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ID Skill Name Skill Details
1 Power of the Ocean Skill Effect Water Attack x 1.5
Monster(s) 001i 002i 176i 177i 241i 246i 251i 256i 270i 275i 280i 319i 320i 344i 379i 403i 443i 546i 566i 577i 706i 871i 926i 966i 967i 1006i 1007i 1111i 1112i 1631i 1859i 1899i 2367i 8026i
2 Anger of the Ocean Skill Effect Water Attack x 2
Monster(s) 003i 004i 178i 201i 202i 345i 375i 408i 426i 551i 552i 581i 636i 691i 784i 811i 856i 878i 927i 946i 1001i 1019i 1031i 1051i 1056i 1411i 1441i 1501i 1864i 1895i 2401i 8001i 8002i 8016i
3 Power of the Flame Skill Effect Fire Attack x 1.5
Monster(s) 005i 006i 179i 180i 242i 247i 252i 257i 271i 276i 281i 321i 322i 346i 380i 404i 444i 547i 567i 576i 707i 872i 928i 968i 969i 1008i 1009i 1113i 1114i 1632i 1860i 1900i 2368i 8027i
4 Anger of the Flame Skill Effect Fire Attack x 2
Monster(s) 007i 008i 181i 203i 204i 347i 409i 427i 541i 553i 554i 582i 637i 692i 786i 812i 857i 929i 948i 1002i 1052i 1058i 1215i 1412i 1442i 1502i 1810i 1896i 2402i 8003i 8004i 8017i
5 Power of the Woods Skill Effect Earth Attack x 1.5
Monster(s) 009i 010i 182i 183i 243i 248i 253i 258i 272i 277i 282i 323i 324i 381i 405i 445i 548i 568i 708i 873i 930i 970i 971i 1010i 1011i 1115i 1116i 1633i 1861i 1901i 2369i 8028i
6 Anger of the Woods Skill Effect Earth Attack x 2
Monster(s) 011i 012i 184i 205i 206i 410i 428i 555i 556i 583i 638i 693i 778i 788i 813i 858i 877i 931i 950i 1003i 1053i 1060i 1413i 1443i 1503i 1865i 2403i 2653i 8018i 8023i
7 Power of the Light Skill Effect Light Attack x 1.5
Monster(s) 013i 014i 185i 186i 244i 249i 254i 259i 273i 278i 283i 325i 326i 382i 406i 446i 549i 569i 709i 874i 932i 972i 973i 1012i 1013i 1117i 1118i 1634i 1718i 1862i 1902i 2370i 2372i 8024i 8029i
8 Anger of the Light Skill Effect Light Attack x 2
Monster(s) 015i 016i 187i 207i 208i 384i 398i 411i 557i 558i 584i 639i 694i 779i 796i 814i 859i 933i 952i 1004i 1037i 1054i 1062i 1072i 1414i 1444i 1504i 1751i 1866i 2404i 8019i
9 Power of the Darkness Skill Effect Dark Attack x 1.5
Monster(s) 017i 018i 188i 189i 245i 250i 255i 260i 274i 279i 284i 327i 328i 383i 407i 447i 550i 570i 578i 710i 875i 934i 974i 975i 1014i 1015i 1119i 1120i 1635i 1863i 1903i 2371i 8025i 8030i
10 Anger of the Darkness Skill Effect Dark Attack x 2
Monster(s) 019i 020i 190i 209i 210i 291i 412i 559i 560i 561i 585i 640i 695i 780i 815i 860i 935i 954i 1005i 1039i 1055i 1064i 1071i 1073i 1074i 1075i 1099i 1161i 1415i 1445i 1505i 1867i 2405i 8020i
11 Aquatic Shield Skill Effect Water Damage received -30%
Monster(s) 425i
12 Aquatic Wall Skill Effect Water Damage received -50%
Monster(s) 041i
13 Fiery Shield Skill Effect Fire Damage received -30%
Monster(s) 424i
14 Fiery Wall Skill Effect Fire Damage received -50%
Monster(s) 044i
15 Verdant Shield (15) Skill Effect Earth Damage received -30%
Monster(s) 423i
16 Verdant Wall Skill Effect Earth Damage received -50%
Monster(s) 047i
18 Luminous Wall Skill Effect Light Damage received -50%
Monster(s) 050i
20 Dusky Wall Skill Effect Dark Damage received -50%
Monster(s) 053i
21 Damnation of Water Skill Effect Increase Water Attack on Fire enemies (including Active Skills)
Monster(s) 066i 067i 161i 162i 163i 211i 334i
22 Judgement of Water Skill Effect Greatly increase Water Attack on Fire enemies (including Active Skills)
Monster(s) 212i
23 Damnation of Fire Skill Effect Increase Fire Attack on Earth enemies (including Active Skills)
Monster(s) 068i 069i 164i 165i 166i 213i 335i
24 Judgement of Fire Skill Effect Greatly increase Fire Attack on Earth enemies (including Active Skills)
Monster(s) 214i
25 Damnation of Earth Skill Effect Increase Earth Attack on Water enemies (including Active Skills)
Monster(s) 070i 071i 167i 168i 169i 215i 336i
26 Judgement of Earth Skill Effect Greatly increase Earth Attack on Water enemies (including Active Skills)
Monster(s) 216i
27 Damnation of Light Skill Effect Increase Light Attack on Dark enemies (including Active Skills)
Monster(s) 072i 073i 170i 171i 172i 217i 337i
28 Judgement of Light Skill Effect Greatly increase Light Attack on Dark enemies (including Active Skills)
Monster(s) 218i
29 Damnation of Darkness Skill Effect Increase Dark Attack on Light enemies (including Active Skills)
Monster(s) 074i 075i 173i 174i 175i 219i 338i
30 Judgement of Darkness Skill Effect Greatly increase Dark Attack on Light enemies (including Active Skills)
Monster(s) 220i
31 Power of Human Skill Effect Human Attack x 1.5
Monster(s) 086i 087i 088i 089i 090i 091i 092i 093i 094i 095i 456i 457i 458i 459i 460i 774i 1566i 1567i 1568i 1569i 1570i
32 Will of Human Skill Effect Human HP x 2.5
Monster(s) 142i
33 Power of Beasts Skill Effect Beast Attack x 1.5
Monster(s) 106i 107i 108i 109i 110i 111i 112i 113i 114i 115i 461i 462i 463i 464i 465i 619i 744i 773i 775i 879i
34 Anger of Beasts Skill Effect Beast Attack x 2
Monster(s) 033i 034i 035i 037i 038i 039i 225i 1158i 1223i 1225i 1870i
35 Blood of Beasts Skill Effect Beast HP x 2
Monster(s) 029i 030i 031i 267i 268i 269i
36 Revival of Beasts Skill Effect Beast Recovery x 2
Monster(s) 025i 026i 027i
37 Power of Elves Skill Effect Elf Attack x 1.5
Monster(s) 056i 057i 058i 059i 060i 061i 062i 063i 064i 065i 297i 298i 306i 307i 451i 452i 453i 454i 455i 517i 771i 8031i 8032i 8033i 8034i 8035i 8036i 8037i 8038i 8039i 8040i 8041i 8042i 8043i 8044i
39 Power of Dragons Skill Effect Dragon Attack x 1.5
Monster(s) 076i 077i 078i 079i 080i 081i 082i 083i 084i 085i 339i 340i 341i 342i 343i 772i
40 Anger of Dragons Skill Effect Dragon Attack x 2
Monster(s) 021i 022i 023i 221i 1121i 1123i 1125i 1227i 1229i 1868i
41 Anger of the Dragon King Skill Effect Dragon and God Attack x 2
Monster(s) 222i
42 Anger of the Bull Demon King Skill Effect Beast and Elf Attack x 2.5
Monster(s) 226i
44 The Foxy General Skill Effect Team Attack and Recovery x 1.5
Monster(s) 134i 135i 136i 439i
45 Sharp Shooting Skill Effect Single Attack x 2.5 (apply to all Team Members)
Monster(s) 139i 371i 372i 440i
47 Propulsion of Water Skill Effect For every 4 Water Runestones dissolved
⇒ 1 Enchanted Water Runestone will be generated.
