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|Skill Type||Active Skill|
|Skill Name||Recovery Talent - Attack Conversion|
|Skill Effect||For 1 Round, the more the Attributes of Monsters in the Team, the higher the Recovery, to the max x 3.5. When all Members have the same Recovery basic value, one extra Dark Attack will be launched by each Member; 5% of Damage dealt to enemies will be converted to HP Recovery (Damage dealt by Active and Leader Skills will not trigger the effect).|
|Begin CD||17||Min CD||6|
|Notes||Recovery x1.5. For each Attribute in the team, Recovery increases by x0.5 to a maximum Recovery of x3.5 with 4 Attributes.|