Effect | Turn Heart, Dark and Light Runestones into Enchanted Light Dragon Runestones; column below Monster becomes Light Dragon Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2777 | Mutual Affection | Skill Effect | For 1 Round: I. Turn all Runestones into Enchanted Heart Runestones. II. Runestones can be dissolved by aligning 2 or more of them, until 70 Runestones are dissolved. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2808 | Blade of Tricolor Rays - EX | Skill Effect | I. Explode all Runestones. II. Turn all Runestones into Enchanted Water Human, Enchanted Fire Human and Enchanted Earth Human Runestones of fixed numbers and fixed positions. For 1 Round: III. Water, Fire and Earth Runestones also possess 50% effect of Heart Runestones. IV. The Team launches 2 extra Light attacks. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
2858 | Captivating Beauty - Massacre | Skill Effect | I. Turn Runestones into Enchanted Dark Human Runestones and Enchanted Heart Human Runestones of fixed numbers and fixed positions. For 1 Round: II. Team Attack x 3. III. The more the Dark Runestones dissolved in a group in the first batch, the more the Combo count increases, to the max Combo count +15 for a group of 15 Dark Runestones dissolved. IV. Love of Fidelity - Diaochan's current Skill CD -4 upon the activation of its Active Skill. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2927 | Summon of Gods & Elves - EX | Skill Effect | I. Turn the columns below Gods and Elves into Enchanted Runestones of that Member's Attribute. For 1 Round: II. By dissolving God Runestones, Team Attack x 2.2. III. By dissolving Elf Runestones, each God and Elf in the Team launches an extra attack. IV. Active Skill CD of "Stith" -2 after activation. | ||
Monster(s) | ![]() ![]() ![]() | ||||
2946 | Demonic Curse of Runestones | Skill Effect | For 1 Round: I. Turn all Runestones into Enchanted Demon Runestones. II. All Runestones also possess the effects of other Attributive Runestones. III. If the Leader is a Demon: ⓵ For 2 Rounds, turn all Runestones into Enchanted Demon Runestones at the end of each Round. ⓶ The possessing effect stays in play for 2 Rounds. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3083 | Celestial Arrow | Skill Effect | For 1 Round, I. Attack basic value of “Gowther the Goat Sin of Lust”, who has activated the Active Skill, will be lowered to 0. II. Add 6x the deducted Attack basic value to the Attack basic value of “King the Grizzly Sin of Sloth” who has activated its Active Skill. III. Damage of “King the Grizzly Sin of Sloth”, who has activated its Active Skill, will be dealt regardless of ⓵ Puzzle Shield ⓶ enemies' Defense IV. The enemy will be electrified and inactivated for 1 Round when receiving an attack from “King” who has activated its Active Skill. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3112 | Ore Tree Orudora | Skill Effect | I. Turn the columns on the far left and far right sides into Enchanted Earth Runestones. II. Explode the middle 4 columns to generate rows of Enchanted Heart, Water, Fire, Light & Dark Runestones (4 for each). For 1 Round, III. Human & Elf Attack x 3. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3240 | Calamity of Demons | Skill Effect | I. Remove all Runestones ⇒ to generate Enchanted Demon Runestones at fixed positions. For 3 Rounds, II. “Absolute Authoritarian - Baal” & “Demon of Omniscience - Laplace”: ⓵ Launch 2 extra attacks. ⓶ Damage will be dealt regardless of Quintet Elemental Shield. ⓷ Active Skills will not be locked. III. If the Leader is “Absolute Authoritarian - Baal”, ⇒ refresh the protective shield. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3241 | Pact of Demons | Skill Effect | I. Explode all Runestones ⇒ to generate Demon Runestones of fixed numbers and fixed positions. For 3 Rounds, II. Combo count +9. III. Turn the columns below “Absolute Authoritarian - Baal” and “Innocent Temptation - Eve” into Demon Runestones. IV. If the Leader is “Absolute Authoritarian - Baal”, ⇒ refresh the protective shield. