Name | Stealth | ||
---|---|---|---|
Wiki Summary | Until it first attacks, enemy takes no damage from attacks and is unaffected by control skills (Can be removed by Active Skills that deals direct damage). | ||
In-Game Description | The enemy is invisble[sic] until its first attack. Before it reveals itself, it receives no Damages (except for Active Skills), regardless of all Controlling Skills |
Name | Stealth Lock | ||
---|---|---|---|
Wiki Summary | Until it first attacks, enemy takes no damage from attacks and is unaffected by control skills (Can be removed by Active Skills that deals direct damage). Active skills of all members will be locked for 4 Rounds after the enemy attacks for the first time. (Avoidable if Active Skill used to reveal enemy) | ||
In-Game Description | The enemy is invisible until its first attack. It will neithered[sic] be damaged nor controlled but will receive Damage caused by Active Skills. After the enemy has attacked while being invisible, all Active Skills will be blocked for 4 Rounds. |
Name | Stealth Recovery Lock | ||
---|---|---|---|
Wiki Summary | Until it first attacks, enemy takes no damage from attacks and is unaffected by control skills (Can be removed by Active Skills that deals direct damage). Summoner's recovery becomes 0 for 3 Rounds after the enemy attacks for the first time. (Avoidable if Active Skill used to reveal enemy) | ||
In-Game Description | The enemy is invisible until its first attack. It will neithered[sic] be damaged nor controlled but will receive Damage caused by Active Skills. After the enemy has attacked while being invisible, Summoner's recovery becomes 0 for 3 Rounds. |
Name | Stealth Foul | ||
---|---|---|---|
Wiki Summary | Until it first attacks, enemy takes no damage from attacks and is unaffected by control skills (Can be removed by Active Skills that deals direct damage). Damage dealt by the enemy while invisible equals to 99% of Summoner's HP. (Avoidable if Active Skill used to reveal enemy) | ||
In-Game Description | The enemy is invisible until its first attack. It will neithered[sic] be damaged nor controlled but will receive Damage caused by Active Skills. The Damage dealt by the enemy while being invisible equals to 99% of Summoner's HP |
Name | Stealth Mines | ||
---|---|---|---|
Wiki Summary | Until it first attacks, enemy takes no damage from attacks and is unaffected by control skills (Can be removed by Active Skills that deals direct damage). Each Round before Summoner starts moving Runestones, 2 Runestones will be weathered. If any are touched, movement will be stopped and a Damage of 3,000 will be dealt on Summoner. The weathered Runestones remain after the enemy is defeated. (Avoidable if Active Skill used to reveal enemy) | ||
In-Game Description | The enemy is invisble[sic] until its first attack. Before it reveals itself, it receives no Damages (except for Active Skills), regardless of all Controlling Skills. Each Round before Summoner starts moving Runestones, 2 Runestones will be weathered. If any of the weathered Runestones is touched, Runestone movement will be stopped immediately and Summoner will receive a Damage of 3,000. The weathered Runestones remain after the enemy is defeated |