Monster(s) 191i
48 Propulsion of Fire Skill Effect For every 4 Fire Runestones dissolved
⇒ 1 Enchanted Fire Runestone will be generated.
Monster(s) 193i
49 Propulsion of Earth Skill Effect For every 4 Earth Runestones dissolved
⇒ 1 Enchanted Earth Runestone will be generated.
Monster(s) 195i
50 Propulsion of Light Skill Effect For every 4 Light Runestones dissolved
⇒ 1 Enchanted Light Runestone will be generated.
Monster(s) 197i
51 Propulsion of Darkness Skill Effect For every 4 Dark Runestones dissolved
⇒ 1 Enchanted Dark Runestone will be generated.
Monster(s) 199i
52 Scorching Field Skill Effect Launch an extra Attack of as much as Character's Attack each Round,
regardless of enemy's Attribute
(dissolving Runestones is necessary)
Monster(s) 149i 150i
53 Fiery Field Skill Effect The Team launches 1 extra non-Attributive Afterattack
as much as 3x the Character's Attack basic value to all enemies each Round.
Monster(s) 151i 223i 662i 667i
54 Hellfire Field Skill Effect The Team launches 1 extra non-Attributive Afterattack
as much as 5x the Character's Attack basic value to all enemies each Round.
Monster(s) 224i
55 Curing Heart Skill Effect Recover HP as much as the Monster's Recovery each Round (dissolving Runestones is necessary)
Monster(s) 125i 126i 617i 1199i 1299i 1700i 1985i 2327i 10149i
56 Healing Heart Skill Effect Recover HP as much as 3x the Monster's Recovery each Round (dissolving Runestones is necessary)
Monster(s) 127i 292i 10242i
57 Attack Support Skill Effect Attack bonus +25% for Combos made.
Monster(s) 096i 097i 098i 099i 100i 101i 102i 103i 104i 105i 229i 264i 265i 266i 329i 330i 331i 332i 333i
58 Beauty Allure Skill Effect Attack bonus +75% for Combos made.
Monster(s) 230i
59 Water Counterattack Skill Effect Launch a Water Counterattack as much as 2x of Damage received on all attacking enemies
Monster(s) 146i 147i 148i 661i 666i
60 The Healing Duo Skill Effect Convert 30% of Damage received into HP recovery (Damage from Boss Skills will not be counted)
Monster(s) 152i 153i 154i 429i 430i 502i 503i 504i 505i 663i 668i 675i 701i 702i 736i 738i 741i 783i 849i 936i 997i 1016i 1076i 1078i 1187i 1396i 1398i 1494i 1660i 1715i 1756i 1757i 1758i 1945i 1950i 1951i 1954i 1999i 2080i 2093i 2179i 2278i 2331i 2334i 2544i 2656i 2772i
61 Light Counterattack Skill Effect Launch a Light Counterattack as much as Damage received to all enemies
Monster(s) 155i 156i 157i 664i 669i
62 Dark Counterattack Skill Effect Launch a Dark Counterattack as much as Damage received to all enemies
Monster(s) 158i 159i 160i 665i 670i
63 Will to Carry on Skill Effect When HP >70%
⇒ the next Damage received will not lead to your defeat
(one activation each Round)
Monster(s) 131i 132i 261i 262i 263i 2673i
64 Will to Survive Skill Effect When HP >50%
⇒ the next Damage received will not lead to your defeat
(one activation each Round)
Monster(s) 133i 287i 438i 739i 1310i
65 Active Defense - Water Skill Effect Water Runestones also possess 50% effect of Heart Runestones
Monster(s) 116i 117i 118i 481i
66 Active Defense - Fire Skill Effect Fire Runestones also possess 50% effect of Heart Runestones
Monster(s) 119i 120i 121i 482i 10196i
67 Active Defense - Earth Skill Effect Earth Runestones also possess 50% effect of Heart Runestones
Monster(s) 122i 123i 124i 483i
68 Soul Reaping Skill Effect When the enemy's HP is <40%,
⇒ the Team launches 1 extra
non-Attributive Afterattack to all enemies
as much as the Character's Attack basic value
regardless of Defense.
Monster(s) 128i
69 Massive Soul Reaping Skill Effect When the enemy's HP is <40%,
⇒ the Team launches 1 extra
non-Attributive Afterattack as much as
3x the Character's Attack basic value
to all enemies regardless of Defense.
Monster(s) 129i
70 Ultimate Soul Reaping Skill Effect When the enemy's HP is <40%,
⇒ the Team launches 1 extra
non-Attributive Afterattack as much as
6x the Character's Attack basic value to all enemies
regardless of Defense.
Monster(s) 130i 400i 485i 800i 999i 1000i 1165i 1200i 1300i 1399i 1400i 1401i 1402i 1403i 1600i 1800i 1820i 2000i 2200i 2600i 10222i 10600i
71 Critical Hit Skill Effect 25% chance for Attack x 5 each Round
Monster(s) 231i 233i 235i 237i 239i
73 Fury of Beasts Skill Effect Beast Attack x 2.5
Monster(s) 036i 040i 696i 1131i 8015i
74 Will of Beasts Skill Effect Beast HP x 2.5
Monster(s) 032i 441i
75 Regeneration of Beasts Skill Effect Beast Recovery x 2.5
Monster(s) 028i
76 Dance of Elves Skill Effect Elf Attack and Recovery x 2
Monster(s) 286i 876i 7007i 7010i
77 Fury of Dragons Skill Effect Dragon Attack x 2.5
Monster(s) 024i 449i 1636i 8021i
80 Counterattack of Sins Skill Effect Launch an Attribute-effective Counterattack as much as 2x Damage received
Monster(s) 285i
82 Indestructible Body Skill Effect The higher the HP
⇒ the less the Damage received, to the max -60%
Monster(s) 227i 228i
83 Motion of Water Skill Effect For every 3 Water Runestones dissolved,
⇒ 1 Enchanted Water Runestone will be generated.
Monster(s) 192i 941i
84 Motion of Fire Skill Effect For every 3 Fire Runestones dissolved,
⇒ 1 Enchanted Fire Runestone will be generated.
Monster(s) 194i 942i
85 Motion of Earth Skill Effect For every 3 Earth Runestones dissolved,
⇒ 1 Enchanted Earth Runestone will be generated.
Monster(s) 196i 943i
86 Motion of Light Skill Effect For every 3 Light Runestones dissolved,
⇒ 1 Enchanted Light Runestone will be generated.
Monster(s) 198i 944i
87 Motion of Darkness Skill Effect For every 3 Dark Runestones dissolved,
⇒ 1 Enchanted Dark Runestone will be generated.