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3264 | Pearl of the Dragon Duos - Fire EX | Skill Effect | I. Explode Fire, Earth and Heart Runestones to generate Enchanted Fire Dragon Runestones. For 3 Rounds, II. For "Leader of the Firestorm - Agatha" and "Cthugha the Holocaust Heritor" who activated their Active Skill, ⇒ Attack x 6. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3265 | Dragons' Lashing Tail - Earth EX | Skill Effect | For 1 Round, upon the activation of the Skill and at the end of the Round: I. Turn all Runestones into Enchanted Dragon Runestones. II. Turn Heart and Water Runestones into Enchanted Earth Dragon Runestones. III. Recover HP as much as 150% HP of Dragons and Earth Members in the Team. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3266 | Pearl of the Dragon Duos - Light EX | Skill Effect | I. Explode Light, Dark and Heart Runestones to generate Enchanted Light Dragon Runestones. For 3 Rounds, II. For "Aestus Radiance - Honor" and "Tulzscha the Radiant Overseer" who activated their Active Skill, ⇒ Attack x 6. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3406 | Only I Can Stop You! | Skill Effect | I. Explode all Runestones and Petrified Runestones ⇒ to generate columns of Enchanted Earth, Enchanted Light and Enchanted Heart Runestones (2 groups for each Attribute). For 1 Round: II. Earth, Light and Heart Runestones also possess the effect of each other. III. The first "KAMEN RIDER ZERO-ONE" or "KAMEN RIDER ZERO-TWO" from the left: ⓵ Other Team Members launch no attack. ⓶ The Character launches 4 extra attacks as much as 5x of his own Attack. ⓷ The Character's Damage will be dealt regardless of Puzzle Shield. ⓸ The Character's Damage will be dealt regardless of enemies' specific Damage-reducing Resistance. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3490 | Ultimate Blade of Fatality - EX | Skill Effect | I. Turn all Runestones into all types of Enchanted God Runestones of fixed numbers and fixed positions. For 1 Round: II. Other Runestones also possess the effect of Runestones of the Charcater's Attribute. III. The more the number and Attributes of Runestones dissolved, ⇒ the higher the Team Attack, ⇒ to the max x 6 for 30 Runestones of 5 different Attributes dissolved. | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
3510 | Boundless Cosmoenergy | Skill Effect | I.Remove all Runestones to generate columns of Enchanted Human Runestones of all types. II. Deal 500 million non-Attributive Damage to all enemies. For 1 Round: III. All Runestones also possess 200% effect of other Runestones. IV. Each Member launches 5 extra attacks. V. Damage will be dealt regardless of: ⓵ Fixed Combo Shield ⓶ Puzzle Shield ⓷ Defense | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
3677 | World of Two | Skill Effect | For 2 Rounds: I. Members except "The Savior - Enoch" and "Sparkling Visionary - Ingrid" whose Skills are activated ⇒ launch no attack. II. "The Savior - Enoch" and "Sparkling Visionary - Ingrid" whose Skills are activated: ⓵ Damage will be dealt regardless of "Runestone Combo Nullifying". ⓶ Damage will be dealt regardless of enemies' specific Damage-reducing Resistance. III. Attributive Runestones can be dissolved singly or in groups of 2 or more. ⇒ The effect stays in play until 18 Runestones of one type are dissolved. IV. The more the types of Runestones dissolved in the first batch, ⇒ the more extra attacks to be launched by the above two Characters, ⇒ to the max 6 extra attacks for each of them. V. At the end of this Skill effect, ⇒ the two Characters enter a fatigue state for 2 Rounds. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3827 | Brimming Fiesta | Skill Effect | I. Turn the odd columns into Runestones of the Leader's Attribute. II. Turn the even columns into Water Runestones. For 1 Round: III. Humans: ⓵ Attack x 1.8. ⓶ Damage will be dealt regardless of Quintet Elemental Shield and Equal-Combo Shield. | ||
Monster(s) | ![]() ![]() ![]() | ||||
3835 | Divine Injunction - Water EX | Skill Effect | I. Turn Water, Fire and Heart Runestones into Enchanted Water God Runestones. For 2 Rounds: II. By dissolving all Water Runestones in the first batch, ⓵ Team Attack x 3 additionally. ⓶ Damage will be dealt regardless of: ▋ Trio Elemental Shield & Quintet Elemental Shield ▋ Fixed Combo Shield | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
