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|Name||The 10th Angel||Attribute||Light|
|Id||No. 2532||Rarity||6★||Cost||20||Race||God||Series||Ultimate Lords|
|Card Information||Details||【Ultimate Lords】|
|Basic Properties||HP||Attack||Recovery||Total||Sacrifice Exp||Sell Value|
|Lv 1||1692||751||186||2629||Lv 1||1200||6000|
|Lv 99||3352||1389||424||5165||Per Lv||+1000||+100|
|Active Skill||Name||Overpowered Assault||Lv. 1
|Effect||For 1 Round,|
I. Turn the first 6 Runestones touched while moving into Enchanted Light God Runestones.
II. Light Runestones also possess 50% effect of other Runestones.
III. For every God Runestone dissolved in the first batch,
⇒ recover 3,000 HP
⇒ to the max 30,000 HP.
|Name||Switching (3185)||Lv. 1
II. Skill CD of “Angels” other than “The 10th Angel” -8.
III. Explode 18 fixed positions of Runestones in a cross shape
⇒ to generate Enchanted God Runestones.
|Team Skill||Effect||Team Skill:|
I. The Team acquires “A.T. Field”.
【Withstand 30,000 Damage】
II. Skill CD of “Angels” -5 after entering a Stage.
The Leader and Ally are “The 10th Angel” or “The 10th Angel - Predator Mode”; and there are ≥3 “Angels” in the Team.
I. This Character can Switch to another form when its Skill CD reaches 0.
⇒ After Switching, Skills can be activated through consuming Energy Points (EPs)
II. The higher the Monster's Skill Level,
⇒ the fewer EPs it needs to activate its Skills.
III. Monsters' EPs will be at maximum (18 EPs) after Switching
IV. If EPs are consumed, Summoner can restack them: 1 EP will be stacked by dissolving ≥3 Light Runestones in 1 Round.
|Leader Skill||Name||Attack of Angels|
|Effect||When the Team has only Gods:|
I. God Attack x 6 & HP x 2.
II. When Team HP is full, “Angels” Attack x 4 additionally.
Monsters in Same Group
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