Monster(s) 200i 945i
88 Song of Elves Skill Effect Elf Recovery x 1.5
Monster(s) 294i 295i 303i 304i 518i
89 Heart of Elves Skill Effect Elf HP x 1.5
Monster(s) 300i 301i 516i 521i 522i 523i 524i 525i 526i 527i 528i 529i 530i 1526i 1527i 1528i 1529i 1530i 1661i 1662i 1663i 1664i 1665i
90 Mirage of Elves Skill Effect Elf Recovery x 2
Monster(s) 296i 305i 2773i
91 Blood of Elves Skill Effect Elf HP x 2
Monster(s) 302i
92 Anger of Elves Skill Effect Elf Attack x 2
Monster(s) 299i 308i 1156i 1160i 1221i
93 Breath of Dragons Skill Effect I. Dragon Attack x 1.5.
II. Dragon Recovery basic value +120.
Monster(s) 309i 311i 313i 315i 317i
94 Teardrops of the Dragon Skill Effect I. Dragon Attack x 2.
II. Dragon Recovery basic value +150.
Monster(s) 310i 312i 314i 316i 318i 1214i
96 Fatal Hit Skill Effect 30% chance for Attack x 6 each Round. If HP is below 10%. the chance increases to 50%
Monster(s) 232i 234i 236i 238i 240i
100 Fury of Water Skill Effect Water Attack x 2.5
Monster(s) 506i 947i 986i 1020i 1022i 1046i 1057i 1878i 1910i 1976i
101 Cure of Water Skill Effect Water Recovery x 1.5
Monster(s) 1146i 1147i 1735i
102 Revival of Water Skill Effect Water Recovery x 2
Monster(s) 1873i 2251i
104 Spirit of Water Skill Effect Water HP x 1.5
Monster(s) 1592i 1801i 1898i
106 Fury of Fire Skill Effect Fire Attack x 2.5
Monster(s) 507i 848i 949i 988i 1024i 1047i 1059i 1138i 1253i 1879i 1977i
107 Cure of Fire Skill Effect Fire Recovery x 1.5
Monster(s) 1148i 1149i 1709i
108 Revival of Fire Skill Effect Fire Recovery x 2
Monster(s) 1874i 2252i
110 Spirit of Fire Skill Effect Fire HP x 1.5
Monster(s) 1593i
112 Fury of Earth Skill Effect Earth Attack x 2.5
Monster(s) 508i 951i 990i 1026i 1061i 1140i 1880i 1978i
113 Cure of Earth Skill Effect Earth Recovery x 1.5
Monster(s) 1150i 1151i
114 Revival of Earth Skill Effect Earth Recovery x 2
Monster(s) 1875i 2253i
116 Spirit of Earth Skill Effect Earth HP x 1.5
Monster(s) 1594i 1897i
118 Fury of Light Skill Effect Light Attack x 2.5
Monster(s) 509i 797i 953i 992i 1028i 1063i 1979i
119 Cure of Light Skill Effect Light Recovery x 1.5
Monster(s) 1152i 1153i 1777i
120 Revival of Light Skill Effect Light Recovery x 2
Monster(s) 1876i 2254i
121 Rebirth of Light Skill Effect Light Recovery x 2.5
Monster(s) 1438i
122 Spirit of Light Skill Effect Light HP x 1.5
Monster(s) 1595i
124 Fury of Darkness Skill Effect Dark Attack x 2.5
Monster(s) 510i 918i 955i 994i 1030i 1065i 1980i
125 Cure of Darkness Skill Effect Dark Recovery x 1.5
Monster(s) 1154i 1155i
126 Revival of Darkness Skill Effect Dark Recovery x 2
Monster(s) 1877i 2255i
128 Spirit of Darkness Skill Effect Dark HP x 1.5
Monster(s) 385i 386i 387i 1596i
130 Anger of Human Skill Effect Human Attack x 2
Monster(s) 616i 646i 647i 648i 649i 650i 766i 767i 1271i 1272i 1273i 1274i 1275i 1301i 1302i 1303i 1304i 1305i 1446i 1448i 1450i 1456i 1458i
131 Fury of Human Skill Effect Human Attack x 2.5
Monster(s) 480i 587i 1258i 1259i 1468i 1470i 1495i 1496i 1514i 1515i 1516i 1558i 1560i 1587i 1746i 1747i 1748i 1749i 1750i
132 Spirit of Human Skill Effect Human HP x 1.5
Monster(s) 1176i 1177i 1178i 1179i 1180i 1531i 1532i 1533i 1534i 1535i
133 Bloodline of Human Skill Effect Human HP x 2
Monster(s) 140i 141i
134 Song of Human Skill Effect Human Recovery x 1.5
Monster(s) 606i 607i 608i 609i 610i
135 Revival of Human Skill Effect Human Recovery x 2
Monster(s) 1778i
137 Rebirth of Elves Skill Effect Elf Recovery x 2.5
Monster(s) 1905i 1906i 1907i 2436i 2437i 2438i
138 Will of Elves Skill Effect Elf HP x 2.5
Monster(s) 1776i 9003i 9004i
139 Fury of Elves Skill Effect Elf Attack x 2.5
Monster(s) 431i 1232i 1233i 1246i 1559i 1564i 9001i 9002i
148 Power of Gods Skill Effect God Attack x 1.5
Monster(s) 361i 369i 831i 832i 833i 834i 835i 836i 837i 838i 839i 840i
149 Anger of Gods Skill Effect God Attack x 2
Monster(s) 362i 370i 756i 757i
150 Fury of Gods Skill Effect God Attack x 2.5
Monster(s) 590i 819i 823i 1134i 7005i 7011i
159 Date of Elves Skill Effect Elf Attack and Recovery x 1.5
Monster(s) 673i 861i 863i 865i 867i 869i
160 Dance of the Elf King Skill Effect Elf Attack and Recovery x 2.5
Monster(s) 674i 1191i 1192i 1193i 1194i 1195i 10275i 10276i
162 Power of Demons Skill Effect Demon Attack x 1.5
Monster(s) 388i 486i 487i 488i 489i 490i 672i
163 Anger of Demons Skill Effect Demon Attack x 2
Monster(s) 351i 392i 396i 697i 700i 718i 719i 720i 1122i 1124i 1157i 1159i
164 Fury of Demons Skill Effect Demon Attack x 2.5
Monster(s) 389i 544i 721i 1050i 1100i 1132i 1197i 1256i 1257i 1260i 1469i 1561i
166 Revival of Demons Skill Effect Demon Recovery x 2
Monster(s) 350i
171 Conviction of Ocean Skill Effect Water Attack and Recovery x 1.5
Monster(s) 956i
172 Conviction of Inferno Skill Effect Fire Attack and Recovery x 1.5
Monster(s) 355i 957i
173 Conviction of Terra Skill Effect Earth Attack and Recovery x 1.5
Monster(s) 348i 958i
174 Conviction of Sanctity Skill Effect Light Attack and Recovery x 1.5
Monster(s) 365i 401i 588i 959i
175 Conviction of Darkness Skill Effect Dark Attack and Recovery x 1.5
Monster(s) 402i 589i 909i 910i 960i
176 Might of Oceans Skill Effect Water Attack x 2; Recovery x 1.5
Monster(s) 376i 841i 1712i 1713i
177 Might of Inferno Skill Effect Fire Attack x 2; Recovery x 1.5
Monster(s) 356i 842i
178 Might of Terra Skill Effect Earth Attack x 2; Recovery x 1.5
Monster(s) 349i 843i
179 Might of Sanctity Skill Effect Light Attack x 2; Recovery x 1.5
Monster(s) 366i
180 Might of Darkness Skill Effect Dark Attack x 2; Recovery x 1.5
Monster(s) 845i
196 Trojan Horse Skill Effect When HP is below 20%, Team Attack x 3
Monster(s) 145i 442i
197 Wrathful Flames of Demons Skill Effect Demon Attack and HP x 1.5
Monster(s) 352i 354i 390i 698i 716i 717i
198 Bloody Rage of Demons Skill Effect Demon Attack x 2; HP x 1.5
Monster(s) 393i 472i 473i 723i
199 War Drum of Demons Skill Effect Demon Attack and Recovery x 1.5
Monster(s) 353i 563i
200 Army of Demons Skill Effect Demon Attack x 2; Recovery x 1.5
Monster(s) 397i 725i 8022i 9016i
212 A Flash of Thoughts Skill Effect I. Reduce Runestone-moving time by 50%.
II. Team Attack x 2.5
Monster(s) 288i 289i
221 Crescendo Skill Effect The lower your HP
⇒ the higher the Team Attack, to the max x 2.5.