3836 | Divine Injunction - Fire EX | Skill Effect | I. Turn Fire, Earth and Heart Runestones into Enchanted Fire God Runestones. For 2 Rounds: II. By dissolving all Fire Runestones in the first batch, ⓵ Team Attack x 3 additionally. ⓶ Damage will be dealt regardless of: ▋ Trio Elemental Shield & Quintet Elemental Shield ▋ Fixed Combo Shield | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
3837 | Divine Injunction - Earth EX | Skill Effect | I. Turn Earth, Water and Heart Runestones into Enchanted Earth God Runestones. For 2 Rounds: II. By dissolving all Earth Runestones in the first batch, ⓵ Team Attack x 3 additionally. ⓶ Damage will be dealt regardless of: ▋ Trio Elemental Shield & Quintet Elemental Shield ▋ Fixed Combo Shield | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
3838 | Divine Injunction - Light EX | Skill Effect | I. Turn Light, Dark and Heart Runestones into Enchanted Light God Runestones. For 2 Rounds: II. By dissolving all Light Runestones in the first batch, ⓵ Team Attack x 3 additionally. ⓶ Damage will be dealt regardless of: ▋ Trio Elemental Shield & Quintet Elemental Shield ▋ Fixed Combo Shield | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
3839 | Divine Injunction - Dark EX | Skill Effect | I. Turn Dark, Light and Heart Runestones into Enchanted Dark God Runestones. For 2 Rounds: II. By dissolving all Dark Runestones in the first batch, ⓵ Team Attack x 3 additionally. ⓶ Damage will be dealt regardless of: ▋ Trio Elemental Shield & Quintet Elemental Shield ▋ Fixed Combo Shield | ||
Monster(s) | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
3961 | Moon Gorgeous Meditation | Skill Effect | I. Restore all Runestones to normal state. II. Clear all additional effects in play. III. Turn all Runestones into Enchanted Runestones. For 1 Round: IV. Combo and Ex. Combo count +40. V. "Super Sailor Moon" and "Super Sailor Chibi Moon & Helios": ⇒ Each launches 5 extra attacks (one Attribute each). | ||
Monster(s) | ![]() ![]() ![]() | ||||
4087 | Brothers' Teamwork | Skill Effect | I. Restore all Runestones to normal state. II. Restore all cracked positions. III. Explode all Runestones ⇒ to generate Enchanted Human Runestones of all types of fixed numbers and fixed positions. For 1 Round: IV. Damage will be dealt regardless of: ⓵ Equal-Combo Shield ⓶ Puzzle Shield V. Runestones can be dissolved by aligning 2 or more of them. ⇒ The effect stays in play until 20 Runestones of one type are dissolved. | ||
Monster(s) | ![]() ![]() ![]() | ||||
4184 | Summer + Winter | Skill Effect | I. Turn all Runestones into Enchanted Runestones of all types of fixed numbers and fixed positions. For 1 Round: II. Water Members and Humans: ⓵ Attack x 2.5. ⓶ Damage will be dealt regardless of ▋Puzzle Shield ▋Equal-Combo Shield III. If an enemy is defeated by Initial Direct Damage or Attack-damage, ⇒ explode all Runestones at the end of the Round ⇒ to generate Enchanted Water Runestones. | ||
Monster(s) | ![]() ![]() ![]() | ||||
4317 | Soulrending Inferno | Skill Effect | I. Restore all Runestones to normal state. II. Explode all Runestones ⇒ to generate Enchanted Runestones (Water, Fire and Heart) of fixed numbers and fixed positions. For 2 Rounds: III. Water and Fire Runestones can be dissolved singly or in groups of 2 or more. ⇒ The effect stays in play until 30 Runestones of the specified Attributes are dissolved in total. IV. Add 4x the Attack basic value of “Dawning Ether - Cang Bi” and “Sunbursting Phaser - Leonard” to the Attack basic value of “Dawning Ether - Cang Bi” whose Skill is activated. V. Members except “Dawning Ether - Cang Bi” and “Sunbursting Phaser - Leonard” whose Skills are activated ⇒ launch no attack. VI. “Dawning Ether - Cang Bi” and “Sunbursting Phaser - Leonard” whose Skills are activated: ⇒ Damage will be dealt regardless of : ⓵ Runestone Combo Nullifying ⓶ Combo Seal ⓷ Anti-Runestone Shield (First Batch) ⓸ Equal-Combo Shield | ||
Monster(s) | ![]() ![]() ![]() |