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Name 2 Second Round
Wiki Summary Runestone-moving time will be reduced to 2 seconds.
In-Game Description Runestone-moving time will be reduced to [#] seconds

SI165 2 Second Round


Name {X} Second Round
Wiki Summary Runestone-moving time will be extended to {X} seconds.
In-Game Description Runestone-moving time will be extended to [#] seconds
SI166 10 Second Round SI166 20 Second Round SI166 30 Second Round

Name +3 Second Combo ({X}+)
Wiki Summary Extend Runestone-moving time by 3 seconds; The enemy receives damage only when {X} or more Combos are made (only the first batch of Runestones dissolved is counted)
In-Game Description Extend Runestone-moving time by 3 seconds; The enemy receives damage only when [#] or more Combos are made (only the first batch of Runestones dissolved is counted)
SI166SI105 +3 Second Combo (7+) SI166SI106 +3 Second Combo (8+) SI166SI107 +3 Second Combo (9+)

Name {X} Seconds Waning Time · {Y}
Wiki Summary Runestone-moving time will be reduced by {X} seconds for {Y} Rounds (to 1 second at most).
In-Game Description Reduce Runestone-moving time by {X} seconds (at most reduced to 1 second) for {Y} Rounds
SI165 1 Second Waning Time · 3-5 SI165 2 Seconds Waning Time · 3-5
SI165 2 Seconds Waning Time · 3 SI165 2 Seconds Waning Time · 4 SI165 2 Seconds Waning Time · 5

Name {X} Seconds Waning Time Defeat · {Y}
Wiki Summary Runestone-moving time will be reduced by {X} seconds for {Y} Rounds (to 1 second at most) after defeating the enemy.
In-Game Description Reduce Runestone-moving time by {X} seconds for Rounds after defeating the enemy.
SI165 2 Seconds Waning Time Defeat · 1 SI165 2 Seconds Waning Time Defeat · 2 SI165 2 Seconds Waning Time Defeat · 3
SI165 2 Seconds Waning Time Defeat · 4 SI165 2 Seconds Waning Time Defeat · 5 SI165 2 Seconds Waning Time Defeat · 98

Name {X} Seconds Waning Time Damage · {Y}
Wiki Summary Runestone-moving time will be reduced by {X} seconds for {Y} Rounds (to 1 second at most) after receiving Damage from the enemy.
In-Game Description Reduce Runestone-moving time by {X} seconds for Rounds after receiving Damage from the enemy.
SI165 2 Seconds Waning Time Damage · 1 SI165 2 Seconds Waning Time Damage · 2 SI165 2 Seconds Waning Time Damage · 3
SI165 2 Seconds Waning Time Damage · 4 SI165 2 Seconds Waning Time Damage · 5 SI165 2 Seconds Waning Time Damage · 98
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