Monster(s) 359i 539i
222 Crescendo - EX Skill Effect The lower your HP
⇒ the higher the Team Attack, to the max x 3.
Monster(s) 360i 540i
223 Might of Gods Skill Effect God Attack x 2; Recovery x 1.5
Monster(s) 1077i
225 Nature of Demons Skill Effect Demon Attack, HP and Recovery x 1.5
Monster(s) 391i 474i 475i 543i 722i 1198i
233 Dual Effect - Light Skill Effect ⓵ Light Attack x 1.5
⓶ Heart Runestones also possess 50% effect of Light Runestones
Monster(s) 394i 395i 724i
252 The Blessing of Runestones Skill Effect Heart Runestones possess the effect of all Attributive Runestones
Monster(s) 399i
265 Fangs of Dragon Skill Effect I. Dragon Attack x 1.5
II. By dissolving a group of 6 or more Runestones of the same Attribute (Heart Runestone excluded)
⇒ Dragon Attack x 3
Monster(s) 415i 416i 421i 422i 1067i 1070i
281 Claws of Dragon Skill Effect By dissolving a group of 6 or more Runestones of the same Type (Heart Runestone included), Dragon Attack x 3.
Monster(s) 419i 420i 1069i
284 Focus Skill Effect Extend Runestone-moving time by 3 seconds
Monster(s) 367i 519i
285 Calm as Still Water Skill Effect I. Attack x 1.5
II. Extend Runestone-moving time by 3 seconds
Monster(s) 368i
289 Might of Beasts Skill Effect Beast Attack x 2.5; Recovery x 1.5
Monster(s) 448i 520i 565i 1186i
290 Bloodthirsty Dragon King Skill Effect I. Dragon Attack x 2.
II. 5% of Damage dealt to enemies by Dragons
⇒ will be converted to HP Recovery (Damage dealt by Active and Leader Skills will not trigger the effect)
⇒ the max HP Recovery is 50% of summoner's total HP (no superimposing).
The effect will be enhanced if there is only one enemy.
Monster(s) 414i 418i
293 Bloodthirsty Dragon Race Skill Effect I. Dragon Attack x 1.5.
II. 5% of Damage dealt to enemies by Dragons
⇒ will be converted to HP Recovery
⇒ The max HP Recovery is 50% of summoner's total HP.
The effect will be enhanced if there is only one enemy. (no superimposing; Damage dealt by Active and Leader Skills will not trigger the effect)
Monster(s) 413i 417i
317 Burning the Boats Skill Effect Team Attack x 3 for 10 Rounds
(only the Round of dissolving Runestones will be counted)
Monster(s) 476i 477i 478i
339 Spirit of Human & Elves Skill Effect Human and Elf Attack x 2.5
Monster(s) 479i
348 Ally of Blood Skill Effect I. Dragon Attack x 3; HP x 2.
II. 10% of total HP will be deducted every Round.
Monster(s) 290i
349 Spirit of Beasts & Elves Skill Effect Beast and Elf Attack x 2
Monster(s) 491i 492i 493i 494i 495i
350 Motion of Heart Skill Effect For every 3 Heart Runestones dissolved cumulatively,
⇒ 1 Enchanted Heart Runestone will be generated.
Monster(s) 496i
352 Ultra Recovery Skill Effect HP will be recovered as much as 7x the Character's Recovery each Round (dissolving Runestones is necessary)
Monster(s) 484i 2426i 2751i
356 Spirits of Runes - Light Skill Effect By dissolving a group of 4 or more Light Runestones
⇒ Light Attack x 2.5.
Monster(s) 501i
368 Steady Gaze Skill Effect I. Team Attack x 3.
II. Damage will be dealt regardless of Attribute Relation.
Monster(s) 7002i 8011i 8012i 9011i 9012i
380 Truculence Overflow - Water Skill Effect I. Water Attack increases every time Water Runestones are dissolved.
II. Attack decreases if no Water Runestones are dissolved for 2 consecutive Rounds.
III. When Attack reaches the max x 3
⇒ Attack decreases if no Water Runestones are dissolved for 1 Round.
Monster(s) 466i 467i
381 Truculence Overflow - Fire Skill Effect I. Fire Attack increases every time Fire Runestones are dissolved.
II. Attack decreases if no Fire Runestones are dissolved for 2 consecutive Rounds.
III. When Attack reaches the max x 3
⇒ Attack decreases if no Fire Runestones are dissolved for 1 Round.
Monster(s) 468i 469i
382 Truculence Overflow - Earth Skill Effect I. Earth Attack increases every time Earth Runestones are dissolved.
II. Attack decreases if no Earth Runestones are dissolved for 2 consecutive Rounds.
III. When Attack reaches the max x 3
⇒ Attack decreases if no Earth Runestones are dissolved for 1 Round.
