Card Info
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Name | Ultraman Taro | Attribute | Fire | |||||||||
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Id | No. 2152 | Rarity | 6★ | Cost | 14 | Race | God | Series | Giant of Light, Ultraman | ||||
Lv Max | 99 | Exp Curve |
5,000,000 | Max Exp |
5,000,000 | ||||||||
Card Information | Details | 【Giant of Light, Ultraman】 | |||||||||||
Basic Properties | HP | Attack | Recovery | Total | Sacrifice Exp | Sell Value | |||||||
Lv 1 | 1342 | 641 | 126 | 2109 | Lv 1 | 1200 | 6000 | ||||||
Lv 99 | 3314 | 1457 | 367 | 5138 | Per Lv | +1000 | +100 | ||||||
Active Skill | Name | Storium Ray | Lv. 1 CD |
18 | Lv. 12 CD |
7 | |||||||
Effect | I. Turn the 3 columns of Runestones on the far right sides into Fire, Earth, Light, Dark and Water Runestones of fixed numbers and fixed positions. II. When there are 3 or more "Ultraman" in the Team, ⇒ modify the 3 columns of Runestones into God Runestones. | ||||||||||||
Team Skill | Effect | Team Skill: ◆ "Ultraman ORB" ⇒ The Monster turns into "Burnmite - ORB" of Fire Attribute. ⇒ Change the Monster's Active Skill into "Burnmite" I. Turn Fire Runestones into Enchanted God Runestones; Turn other Runestones into Fire Runestones. II. At the end of the Round , ⇒ fully recover HP. For 1 Round: III. If there are 3 or more "Ultraman" in the Team, ⇒ Combo count +5. Condition: is the neighboring Member to the left of . | |||||||||||
Leader Skill | Name | Assembly of Protectors | |||||||||||
Effect | I. God Attack x 4. III. When there are 3 or more Attributes in the Team, God Attack x 2 additionally. III. Damage dealt to "Invaders" x 2.5 additionally. | ||||||||||||
Amelioration | Skills |
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50 | ||||||||||
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150 | ||||||||||||
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300 | ||||||||||||
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500 | ||||||||||||
Battle | Ultraman Taro's Amelioration | ||||||||||||
Origin | Friend Point Seal |
Diamond Seal |
Others | ||||||||||
Stages |
Backstory:
Ultraman Taro came to Earth from the Land of Light in Nebula M78. He is one of the Ultra Brothers, and is also the head instructor of the Inter Galactic Defense Force.