Monster(s) 470i 471i
385 Barbican - Water and Earth Skill Effect I. Water Damage received -50%
II. Earth Damage received -30%
Monster(s) 042i
386 Barbican - Fire and Water Skill Effect I. Fire Damage received -50%
II. Water Damage received -30%
Monster(s) 045i
387 Barbican - Earth and Fire Skill Effect I. Earth Damage received -50%
II. Fire Damage received -30%
Monster(s) 048i
388 Barbican - Light and Water Skill Effect I. Light Damage received -50%
II. Water Damage received -30%
Monster(s) 051i
389 Barbican - Dark and Fire Skill Effect I. Dark Damage received -50%
II. Fire Damage received -30%
Monster(s) 054i
390 Wall of Water, Earth & Darkness Skill Effect I. Water Damage received -50%
II. Earth and Dark Damage received -30%
Monster(s) 043i
391 Wall of Fire, Water and Light Skill Effect I. Fire Damage received -50%
II. Water and Light Damage received -30%
Monster(s) 046i
392 Wall of Earth, Fire and Dark Skill Effect I. Earth Damage received -50%
II. Fire and Dark Damage received -30%
Monster(s) 049i
393 Wall of Light, Water and Earth Skill Effect I. Light Damage received -50%
II. Water and Earth Damage received -30%
Monster(s) 052i
394 Wall of Dark, Fire and Light Skill Effect I. Dark Damage received -50%
II. Fire and Light Damage received -30%
Monster(s) 055i
395 Song of Armor - Fire Skill Effect I. Team Attack x 1.5
II. Fire Damage received -50%
Monster(s) 357i
396 Song of Armor - Fire & Earth Skill Effect I. Team Attack x 1.5
II. Fire and Earth Damage received -50%
Monster(s) 358i
397 Song of Armor - Light Skill Effect I. Team Attack x 1.5
II. Light Damage received -50%
Monster(s) 363i
398 Song of Armor - Light & Water Skill Effect I. Team Attack x 1.5
II. Light and Water Damage received -50%
Monster(s) 364i
399 Song of Armor - Earth Skill Effect I. Team Attack x 1.5
II. Earth Damage received -50%
Monster(s) 373i
400 Song of Armor - Earth & Water Skill Effect I. Team Attack x 1.5
II. Earth and Water Damage received -50%
Monster(s) 374i
401 Song of Armor - Water Skill Effect I. Team Attack x 1.5
II. Water Damage received -50%
Monster(s) 377i
402 Song of Armor - Water & Fire Skill Effect I. Team Attack x 1.5
II. Water and Fire Damage received -50%
Monster(s) 378i
403 Target Lock-on Skill Effect Single Attack x 2 (apply to all Team Members)
Monster(s) 137i 138i
404 Deadly Double-edge Skill Effect When HP is below 20%
⇒ Team Attack x 2.5
Monster(s) 143i 144i
406 Awakening of Beasts Skill Effect Beast Recovery x 3
Monster(s) 512i
407 Gore of Beasts Skill Effect Beast HP x 3
Monster(s) 513i
408 Roar of the Beast Skill Effect Beast Attack x 3
Monster(s) 514i 515i 769i 1049i 1231i 1234i 1235i 7006i 7012i
410 Undivided Attention Skill Effect Full Attack x 3 (excluding Runestones' possessing effect of other Attributes)
Monster(s) 542i
414 Mutualism of Light and Dark Skill Effect Light Runestones also possess the effect of Dark Runestones and vice versa.
Monster(s) 293i 998i 2479i 2911i 2912i
420 Roar of the Dragon Skill Effect I. Dragon Attack x 2.5.
II. Dragon Attack basic value +200.
Monster(s) 511i
421 Occult Force Skill Effect Team Attack x 2
Monster(s) 562i
423 Ignition of Runes - Fire Skill Effect I. Fire Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 533i
424 Ignition of Runes - Earth Skill Effect I. Earth Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 535i
428 Ignition of Runes - Fire & Heart Skill Effect I. Fire and Heart Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 534i
429 Ignition of Runes - Earth & Heart Skill Effect I. Earth and Heart Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 536i
433 Array of Elites Skill Effect If the Team includes Water and Light Monsters, by dissolving Runestones of any 3 Attributes in the same Round, Water and Light Attack x 2.5. If Heart Runestones are also dissolved, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up)
Monster(s) 531i 532i 537i 538i
439 Crescendo - SP Skill Effect The lower your HP
⇒ the higher the Team Attack, to the max x 3.5
Monster(s) 690i 8007i 8008i 9007i 9008i
441 Array of Specter Skill Effect I. The Team must include Fire, Earth and Dark Monsters
⓵ By dissolving Runestones of any 3 Attributes in the same Round
⇒ Fire, Earth and Dark Attack x 3.
II. If Heart Runestones are also dissolved
⇒ there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up)
Monster(s) 8005i 8006i 8009i 8010i 9005i 9006i 9009i 9010i
442 Blitzkrieg Skill Effect The less the time spent on moving Runestones each Round
⇒ the higher the Attack
⇒ at least x 1.5 and to the max x 4.
Monster(s) 8013i 8014i 9013i 9014i
443 Dragons on Offense Skill Effect I. Dragon Attack x 2
II. Add the Recovery basic value of each Dragon to its Attack basic value.
III. By dissolving Heart Runestones,
⇒ recovers a certain percentage of HP lost (Recovery % of each Heart Runestone is the no. of Dragons x 2)
Monster(s) 571i 572i 573i
444 Dragons on Defense Skill Effect I. Dragon Attack x 2.
II. Recovery basic value of each Dragon +200.
III. Heart Runestones also possess 50% effect of Dark Runestones
⇒ equals to dissolving Dark Runestones
Monster(s) 575i
445 Pulse of the Dragon Skill Effect I. Dragon Attack x 2.5.
II.Recovery basic value of each Dragon +200.
Monster(s) 574i 1493i
452 Elemental Protection Skill Effect All Attributive Damage received -30%
Monster(s) 579i 1017i 1699i
455 Elemental Concentration Skill Effect The more Attributes in the Team
⇒ the higher the Team Attack, to the max 3.5
Monster(s) 580i
457 All-out Attack Skill Effect I. Team Attack x 2.5
II. Damage received x 1.5
Monster(s) 586i
467 Ire of Dragon King Skill Effect I. Dragon Attack x 3
II. God Attack x 2.5
Monster(s) 591i 1082i
469 Ire of Despot Skill Effect Beast and Elf Attack x 3
Monster(s) 593i 1086i
472 Overwhelming Beauty Skill Effect Attack bonus +125% for Combos made.
Monster(s) 595i 1089i 1090i 2901i 2910i
473 Inferno Field Skill Effect The Team launches 1 extra non-Attributive Afterattack
as much as 15x the Character's Attack basic value to all enemies each Round.
Monster(s) 592i 1084i
482 The Dual Effect - Wave Skill Effect I. Water Attack x 2
II. Heart Runestones also possess 50% effect of Water Runestones
(no superimposing)
Monster(s) 611i 676i 677i
483 The Dual Effect - Flames Skill Effect I. Fire Attack x 2
II. Heart Runestones also possess 50% effect of Fire Runestones
(no superimposing)
Monster(s) 612i 678i 679i
484 The Dual Effect - Wood Skill Effect I. Earth Attack x 2
II. Heart Runestones also possess 50% effect of Earth Runestones
(no superimposing)
Monster(s) 613i 680i 681i
485 The Dual Effect - Twilight Skill Effect I. Light Attack x 2
II. Heart Runestones also possess 50% effect of Light Runestones
(no superimposing)
Monster(s) 614i 682i 683i
486 The Dual Effect - Gloom Skill Effect I. Dark Attack x 2
II. Heart Runestones also possess 50% effect of Dark Runestones
(no superimposing)
Monster(s) 615i 684i 685i
492 Flaring Spurt - Waves Skill Effect Water Attack x 2. Fire Runestones and Heart Runestones possess 50% effect of Water Runestones
Monster(s) 1681i 1682i
493 Xyloid Spurt - Flames Skill Effect Fire Attack x 2. Earth Runestones and Heart Runestones possess 50% effect of Fire Runestones
Monster(s) 1293i 1683i 1684i
494 Marine Spurt - Wood Skill Effect Earth Attack x 2. Water Runestones and Heart Runestones possess 50% effect of Earth Runestones
Monster(s) 1280i 1281i
495 Dusky Spurt - Twilight Skill Effect Light Attack x 2. Dark Runestones and Heart Runestones possess 50% effect of Light Runestones
Monster(s) 1282i 1283i 1677i 1678i 1685i 1686i
497 Deadly Hit Skill Effect I. 30% chance for Attack x 7 each Round
II. If HP is below 10%
⇒ the chance increases to 50%
Monster(s) 564i 979i
513 Gilded Armor Skill Effect I. The higher the HP
⇒ the less the Damage received
⇒ to the max -60%
II. The lower the HP
⇒ the higher the chance of dodging all the Attacks
⇒ to the max 50%
Monster(s) 594i 1088i
514 Human Spleen Skill Effect Human Attack x 3
Monster(s) 1164i 1297i 1447i 1457i 1872i 2031i 2032i 2035i 2296i 2297i 2635i 2684i 2685i 2711i 2713i 7009i 7019i 10169i
515 Benevolent Animal Skill Effect If the Team consists of only Human and 2 or more Beasts, Human Attack x 3.5, Beast Attack x 2.5
Monster(s) 1714i
516 Benevolent Dragons Skill Effect If the Team has only Humans and ≥2 Dragons
I. Human Attack x 3.5
II. Dragon Attack x 2
Monster(s) 596i 598i
517 Benevolent Spirits Skill Effect If the Team has only Humans and ≥2 Gods
I. Human Attack x 3.5
II. God Attack x 2
Monster(s) 604i
518 Benevolent Theriomorphs Skill Effect If the Team has only Humans and ≥2 Beasts/Elves
I. Human Attack x 3.5,
II. Beast and Elf Attack x 2.5
Monster(s) 600i
521 Benevolent Phantoms Skill Effect If the Team has only Humans and ≥2 Demons/Elves
I. Human Attack x 3.5
II. Demon and Elf Attack x 2.5
Monster(s) 602i
522 Aquatic World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Water Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 621i 622i 623i
523 Blazing World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Fire Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 624i 625i 626i 1490i
524 Sylvan World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Earth Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 627i 628i 629i
525 Sacred World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Light Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 630i 631i 632i
526 Evil World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Dark Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 633i 634i 635i
539 Amulet of God Skill Effect If the Team consists of only Gods, Team Attack x 2.5
Monster(s) 618i
540 Punishment of Water Skill Effect I. Attribute Relation does not apply to Water attacks of the Team
II. Greatly increase Water Damage dealt to Fire and Dark enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 641i
541 Punishment of Fire Skill Effect I. Attribute Relation does not apply to Fire attacks of the Team
II. Greatly increase Fire Damage dealt to Fire and Earth enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 642i
542 Punishment of Earth Skill Effect I. Attribute Relation does not apply to Earth attacks of the Team
II. Greatly increase Earth Damage dealt to Water and Light enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 643i
543 Punishment of Light Skill Effect I. Attribute Relation does not apply to Light attacks of the Team
II. Greatly increase Light Damage dealt to Fire and Dark enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills).
Monster(s) 644i
544 Punishment of Dark Skill Effect Attribute Relation does not apply to Dark attacks of the Team. Greatly increase Dark Damage dealt to Earth and Light enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 645i
545 Loyal Dragon Skill Effect If the Team has only Humans and ≥2 Dragons
I. Human Attack x 3
II. Dragon Attack x 1.5
Monster(s) 651i 652i
546 Loyal Theriomorphous Skill Effect If the Team has only Humans and ≥2 Beasts/Elves
I. Human Attack x 3
II. Beast and Elf Attack x 2
Monster(s) 653i
547 Loyal Phantom Skill Effect If the Team has only Humans and ≥2 Demons/Elves
I. Human Attack x 3
II. Demon and Elf Attack x 2
Monster(s) 654i
548 Loyal Deity Skill Effect If the Team has only Human and ≥2 Gods
I. Human Attack x 3
II. God Attack x 1.5
Monster(s) 655i
549 Unbeatable Counter - Water Skill Effect I. When HP >50%
⇒ the next Damage received will not lead to your defeat
II. The Damage relieved by this Skill will be dealt to the attacking enemies as a Water Counterattack (one activation each Round)
Monster(s) 686i 2755i
554 Archer Strike Skill Effect I. Single Attack x 2.5
II. If Runestones of ≥3 Attributes are dissolved
⇒ Attack x 3 (applies to all Members)
If there is only 1 enemy, Full Attack will be regarded as Single Attack
Monster(s) 688i
558 Time to Kill Skill Effect When Combos of even numbers are made
⇒ Team Attack x 5
Monster(s) 671i
570 Inheritor of Fiery Dance Skill Effect I. Team Attack and Recovery x 1.5
II. Human HP x 1.5
Monster(s) 687i
572 Dunamis of Elf Skill Effect Elf Attack and Recovery x 1.5
Monster(s) 699i 1479i
573 Wish of Human Skill Effect Human HP x 3
Monster(s) 689i
574 Truculence Inundation - Water Skill Effect Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Water Runestones are dissolved for 1 Round
Monster(s) 711i
575 Truculence Inundation - Fire Skill Effect Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Fire Runestones are dissolved for 1 Round.
Monster(s) 712i
576 Truculence Inundation - Earth Skill Effect Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Earth Runestones are dissolved for 1 Round
Monster(s) 713i
580 Revival of Allure - Wave Skill Effect I. Water Attack x 2.5
II. Demon Recovery x 2
Monster(s) 727i
581 Revival of Allure - Flames Skill Effect I. Fire Attack x 2.5
II. Demon Recovery x 2
Monster(s) 729i
582 Revival of Allure - Wood Skill Effect I. Earth Attack x 2.5
II. Demon Recovery x 2
Monster(s) 731i
585 Spring of Allure Skill Effect I. Water Attack x 2.5
II. When HP is lower than 50%
⇒ the effect of Heart Runestones x 300%
(no superimposing)
Monster(s) 737i
586 Power of Outlaw Skill Effect Human and Demon Attack x 2.5
Monster(s) 705i 1306i 1307i 1308i
587 Outrage of Demon - Water Skill Effect Water Demon Attack x 3.5
Monster(s) 1628i 2551i
588 Outrage of Demon - Fire Skill Effect Fire Demon Attack x 3.5
Monster(s) 2552i
589 Outrage of Demon - Earth Skill Effect Earth Demon Attack x 3.5
Monster(s) 1464i 1629i 2553i
590 Outrage of Demon - Light Skill Effect Light Demon Attack x 3.5
Monster(s) 733i 1630i 2554i
591 Outrage of Demon - Dark Skill Effect Dark Demon Attack x 3.5
Monster(s) 735i 2555i
592 Demons' Nature - Attack Skill Effect Demon Attack x 2; Demon HP and Recovery x 1.5
Monster(s) 472i 473i 474i 475i 714i 715i
593 Revival of Allure - Water Skill Effect I. Water Attack x 2
II. Demon Recovery x 2
Monster(s) 726i
594 Revival of Allure - Fire Skill Effect I. Fire Attack x 2
II. Demon Recovery x 2
Monster(s) 728i
595 Revival of Allure - Earth Skill Effect I. Earth Attack x 2
II. Demon Recovery x 2
Monster(s) 730i
600 Wrath of Demon - Earth Skill Effect Earth Demon Attack x 2.5
Monster(s) 1640i
601 Wrath of Demon - Light Skill Effect Light Demon Attack x 2.5
Monster(s) 732i 1485i
602 Wrath of Demon - Dark Skill Effect Dark Demon Attack x 2.5
Monster(s) 734i
603 Ire of Water Skill Effect Water Attack x 3
Monster(s) 432i 506i 980i 1021i 1166i 1167i 1236i 1261i 1471i 1611i 1816i 1921i 2030i
604 Ire of Fire Skill Effect Fire Attack x 3
Monster(s) 434i 507i 982i 1023i 1168i 1169i 1238i 1262i 1483i 1538i 1546i 1613i 1658i 1923i 7001i
605 Ire of Earth Skill Effect Earth Attack x 3
Monster(s) 436i 508i 905i 984i 1025i 1170i 1171i 1203i 1248i 1263i 1605i 1675i 1881i 1931i
606 Ire of Light Skill Effect Light Attack x 3
Monster(s) 497i 509i 897i 1027i 1172i 1173i 1204i 1250i 1264i 1517i 1550i 1607i 1742i 1933i
607 Ire of Dark Skill Effect Dark Attack x 3
Monster(s) 499i 510i 1029i 1174i 1175i 1244i 1265i 1519i 1615i 1935i
613 Rage of Human & Demon Skill Effect Human and Demon Attack x 2
Monster(s) 776i 777i 781i
614 Armor Defense - Fire Skill Effect I. Team Attack x 1.5
II. Fire and Dark Damage Received -50%
Monster(s) 782i 1466i
615 Assembly of Blades Skill Effect When the Team consists of only Water, Fire and Earth Monsters:
I. By dissolving Runestones of any 3 Attributes in the same Round
⇒ Team Attack x 3
II. If Heart Runestones are also dissolved
⇒ 50% chance of gaining an extra of x 1.5
(the probability can be summed up)
Monster(s) 746i 747i 748i 749i 750i 751i
618 Layers of Light Skill Effect I. Light Attack x 2
II. The more Humans in the Team
⇒ the more Light Attack increases additionally
⇒ at most x 3.5
Monster(s) 752i 753i 907i 908i 915i 916i
619 Injured Murderer Skill Effect If the Team has only Humans and Demons
I. Human and Demon Attack x 2.5
II. x 3.5 when HP is not full
Monster(s) 754i 755i
622 Fortification of Sun Skill Effect I. Light Attack x 2.5
II. If all present Light Runestones are dissolved in the 1st batch
⇒ Light Human Attack x 4
Monster(s) 762i 763i
624 The Yin Yang Circle Skill Effect I. Light and Dark Attack x 2
II. If Light and Dark Runestones are dissolved in the same Round
⇒ Light and Dark Attack x 1.5 additionally
(effects can be superimposed)
Monster(s) 764i 765i
626 Cycle of Venomous Fire Skill Effect I. Fire Attack x 4 in the first Round
II. Fire Attack x 2 in the next (dissolving Runestones is necessary)
The above effects run as a cycle
Monster(s) 768i
627 The Spiritual Promise Skill Effect In the Stage "Day of Souls", there is a 30% chance that an Arcane Luster appears in the last Wave of the Basic level (the probability can be summed up)
Monster(s) 759i 761i
629 The Dual Reaction - Twilight Skill Effect I. Light Attack x 2.5
II. Heart Runestones also possess 50% of the effect of Light Runestones
(no superimposing)
Monster(s) 740i
630 Roar of the Demon Skill Effect Demon Attack x 3
Monster(s) 770i 1018i 1775i 2471i 2472i 2674i 2676i 2677i
631 The Spiritual Bond Skill Effect In the Stage "Day of Souls", there is a 15% chance that an Arcane Luster appears in the last Wave of the Basic level (the probability can be summed up)
Monster(s) 758i 760i
632 Whizzing Dragon - Water Skill Effect If the Team has only Gods and Dragons:
I. Team Attack x 2.5
II. By dissolving Water and Heart Runestones
⇒ 40% chance of gaining an extra of x 2
(the probability can be summed up)
Monster(s) 790i 791i
634 Whizzing Dragon - Earth Skill Effect If the Team has only Gods and Dragons:
I. Team Attack x 2.5
II. By dissolving Earth and Heart Runestones
⇒ 40% chance of gaining an extra of x 2
(the probability can be summed up)
Monster(s) 794i 795i
638 Hollering Dragon - Fire Skill Effect If the Team has only Demons and Dragons:
I. Team Attack x 3
II. If any additional effect(s) is in play
⇒ 25% chance of gaining an extra of x 1.5 for Fire Attack
(the probability can be summed up)
Monster(s) 792i 793i
642 Protection of Waves Skill Effect I. Water Attack x 2.5
II. Fire Damage received -20%
Monster(s) 785i
643 Protection of Flames Skill Effect I. Fire Attack x 2.5
II. Earth Damage received -20%
Monster(s) 787i
644 Protection of Woods Skill Effect I. Earth Attack x 2.5
II. Water Damage received -20%
Monster(s) 789i
647 Law of Gods & Demons Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Fire and Earth Runestones also possess 50% effect of Water Runestones
(no superimposing)
Monster(s) 450i
648 God & Demon Alliance - Water Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Fire and Earth Runestones also possess 100% effect of Water Runestones
(no superimposing)
Monster(s) 450i
649 God & Demon Alliance - Fire Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Water and Earth Runestones also possess 100% effect of Fire Runestones
(no superimposing)
Monster(s) 450i
650 God & Demon Alliance - Earth Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Water and Fire Runestones also possess 100% effect of Earth Runestones
(no superimposing)
Monster(s) 450i
651 Castigation of Sins Skill Effect Launch an Attribute-effective Counterattack as much as 3x Damage received
Monster(s) 742i
652 Elemental Concentration - Beast Skill Effect The more Attributes of Beasts in the Team, the higher the Team Attack, to the max x 3.5
Monster(s) 743i
653 Dreadful Breath of Dragon Skill Effect If the Team has only Dragons,
Attack bonus for Combos made +125%.
Monster(s) 798i 799i
658 Gilded Armor - SP Skill Effect The higher the HP, the less the Damage received, to the max -80%. The lower the HP, the higher the chance of dodging all the Attacks, to the max 50%
Monster(s) 594i
659 Indestructible Body - SP Skill Effect The higher the HP, the less the Damage received, to the max -80%
Monster(s) 227i 228i
660 Hegemony of Ocean Skill Effect Water Attack x 2.5; Recovery x 2.
Monster(s) 826i
661 Hegemony of Inferno Skill Effect Fire Attack x 2.5; Recovery x 2.
Monster(s) 816i
662 Hegemony of Terra Skill Effect Earth Attack x 2.5; Recovery x 2.
Monster(s) 1048i
663 Hegemony of Sanctity Skill Effect Light Attack x 2.5; Recovery x 2.
Monster(s) 821i 1211i
665 Song of Armor - Break of Water & Fire Skill Effect Team Attack x 2; Water and Fire Damage received -50%; Light Damage received -30%.
Monster(s) 827i
666 Song of Armor - Break of Earth & Water Skill Effect Team Attack x 2; Earth and Water Damage received -50%; Fire Damage received -30%.
Monster(s) 825i
667 Song of Armor - Break of Fire & Earth Skill Effect Team Attack x 2; Fire and Earth Damage received -50%; Light Damage received -30%.
Monster(s) 817i
668 Song of Armor - Break of Light & Water Skill Effect Team Attack x 2; Light and Water Damage received -50%; Fire Damage received -30%.
Monster(s) 820i
669 Roar of Gods Skill Effect God Attack x 3.
Monster(s) 819i 823i 1295i 2712i
670 Tranquility Skill Effect Attack x 2; Extend Runestone-moving time by 3 seconds.
Monster(s) 822i
671 Sharp Shooting - Crossbow Skill Effect Single Attack x 2.5; Single Attack x 4 when Fire, Earth and Dark Runestones are dissolved in the same Round (apply to all Team Members)
Monster(s) 824i
672 Crescendo - Critical Skill Effect The lower your HP, the higher the Team Attack, to the max x 3; if Light and Dark Runestones are dissolved in the same Round, Attack x 1.5 additionally (effects can be superimposed)
Monster(s) 818i
673 Gift from Heaven - Water Skill Effect I. Water Attack x 2.5.
II. If a group of ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Water Runestone will be generated in that column.
Monster(s) 802i
674 Gift from Heaven - Fire Skill Effect I. Fire Attack x 2.5.
II. If a group of 4 or more Runestones is dissolved in a column in the first batch,
⇒ 1 Fire Runestone will be generated in that column.
Monster(s) 804i
675 Gift from Heaven - Earth Skill Effect I. Earth Attack x 2.5.
II. If a group of ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Earth Runestone will be generated in that column.
Monster(s) 806i
676 Gift from Heaven - Light Skill Effect I. Light Attack x 2.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Light Runestone will be generated in that column.
Monster(s) 808i
677 Gift from Heaven - Dark Skill Effect I. Dark Attack x 2.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 DarkRunestone will be generated in that column.
Monster(s) 810i
679 Notion of Elements - Water Skill Effect I. Water Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Water Runestone will be generated in that column.
Monster(s) 801i
680 Notion of Elements - Fire Skill Effect I. Fire Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Fire Runestone will be generated in that column.
Monster(s) 803i
681 Notion of Elements - Earth Skill Effect I. Earth Attack x 2.
II. If ≥4 or more Runestones are dissolved in a column in the first batch,
⇒ 1 Earth Runestone will be generated in that column.
Monster(s) 805i
682 Notion of Elements - Light Skill Effect I. Light Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Light Runestone will be generated in that column.
Monster(s) 807i 1133i
683 Notion of Elements - Dark Skill Effect I. Dark Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Dark Runestone will be generated in that column.
Monster(s) 809i
686 Steady Gaze Afar Skill Effect I. Team Attack x 3.25.
II. Damage will be dealt regardless of Attribute Relation.
Monster(s) 8011i 8012i 9011i 9012i
688 Profusion of Pneuma Skill Effect When HP is full, Team Attack x 2.5.
Monster(s) 828i
689 Aggression of Pneuma Skill Effect When HP is full, Team Attack x 3.
Monster(s) 1096i
690 Convergence of Allure - Earth Skill Effect If the Team consists of only Earth Elves, Earth Beasts and Earth Demons, Earth Attack x 3.
Monster(s) 8045i 9015i
691 Gift from Heaven - Billows Skill Effect I. Water Attack x 3.
II. For each group of ≥4 Runestones dissolved in a column in the first batch,
⇒ 1 Water Runestone will be generated in that column.
Monster(s) 802i 1216i
692 Gift from Heaven - Blaze Skill Effect I. Fire Attack x 3.
II. For each group of ≥4 Runestones dissolved in a column in the first batch,
⇒ 1 Fire Runestone will be generated in that column.
Monster(s) 804i 1217i
693 Gift from Heaven - Wood Skill Effect I. Earth Attack x 3.
II. For each group of ≥4 Runestones dissolved in a column in the first batch,
⇒ 1 Earth Runestone will be generated in that column.
Monster(s) 806i 1218i 2258i
694 Gift from Heaven - Beam Skill Effect I. Light Attack x 3.
II. For each group of ≥4 or more Runestones dissolved in a column in the first batch,
⇒ 1 Light Runestone will be generated in that column.
Monster(s) 808i 1219i 1397i
695 Gift from Heaven - Gloom Skill Effect I. Dark Attack x 3.
II. For each group of ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Dark Runestone will be generated in that column.
Monster(s) 810i 1220i
696 Blitzkrieg - EX Skill Effect The less the time spent on moving Runestones each Round, the higher the Attack, at least x 2 and to the max x 4.5.
Monster(s) 8013i 8014i 9013i 9014i
702 Howl of Water - Beast Skill Effect Water Attack x 2. Water Beast Attack x 3.5
Monster(s) 851i 1646i
703 Howl of Fire - Beast Skill Effect Fire Attack x 2. Fire Beast Attack x 3.5
Monster(s) 852i
704 Howl of Earth - Beast Skill Effect Earth Attack x 2. Earth Beast Attack x 3.5
Monster(s) 853i
705 Howl of Light - Beast Skill Effect Light Attack x 2. Light Beast Attack x 3.5
Monster(s) 854i 1648i 1717i
706 Howl of Darkness - Beast Skill Effect Dark Attack x 2. Dark Beast Attack x 3.5
Monster(s) 855i 1650i
707 Light Steps of Elves Skill Effect Elf Attack x 2; Recovery x 1.5
Monster(s) 862i 864i 866i 868i 870i
709 Oath of Blood Skill Effect Dragon Attack x 3.5; HP x 2; 10% of total HP will be deducted every Round.
Monster(s) 850i
716 Anger of Contrary Forces Skill Effect Light and Dark Attack x 2
Monster(s) 847i
717 Fountain of Life - Water Skill Effect Water Attack x 2; HP x 1.5
Monster(s) 844i
734 Childlike Promise - Water Skill Effect When Combos of odd numbers are made, Water Attack x 2; when Combos of even numbers are made, Water Attack x 3.5
Monster(s) 881i 882i
735 Childlike Promise - Fire Skill Effect When Combos of odd numbers are made, Fire Attack x 2; when Combos of even numbers are made, Fire Attack x 3.5
Monster(s) 883i 884i
736 Childlike Promise - Earth Skill Effect When Combos of odd numbers are made, Earth Attack x 2; when Combos of even numbers are made, Earth Attack x 3.5
Monster(s) 885i 886i
737 Childlike Promise - Light Skill Effect When Combos of odd numbers are made, Light Attack x 2; when Combos of even numbers are made, Light Attack x 3.5
Monster(s) 887i 888i
738 Childlike Promise - Dark Skill Effect When Combos of odd numbers are made, Dark Attack x 2; when Combos of even numbers are made, Dark Attack x 3.5
Monster(s) 889i 890i
739 Wavy Silhouette Skill Effect Water Attack x 2. The more Humans in the Team, the more Water Attack increases additionally, at most x 3.5.
Monster(s) 901i 902i
740 Burning Silhouette Skill Effect Fire Attack x 2. The more Humans in the Team, the more Fire Attack increases additionally, at most x 3.5.
Monster(s) 903i 904i
741 Vining Silhouette Skill Effect Earth Attack x 2. The more Humans in the Team, the more Earth Attack increases additionally, at most x 3.5.
Monster(s) 913i 914i
742 Shadowy Sihouette Skill Effect Dark Attack x 2. The more Humans in the Team, the more Dark Attack increases additionally, at most x 3.5.
Monster(s) 1162i
747 Assembly of Swords Skill Effect When the Team consists of only Water, Fire and Earth Monsters, Team Attack x 3 when 4 or more groups of Runestones are dissolved; if Heart Runestones are also dissolved, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up)
Monster(s) 911i 912i
755 Truculence Eruption - Water Skill Effect Water Attack x 2. Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Water Runestones are dissolved for 1 Round. If Water, Fire and Heart Runestones are dissolved in the same Round, Water Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2)
Monster(s) 711i
756 Truculence Eruption - Fire Skill Effect Fire Attack x 2. Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Fire Runestones are dissolved for 1 Round. If Fire, Earth and Heart Runestones are dissolved in the same Round, Fire Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2)
Monster(s) 712i
757 Truculence Eruption - Earth Skill Effect Earth Attack x 2. Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Earth Runestones are dissolved for 1 Round. If Earth, Water and Heart Runestones are dissolved in the same Round, Earth Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2)
Monster(s) 713i
758 Sword and Fairy Skill Effect When the Team consists of only Water, Fire and Earth Monsters, Water Runestones possess the effect of Fire and Earth Runestones; Fire Runestones possess the effect of Water and Earth Runestones; Earth Runestones possess the effect of Water and Fire Runestones (no superimposing); and if Heart Runestones are dissolved, there will be a 50% chance for Team Attack to gain an extra of x1.5 (the probability can be summed up)
Monster(s) 891i 892i 893i 894i
760 Rage of Water - Human Skill Effect Water Attack x 2; Water Human Attack x 2.5
Monster(s) 921i
761 Rage of Fire - Human Skill Effect Fire Attack x 2; Fire Human Attack x 2.5
Monster(s) 922i 923i
762 Rage of Earth - Human Skill Effect Earth Attack x 2; Earth Human Attack x 2.5
Monster(s) 917i 924i
763 Rage of Light - Human Skill Effect Light Attack x 2; Light Human Attack x 2.5
Monster(s) 925i
765 Authority of Ocean Skill Effect Water Attack x 2.5; Recovery x 1.5.
Monster(s) 987i
766 Authority of Inferno Skill Effect Fire Attack x 2.5; Recovery x 1.5.
Monster(s) 989i 1092i 1209i
767 Authority of Terra Skill Effect Earth Attack x 2.5; Recovery x 1.5.
Monster(s) 991i 1240i 1241i 7003i
768 Authority of Sanctity Skill Effect Light Attack x 2.5; Recovery x 1.5.
Monster(s) 993i 1080i
769 Authority of Darkness Skill Effect Dark Attack x 2.5; Recovery x 1.5.
Monster(s) 995i
770 Unfettered Sword of Hsiao-Yao Skill Effect Team Attack x 1.8; The more Runestones are dissolved (Runestones dissolved by Active Skills excluded), the higher the Team Attack (No superimposing). When the Team consists of only Water, Fire and Earth Monsters, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up) when Heart Runestones are dissolved.
Monster(s) 895i 896i
773 Risky Sword Advance Skill Effect The fewer Monsters in the Team, the higher the Attack, to the max x 6.
Monster(s) 919i 920i
774 Assembly of Duality Skill Effect When the Team consists of only Light and Dark Humans, Team Attack x 3; Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed).
Monster(s) 899i 900i
775 Bloodline of Devil Skill Effect Fire Demon Attack x 3; HP x 1.3
Monster(s) 938i
778 Unyielding Hero - Earth Skill Effect Earth Attack x 2.5. The more Humans (besides this Monster) in the Team, the higher the HP and Recovery of Earth Monsters, to the max x 1.5 with 5 Humans in the Team.
Monster(s) 1451i
779 Unyielding Hero - Light Skill Effect Light Attack x 2.5. The more Humans (besides this Monster) in the Team, the higher the HP and Recovery of Light Monsters, to the max x 1.5 with 5 Humans in the Team.
Monster(s) 939i
781 Howl of Water - Demon Skill Effect Water Attack x 2 and Water Demon Attack x 3.5.
Monster(s)